Player Matchup

Ganesha
Ganesha
Eurth
Ganesha
Level 119
God Stats
3W - 2L
1,600 SR
Queue Stats
34W - 39L
1,547 Elo+
Party 1
Guan Yu
Guan Yu
TRD Supra MK4
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,204 Elo+
Party 1
Thanatos
Thanatos
iTremblez
Thanatos
Level 5
God Stats
1W - 1L
1,297 SR
Queue Stats
24W - 20L
1,710 Elo+
Party 1
Janus
Janus
sempa69
Janus
Level 27
God Stats
11W - 5L
1,677 SR
Queue Stats
59W - 29L
1,640 Elo+
Solo
Artemis
Artemis
steamyburro
Artemis
Level 25
God Stats
21W - 14L
1,664 SR
Queue Stats
315W - 288L
1,495 Elo+
Solo
Team Averages
Level 38
1,548 SR
1,519 Elo+

VS

Team Averages
Level 20
1,471 SR
1,564 Elo+
Danzaburou
Danzaburou
Chelo2094
Danzaburou
Level 28
God Stats
0W - 6L
1,163 SR
Queue Stats
106W - 142L
1,475 Elo+
Solo
Pele
Pele
D3mfrogz
Pele
Level 18
God Stats
9W - 7L
1,624 SR
Queue Stats
38W - 50L
1,533 Elo+
Solo
Athena
Athena
FeeI Special
Athena
Level 13
God Stats
5W - 2L
1,732 SR
Queue Stats
29W - 21L
1,595 Elo+
Solo
Ymir
Ymir
KingRagnar_DZ
Ymir
Level 25
God Stats
68W - 68L
1,396 SR
Queue Stats
254W - 321L
1,442 Elo+
Solo
Hel
Hel
thebougieq
Hel
Level 14
God Stats
1W - 4L
1,438 SR
Queue Stats
4W - 5L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Eurth
Ganesha
12
0 / 1 / 15
7,776
555
5,329
9,204
6,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
10
0 / 5 / 0
6,424
459
760
6,791
3,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
iTremblez
Thanatos
13
8 / 4 / 4
8,432
602
7,002
12,321
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
sempa69
Janus
16
11 / 0 / 2
9,496
678
10,301
6,324
3,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
steamyburro
Artemis
11
5 / 3 / 6
7,226
516
11,497
7,255
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chelo2094
Danzaburou
11
2 / 5 / 1
7,003
500
3,835
7,598
1,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
13
2 / 6 / 0
7,626
545
5,318
12,146
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
13
6 / 2 / 1
7,936
567
9,676
10,194
7,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
1 / 5 / 1
6,171
441
1,561
12,438
5,678
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 6 / 2
7,207
515
2,915
9,231
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
24
Kills
12
13
Deaths
24
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chelo2094
Danzaburou
2
5
1
0.5
L
Pele
2
6
0
0.33
W
Ganesha
Eurth
Ganesha
0
1
15
7.5
L
Athena
6
2
1
3.25
L
1
5
1
0.3
W
Guan Yu
0
5
0
0
W
Thanatos
iTremblez
Thanatos
8
4
4
2.5
W
Janus
sempa69
Janus
11
0
2
12
W
Artemis
steamyburro
Artemis
5
3
6
2.67
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,889
Damage
23,305
41,895
Taken
51,607
20,493
Mitigated
21,909
18,385
Healing
15,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chelo2094
Danzaburou
3,835
1,385
0
1,030
7,598
1,832
479
2,248
5,299
0
23,126
L
Pele
5,318
1,745
0
3,780
12,146
3,495
0
3,274
8,772
0
48,405
W
Ganesha
Eurth
Ganesha
5,329
835
0
2,203
9,204
6,736
0
2,869
6,249
26,119
0
L
Athena
9,676
3,244
0
3,516
10,194
7,228
83
3,903
6,216
45,664
0
L
1,561
533
901
3,015
12,438
5,678
377
3,234
9,154
19,210
0
W
Guan Yu
760
61
0
387
6,791
3,727
0
2,848
3,943
0
29,766
W
Thanatos
iTremblez
Thanatos
7,002
1,915
0
10,004
12,321
4,276
0
3,383
8,804
0
37,034
W
Janus
sempa69
Janus
10,301
1,480
86
3,490
6,324
3,291
296
2,997
3,257
65,759
0
W
Artemis
steamyburro
Artemis
11,497
7,312
0
2,215
7,255
2,463
784
1,765
5,490
0
41,911
L
2,915
190
545
2,792
9,231
3,676
0
2,620
6,536
31,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,354
Gold Earned
35,943
348
Minions Killed
352
0
Camps Cleared
0
1,288,037
Distance Traveled
1,352,505
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,003
500
50
4
0
230,037
4
L
Pele
7,626
545
97
7
0
317,206
0
W
Ganesha
7,776
555
7
1
0
249,885
5
L
Athena
7,936
567
93
7
0
271,128
1
L
Ymir
6,171
441
34
2
0
274,060
3
W
Guan Yu
6,424
459
72
5
0
251,620
0
W
Thanatos
8,432
602
68
5
0
271,906
1
W
Janus
9,496
678
121
9
0
291,768
2
W
Artemis
7,226
516
80
6
0
222,858
1
L
Hel
7,207
515
78
6
0
260,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role