Player Matchup

Sobek
Sobek
DewSpray
Sobek
Level 69
God Stats
2W - 1L
1,787 SR
Queue Stats
67W - 69L
1,479 Elo+
Party 4
Anubis
Anubis
NCxKrypto
Anubis
Level 124
God Stats
24W - 18L
1,855 SR
Queue Stats
196W - 166L
1,653 Elo+
Party 2
Fenrir
Fenrir
SynicalJoker
Fenrir
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 152L
1,653 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VenoToxin
Tsukuyomi
Level 103
God Stats
0W - 2L
1,332 SR
Queue Stats
59W - 39L
1,563 Elo+
Party 4
Neith
Neith
jbjbjb3743
Neith
Level 108
God Stats
7W - 5L
1,787 SR
Queue Stats
272W - 266L
1,546 Elo+
Solo
Team Averages
Level 93
1,652 SR
1,579 Elo+

VS

Team Averages
Level 68
1,582 SR
1,512 Elo+
Kukulkan
Kukulkan
Dr_RubberDucky
Kukulkan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 119L
1,567 Elo+
Party 3
Xing Tian
Xing Tian
JungleGnome
Xing Tian
Level 88
God Stats
1W - 1L
1,575 SR
Queue Stats
19W - 18L
1,478 Elo+
Party 1
Ne Zha
Ne Zha
ladyduckbun
Ne Zha
Level 75
God Stats
34W - 21L
1,661 SR
Queue Stats
352W - 338L
1,496 Elo+
Party 3
Bellona
Bellona
oVexxify
Bellona
Level 46
God Stats
5W - 2L
1,678 SR
Queue Stats
52W - 46L
1,499 Elo+
Party 1
Apollo
Apollo
thatOneGideon
Apollo
Level 62
God Stats
30W - 36L
1,496 SR
Queue Stats
254W - 247L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DewSpray
Sobek
12
2 / 5 / 3
8,084
476
5,594
18,180
11,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
NCxKrypto
Anubis
14
1 / 8 / 2
8,476
499
5,301
13,192
6,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
16
4 / 3 / 1
9,461
557
6,509
13,626
6,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
VenoToxin
Tsukuyomi
14
4 / 4 / 3
8,726
513
7,317
9,511
6,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
16
3 / 1 / 1
9,507
559
7,951
7,044
2,429
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
11 / 3 / 4
10,281
605
14,282
8,309
3,208
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
JungleGnome
Xing Tian
12
3 / 3 / 3
8,181
481
5,151
11,905
7,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
15
4 / 1 / 8
9,117
536
10,211
10,649
4,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
oVexxify
Bellona
14
2 / 5 / 4
8,887
523
5,504
13,025
9,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 2 / 3
8,403
494
5,617
9,479
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
14
Kills
21
21
Deaths
14
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sobek
DewSpray
Sobek
2
5
3
0.7
W
Kukulkan
11
3
4
4.33
W
Xing Tian
JungleGnome
Xing Tian
3
3
3
1.5
L
Anubis
NCxKrypto
Anubis
1
8
2
0.25
L
Fenrir
4
3
1
1.5
L
Tsukuyomi
VenoToxin
Tsukuyomi
4
4
3
1.38
L
Neith
3
1
1
3.5
W
Ne Zha
4
1
8
8
W
Bellona
oVexxify
Bellona
2
5
4
0.8
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,672
Damage
40,765
61,553
Taken
53,367
34,224
Mitigated
27,101
16,291
Healing
14,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
DewSpray
Sobek
5,594
381
0
5,515
18,180
11,978
0
6,354
11,826
18,333
0
W
Kukulkan
14,282
2,158
0
473
8,309
3,208
536
3,374
4,935
64,044
0
W
Xing Tian
JungleGnome
Xing Tian
5,151
234
0
1,548
11,905
7,772
298
3,619
8,286
21,322
0
L
Anubis
NCxKrypto
Anubis
5,301
213
258
3,688
13,192
6,880
0
6,972
6,220
52,045
0
L
Fenrir
6,509
1,442
0
3,166
13,626
6,573
0
3,183
10,443
0
61,160
L
Tsukuyomi
VenoToxin
Tsukuyomi
7,317
1,778
0
796
9,511
6,364
104
2,491
7,020
0
49,761
L
Neith
7,951
2,202
0
2,868
7,044
2,429
1,144
433
6,611
0
73,006
W
Ne Zha
10,211
2,596
0
4,839
10,649
4,241
0
1,622
9,027
0
54,955
W
Bellona
oVexxify
Bellona
5,504
1,253
0
3,153
13,025
9,080
458
1,389
11,636
0
46,492
W
5,617
2,489
0
4,712
9,479
2,800
0
891
8,588
0
57,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,254
Gold Earned
44,869
442
Minions Killed
438
0
Camps Cleared
0
1,537,583
Distance Traveled
1,614,772
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,084
476
20
1
0
334,586
1
W
Kukulkan
10,281
605
118
7
0
299,613
1
W
Xing Tian
8,181
481
29
2
0
337,852
3
L
Anubis
8,476
499
102
6
0
255,000
1
L
Fenrir
9,461
557
100
6
0
324,932
2
L
Tsukuyomi
8,726
513
94
6
0
330,857
1
L
Neith
9,507
559
126
7
0
292,208
4
W
Ne Zha
9,117
536
86
5
0
345,084
3
W
Bellona
8,887
523
90
5
0
319,263
6
W
Apollo
8,403
494
115
7
0
312,960
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role