Player Matchup

Thoth
Thoth
FaZe JJFish
Thoth
Level 30
God Stats
9W - 3L
1,687 SR
Queue Stats
525W - 483L
1,533 Elo+
Party 1
Khepri
Khepri
FlankinFrank
Khepri
Level 25
God Stats
12W - 12L
1,328 SR
Queue Stats
58W - 64L
1,489 Elo+
Party 1
Izanami
Izanami
LimpBiscuit03
Izanami
Level 16
God Stats
7W - 8L
1,578 SR
Queue Stats
43W - 71L
1,568 Elo+
Party 1
Nemesis
Nemesis
NextSphere76575
Nemesis
Level 29
God Stats
22W - 13L
1,862 SR
Queue Stats
540W - 535L
1,523 Elo+
Party 1
Amaterasu
Amaterasu
Syncropolis
Amaterasu
Level 29
God Stats
15W - 9L
1,698 SR
Queue Stats
532W - 515L
1,564 Elo+
Party 1
Team Averages
Level 26
1,631 SR
1,535 Elo+

VS

Team Averages
Level 25
1,624 SR
1,554 Elo+
Jormungandr
Jormungandr
Danibalistic_UwU
Jormungandr
Level 4
God Stats
2W - 0L
1,782 SR
Queue Stats
6W - 7L
1,562 Elo+
Solo
Tiamat
Tiamat
DeathToShadow
Tiamat
Level 64
God Stats
5W - 5L
1,409 SR
Queue Stats
168W - 180L
1,434 Elo+
Party 2
Baron Samedi
Baron Samedi
Hi Im Stevo8937
Baron Samedi
Level 4
God Stats
35W - 23L
1,500 SR
Queue Stats
94W - 95L
1,503 Elo+
Party 2
Loki
Loki
TabsX_-
Loki
Level 28
God Stats
12W - 8L
1,588 SR
Queue Stats
304W - 289L
1,572 Elo+
Solo
Scylla
Scylla
TrapAlotopp
Scylla
Level 27
God Stats
12W - 6L
1,839 SR
Queue Stats
88W - 58L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,728
515
5,419
5,897
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Khepri
9
0 / 4 / 1
5,974
398
1,602
10,202
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
10
1 / 7 / 0
6,149
410
2,593
10,808
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 6 / 1
7,833
522
6,968
13,782
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Syncropolis
Amaterasu
11
0 / 5 / 2
6,679
445
5,124
13,976
6,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Danibalistic_UwU
Jormungandr
12
2 / 2 / 6
7,236
482
3,959
10,067
7,326
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 3
7,794
520
5,517
9,754
4,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Hi Im Stevo8937
Baron Samedi
14
4 / 1 / 5
8,515
568
9,982
6,549
6,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
TabsX_-
Loki
16
6 / 0 / 5
9,265
618
7,078
7,649
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
16
11 / 0 / 0
9,480
632
15,224
6,985
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
24
24
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Danibalistic_UwU
Jormungandr
2
2
6
2.5
W
1
4
3
0.63
L
2
2
1
1.25
L
Khepri
0
4
1
0.13
W
Baron Samedi
Hi Im Stevo8937
Baron Samedi
4
1
5
6.5
L
Izanami
1
7
0
0.14
L
4
6
1
0.75
L
Amaterasu
Syncropolis
Amaterasu
0
5
2
0.2
W
Loki
TabsX_-
Loki
6
0
5
8.5
W
Scylla
11
0
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,706
Damage
41,760
54,665
Taken
41,004
24,213
Mitigated
23,421
12,114
Healing
15,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Danibalistic_UwU
Jormungandr
3,959
1,086
282
504
10,067
7,326
496
870
9,175
20,980
0
W
5,517
546
195
3,471
9,754
4,917
663
3,601
5,779
37,653
0
L
5,419
110
0
1,430
5,897
2,050
634
3,522
2,043
45,030
0
L
Khepri
1,602
179
0
2,370
10,202
8,137
0
8,022
1,682
13,115
0
W
Baron Samedi
Hi Im Stevo8937
Baron Samedi
9,982
554
1,706
3,215
6,549
6,282
1,006
887
5,568
48,493
0
L
Izanami
2,593
2,207
0
1,391
10,808
2,765
37
6,217
4,308
0
33,374
L
6,968
2,738
0
1,157
13,782
4,916
0
8,266
5,320
0
51,409
L
Amaterasu
Syncropolis
Amaterasu
5,124
2,294
0
5,766
13,976
6,345
0
7,292
6,630
0
29,628
W
Loki
TabsX_-
Loki
7,078
1,897
0
3,650
7,649
2,792
338
0
7,649
0
58,325
W
Scylla
15,224
1,531
0
2,655
6,985
2,104
2,057
1,133
5,812
69,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,363
Gold Earned
42,290
349
Minions Killed
441
0
Camps Cleared
0
1,335,778
Distance Traveled
1,325,605
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,236
482
43
3
0
246,991
2
W
Tiamat
7,794
520
89
6
0
253,586
7
L
Thoth
7,728
515
107
7
0
251,780
4
L
Khepri
5,974
398
17
1
0
261,856
2
W
Baron Samedi
8,515
568
90
6
0
243,879
2
L
Izanami
6,149
410
70
5
0
242,637
2
L
Nemesis
7,833
522
97
6
0
297,284
0
L
Amaterasu
6,679
445
58
4
0
282,221
1
W
Loki
9,265
618
106
7
0
344,278
1
W
Scylla
9,480
632
113
8
0
236,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role