Player Matchup

Cthulhu
Cthulhu
BoldInsano
Cthulhu
Level 16
God Stats
5W - 8L
1,380 SR
Queue Stats
18W - 29L
1,330 Elo+
Party 1
Bacchus
Bacchus
EZ4MExD
Bacchus
Level 6
God Stats
4W - 5L
1,466 SR
Queue Stats
8W - 14L
1,280 Elo+
Party 1
Hel
Hel
GabilokoBi
Hel
Level 16
God Stats
26W - 38L
1,338 SR
Queue Stats
59W - 80L
1,326 Elo+
Solo
Baron Samedi
Baron Samedi
MaiLiroFrend
Baron Samedi
Level 13
God Stats
5W - 5L
1,500 SR
Queue Stats
36W - 30L
1,393 Elo+
Solo
Danzaburou
Danzaburou
lsonade
Danzaburou
Level 8
God Stats
4W - 2L
1,647 SR
Queue Stats
12W - 19L
1,263 Elo+
Party 1
Team Averages
Level 12
1,466 SR
1,318 Elo+

VS

Team Averages
Level 21
1,476 SR
1,455 Elo+
Hera
Hera
GBMondin
Hera
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,559 Elo+
Party 3
Tiamat
Tiamat
Kevin k115601
Tiamat
Level 28
God Stats
1W - 1L
1,716 SR
Queue Stats
10W - 9L
1,481 Elo+
Party 3
Ratatoskr
Ratatoskr
LMARCELOLM
Ratatoskr
Level 14
God Stats
15W - 16L
1,448 SR
Queue Stats
197W - 224L
1,374 Elo+
Party 2
Kukulkan
Kukulkan
VENICIUS 117
Kukulkan
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 70L
1,447 Elo+
Solo
King Arthur
King Arthur
lIPedroIl
King Arthur
Level 28
God Stats
0W - 3L
1,214 SR
Queue Stats
405W - 450L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoldInsano
Cthulhu
19
4 / 0 / 19
12,900
992
13,364
20,986
22,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
EZ4MExD
Bacchus
20
8 / 2 / 16
13,576
1,044
12,969
15,068
26,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 4 / 15
11,484
883
6,780
12,832
4,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MaiLiroFrend
Baron Samedi
20
12 / 5 / 13
14,028
1,079
21,811
15,800
7,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
lsonade
Danzaburou
20
13 / 4 / 18
15,367
1,182
38,694
16,428
6,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
4 / 9 / 5
12,303
946
17,613
20,584
8,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 12 / 6
11,206
862
13,185
20,409
10,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
LMARCELOLM
Ratatoskr
18
7 / 4 / 5
14,031
1,079
13,800
17,827
7,459
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
VENICIUS 117
Kukulkan
18
0 / 6 / 4
11,713
901
14,482
17,353
12,001
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
lIPedroIl
King Arthur
19
3 / 7 / 9
13,039
1,003
14,387
23,254
11,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
43
38
Kills
14
15
Deaths
38
81
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BoldInsano
Cthulhu
4
0
19
13.5
W
Bacchus
EZ4MExD
Bacchus
8
2
16
8
L
Hera
4
9
5
0.72
W
1
4
15
2.13
L
0
12
6
0.25
L
Ratatoskr
LMARCELOLM
Ratatoskr
7
4
5
2.38
W
Baron Samedi
MaiLiroFrend
Baron Samedi
12
5
13
3.7
L
Kukulkan
VENICIUS 117
Kukulkan
0
6
4
0.33
L
King Arthur
lIPedroIl
King Arthur
3
7
9
1.07
W
Danzaburou
lsonade
Danzaburou
13
4
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,618
Damage
73,467
81,114
Taken
99,427
67,950
Mitigated
50,586
23,960
Healing
3,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BoldInsano
Cthulhu
13,364
2,182
141
2,730
20,986
22,498
0
14,287
6,699
25,452
0
W
Bacchus
EZ4MExD
Bacchus
12,969
2,027
546
431
15,068
26,545
0
7,510
7,558
36,156
0
L
Hera
17,613
3,144
275
980
20,584
8,186
0
10,423
10,161
34,837
0
W
6,780
432
4,935
2,668
12,832
4,976
0
5,850
6,982
27,613
0
L
13,185
1,622
0
1,600
20,409
10,996
0
11,799
8,610
23,473
0
L
Ratatoskr
LMARCELOLM
Ratatoskr
13,800
7,050
0
1,128
17,827
7,459
0
9,601
8,226
0
24,090
W
Baron Samedi
MaiLiroFrend
Baron Samedi
21,811
2,769
3,873
3,903
15,800
7,425
0
10,026
5,774
50,575
0
L
Kukulkan
VENICIUS 117
Kukulkan
14,482
1,913
0
0
17,353
12,001
0
8,470
8,883
48,172
0
L
King Arthur
lIPedroIl
King Arthur
14,387
2,848
0
0
23,254
11,944
0
14,631
8,623
0
50,081
W
Danzaburou
lsonade
Danzaburou
38,694
22,513
0
4,733
16,428
6,506
0
7,607
8,821
0
61,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,355
Gold Earned
62,292
229
Minions Killed
253
4
Camps Cleared
8
1,232,058
Distance Traveled
1,102,454
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,900
992
8
1
0
283,441
0
W
Bacchus
13,576
1,044
48
4
0
272,923
4
L
Hera
12,303
946
60
5
1
206,273
0
W
Hel
11,484
883
50
4
0
213,204
0
L
Tiamat
11,206
862
20
2
0
176,771
0
L
Ratatoskr
14,031
1,079
19
1
3
287,188
0
W
Baron Samedi
14,028
1,079
72
6
1
232,341
0
L
Kukulkan
11,713
901
79
6
3
197,931
0
L
King Arthur
13,039
1,003
75
6
1
234,291
0
W
Danzaburou
15,367
1,182
51
4
3
230,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role