Player Matchup

Ares
Ares
BritishSpectre
Ares
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Chantheman0305
Cerberus
Level 102
God Stats
15W - 13L
1,606 SR
Queue Stats
102W - 93L
1,541 Elo+
Party 3
Thoth
Thoth
Dyno612
Thoth
Level 158
God Stats
1W - 3L
1,290 SR
Queue Stats
52W - 41L
1,584 Elo+
Party 3
Serqet
Serqet
NiTr0z24
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 95L
1,635 Elo+
Party 3
Anhur
Anhur
toametru6
Anhur
Level 60
God Stats
28W - 40L
1,481 SR
Queue Stats
496W - 436L
1,599 Elo+
Party 3
Team Averages
Level 82
1,475 SR
1,572 Elo+

VS

Team Averages
Level 67
1,489 SR
1,611 Elo+
Hercules
Hercules
BabaBalenciaga
Hercules
Level 67
God Stats
3W - 0L
1,473 SR
Queue Stats
19W - 4L
1,968 Elo+
Party 2
Rama
Rama
Phoenix
Rama
Level 125
God Stats
3W - 2L
1,821 SR
Queue Stats
96W - 73L
1,604 Elo+
Party 2
Bellona
Bellona
Psyconaught01
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,341 Elo+
Party 2
Ganesha
Ganesha
SUBBASED
Ganesha
Level 78
God Stats
2W - 1L
1,187 SR
Queue Stats
133W - 121L
1,568 Elo+
Party 1
Aphrodite
Aphrodite
Sleepygills
Aphrodite
Level 41
God Stats
20W - 23L
1,466 SR
Queue Stats
157W - 148L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
8,890
889
7,043
9,936
9,273
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
14
0 / 4 / 6
9,155
916
8,092
17,375
16,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
Dyno612
Thoth
16
2 / 6 / 1
9,920
992
7,096
8,724
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
NiTr0z24
Serqet
14
1 / 7 / 3
8,663
866
5,204
11,953
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Anhur
toametru6
Anhur
14
2 / 2 / 4
9,090
909
8,118
9,257
3,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

183

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
8 / 0 / 11
11,034
1,103
13,214
10,640
6,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rama
Phoenix
Rama
17
8 / 0 / 9
11,829
1,183
17,616
6,028
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
16
5 / 4 / 14
10,455
1,046
13,640
13,123
7,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
SUBBASED
Ganesha
16
0 / 2 / 15
10,224
1,022
4,898
9,064
7,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
Sleepygills
Aphrodite
16
0 / 0 / 17
9,239
924
4,026
4,839
3,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
6
Kills
21
21
Deaths
6
19
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Hercules
8
0
11
13.5
L
1
2
5
1.75
L
Cerberus
0
4
6
0.75
L
Thoth
Dyno612
Thoth
2
6
1
0.42
L
Serqet
NiTr0z24
Serqet
1
7
3
0.36
W
Rama
Phoenix
Rama
8
0
9
12.5
W
Bellona
5
4
14
3
W
Ganesha
SUBBASED
Ganesha
0
2
15
3.75
W
Aphrodite
Sleepygills
Aphrodite
0
0
17
8.5
L
Anhur
toametru6
Anhur
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,553
Damage
53,394
57,245
Taken
43,694
37,685
Mitigated
27,705
7,912
Healing
19,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
13,214
4,998
1,056
3,745
10,640
6,660
0
4,616
5,634
0
21,339
L
7,043
128
0
0
9,936
9,273
0
1,836
7,714
9,629
0
L
Cerberus
8,092
427
585
5,332
17,375
16,171
0
2,616
14,759
23,376
0
L
Thoth
Dyno612
Thoth
7,096
314
0
496
8,724
3,281
0
1,589
7,135
51,628
0
L
Serqet
NiTr0z24
Serqet
5,204
692
0
366
11,953
5,152
0
2,283
9,670
0
12,097
W
Rama
Phoenix
Rama
17,616
15,822
0
1,682
6,028
2,244
0
3,690
2,338
0
58,117
W
Bellona
13,640
5,676
0
2,047
13,123
7,944
0
6,069
7,054
0
25,816
W
Ganesha
SUBBASED
Ganesha
4,898
435
1,423
1,569
9,064
7,444
0
4,830
4,234
16,436
0
W
Aphrodite
Sleepygills
Aphrodite
4,026
692
4,594
3,346
4,839
3,413
0
3,026
1,813
13,118
0
L
Anhur
toametru6
Anhur
8,118
2,163
0
1,133
9,257
3,808
0
600
8,657
0
24,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,718
Gold Earned
52,781
212
Minions Killed
204
4
Camps Cleared
13
907,983
Distance Traveled
1,001,068
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,034
1,103
26
3
1
209,721
3
L
Ares
8,890
889
6
1
1
189,933
0
L
Cerberus
9,155
916
54
5
0
186,529
0
L
Thoth
9,920
992
115
12
1
173,318
0
L
Serqet
8,663
866
10
1
1
189,713
0
W
Rama
11,829
1,183
118
12
8
180,892
0
W
Bellona
10,455
1,046
36
4
3
220,291
0
W
Ganesha
10,224
1,022
0
0
0
181,499
0
W
Aphrodite
9,239
924
24
2
1
208,665
0
L
Anhur
9,090
909
27
3
1
168,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role