Player Matchup

Arachne
Arachne
DEX Paradzz
Arachne
Level 35
God Stats
4W - 5L
1,388 SR
Queue Stats
77W - 93L
1,483 Elo+
Solo
Ne Zha
Ne Zha
FrothyCome
Ne Zha
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
274W - 298L
1,592 Elo+
Party 1
Anubis
Anubis
Sinhsei
Anubis
Level 69
God Stats
73W - 69L
1,618 SR
Queue Stats
106W - 119L
1,458 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
itspayso
Ah Muzen Cab
Level 105
God Stats
8W - 5L
1,582 SR
Queue Stats
633W - 619L
1,452 Elo+
Party 1
Ganesha
Ganesha
pluvio-nycto
Ganesha
Level 101
God Stats
11W - 11L
1,452 SR
Queue Stats
643W - 641L
1,456 Elo+
Party 1
Team Averages
Level 67
1,508 SR
1,488 Elo+

VS

Team Averages
Level 63
1,636 SR
1,519 Elo+
Chiron
Chiron
AB2430
Chiron
Level 82
God Stats
4W - 2L
1,758 SR
Queue Stats
220W - 214L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
Bomba9er9er
Cthulhu
Level 86
God Stats
3W - 3L
1,728 SR
Queue Stats
264W - 230L
1,541 Elo+
Party 2
Nemesis
Nemesis
DwarfSized
Nemesis
Level 87
God Stats
5W - 4L
1,774 SR
Queue Stats
241W - 224L
1,510 Elo+
Party 2
Bellona
Bellona
GoldPhoenix318
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,535 Elo+
Party 2
Scylla
Scylla
XAssisanJohnX
Scylla
Level 34
God Stats
2W - 3L
1,421 SR
Queue Stats
59W - 40L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DEX Paradzz
Arachne
20
10 / 6 / 8
13,997
583
18,078
20,290
9,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
FrothyCome
Ne Zha
20
4 / 6 / 6
13,806
575
11,691
17,488
17,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
Sinhsei
Anubis
20
11 / 4 / 10
14,275
595
23,833
19,552
12,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
itspayso
Ah Muzen Cab
20
5 / 3 / 7
14,396
600
15,780
14,447
6,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
pluvio-nycto
Ganesha
19
2 / 2 / 22
14,346
598
10,217
20,568
25,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AB2430
Chiron
18
2 / 7 / 3
11,745
489
9,684
20,834
7,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Bomba9er9er
Cthulhu
16
2 / 3 / 10
10,724
447
16,704
22,758
22,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
DwarfSized
Nemesis
18
14 / 9 / 2
12,266
511
17,335
25,239
11,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 6 / 4
11,165
465
11,250
24,502
21,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 7 / 0
7,866
328
1,365
8,524
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
40
32
Kills
21
21
Deaths
32
53
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chiron
AB2430
Chiron
2
7
3
0.5
L
Cthulhu
Bomba9er9er
Cthulhu
2
3
10
2.33
W
Arachne
DEX Paradzz
Arachne
10
6
8
2.33
L
Nemesis
DwarfSized
Nemesis
14
9
2
1.67
W
Ne Zha
FrothyCome
Ne Zha
4
6
6
1.17
L
3
6
4
0.83
W
Anubis
Sinhsei
Anubis
11
4
10
4
L
0
7
0
0
W
Ah Muzen Cab
itspayso
Ah Muzen Cab
5
3
7
2.83
W
Ganesha
pluvio-nycto
Ganesha
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,599
Damage
56,338
92,345
Taken
101,857
71,863
Mitigated
64,963
31,766
Healing
16,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AB2430
Chiron
9,684
4,423
674
6,373
20,834
7,328
672
5,732
14,991
0
85,344
L
Cthulhu
Bomba9er9er
Cthulhu
16,704
1,464
319
2,586
22,758
22,398
0
9,027
13,660
52,970
0
W
Arachne
DEX Paradzz
Arachne
18,078
12,957
0
2,243
20,290
9,711
671
4,893
15,397
0
102,544
L
Nemesis
DwarfSized
Nemesis
17,335
9,165
0
1,792
25,239
11,740
0
9,563
15,551
0
90,143
W
Ne Zha
FrothyCome
Ne Zha
11,691
4,102
0
5,902
17,488
17,681
2,960
1,747
15,741
0
78,986
L
11,250
2,126
405
4,605
24,502
21,315
0
5,852
18,150
10,234
55,212
W
Anubis
Sinhsei
Anubis
23,833
1,727
781
11,447
19,552
12,489
1,742
6,830
12,722
90,843
0
L
1,365
188
0
0
8,524
2,182
0
3,771
4,753
29,169
0
W
Ah Muzen Cab
itspayso
Ah Muzen Cab
15,780
7,324
0
7,098
14,447
6,646
7,556
2,304
12,143
0
128,513
W
Ganesha
pluvio-nycto
Ganesha
10,217
737
0
4,295
20,568
25,336
884
4,737
15,831
48,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,820
Gold Earned
53,766
612
Minions Killed
560
0
Camps Cleared
0
2,278,190
Distance Traveled
1,922,865
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,745
489
159
7
0
365,378
6
L
Cthulhu
10,724
447
75
3
0
464,342
9
W
Arachne
13,997
583
135
6
0
521,316
6
L
Nemesis
12,266
511
135
6
0
425,864
8
W
Ne Zha
13,806
575
137
6
0
407,130
0
L
Bellona
11,165
465
146
6
0
427,566
2
W
Anubis
14,275
595
133
6
0
415,732
0
L
Scylla
7,866
328
45
2
0
239,715
0
W
Ah Muzen Cab
14,396
600
196
8
0
454,806
1
W
Ganesha
14,346
598
11
0
0
479,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role