Player Matchup

Sobek
Sobek
LT56
Sobek
Level 23
God Stats
22W - 13L
1,673 SR
Queue Stats
255W - 197L
1,512 Elo+
Party 2
Ne Zha
Ne Zha
Lord_M_Prime
Ne Zha
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 101L
1,533 Elo+
Party 2
Achilles
Achilles
My Homie Drugs
Achilles
Level 27
God Stats
7W - 7L
1,559 SR
Queue Stats
13W - 10L
1,436 Elo+
Solo
Fenrir
Fenrir
SajorTv
Fenrir
Level 21
God Stats
3W - 1L
1,544 SR
Queue Stats
55W - 41L
1,551 Elo+
Party 2
Jing Wei
Jing Wei
shmattyy
Jing Wei
Level 14
God Stats
43W - 27L
1,568 SR
Queue Stats
113W - 96L
1,524 Elo+
Party 2
Team Averages
Level 22
1,569 SR
1,511 Elo+

VS

Team Averages
Level 20
1,457 SR
1,456 Elo+
Thor
Thor
Boylesdc03
Thor
Level 13
God Stats
1W - 3L
1,289 SR
Queue Stats
231W - 282L
1,361 Elo+
Solo
Bacchus
Bacchus
SloPPyToPPy3977
Bacchus
Level 26
God Stats
41W - 33L
1,646 SR
Queue Stats
162W - 113L
1,607 Elo+
Solo
Hel
Hel
Strawberries580
Hel
Level 47
God Stats
5W - 11L
1,247 SR
Queue Stats
103W - 95L
1,426 Elo+
Party 1
Fenrir
Fenrir
VanityLegend813
Fenrir
Level 7
God Stats
5W - 5L
1,700 SR
Queue Stats
11W - 11L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
dbz978
Sun Wukong
Level 8
God Stats
14W - 14L
1,405 SR
Queue Stats
17W - 15L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LT56
Sobek
20
7 / 5 / 27
14,737
1,053
19,369
24,323
28,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ne Zha
20
15 / 9 / 21
14,847
1,061
20,008
21,681
9,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
20
11 / 5 / 24
16,099
1,150
26,724
30,098
29,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
SajorTv
Fenrir
20
6 / 10 / 28
14,346
1,025
15,462
23,401
13,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
shmattyy
Jing Wei
20
9 / 5 / 27
15,246
1,089
33,015
16,088
6,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 15 / 12
13,928
995
10,857
22,052
9,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
17 / 5 / 13
18,069
1,291
37,447
26,163
21,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
5 / 5 / 16
15,218
1,087
18,790
19,015
10,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
1 / 17 / 14
12,509
894
14,926
31,409
28,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
dbz978
Sun Wukong
20
8 / 6 / 11
14,362
1,026
23,897
24,715
20,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
100
48
Kills
34
34
Deaths
48
127
Assists
66
Player
Kills
Deaths
Assists
KDA
L
3
15
12
0.6
W
Sobek
LT56
Sobek
7
5
27
4.1
W
Ne Zha
15
9
21
2.83
W
Achilles
11
5
24
4.6
W
Fenrir
SajorTv
Fenrir
6
10
28
2
L
17
5
13
4.7
L
5
5
16
2.6
L
1
17
14
0.47
L
Sun Wukong
dbz978
Sun Wukong
8
6
11
2.25
W
Jing Wei
shmattyy
Jing Wei
9
5
27
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,578
Damage
105,917
115,591
Taken
123,354
87,509
Mitigated
90,141
13,237
Healing
16,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,857
1,980
0
230
22,052
9,684
0
4,319
17,558
0
24,886
W
Sobek
LT56
Sobek
19,369
1,436
0
3,849
24,323
28,076
0
8,747
15,390
46,016
0
W
Ne Zha
20,008
13,976
0
1,836
21,681
9,447
0
11,713
9,834
0
39,782
W
Achilles
26,724
18,325
0
7,159
30,098
29,688
0
13,469
16,225
0
50,447
W
Fenrir
SajorTv
Fenrir
15,462
5,553
0
393
23,401
13,981
0
12,801
10,374
0
29,669
L
37,447
1,769
678
1,747
26,163
21,228
0
3,843
22,182
51,600
0
L
18,790
2,178
3,588
6,397
19,015
10,552
0
3,755
15,060
65,076
0
L
14,926
4,511
0
1,372
31,409
28,509
0
3,766
27,343
42
26,322
L
Sun Wukong
dbz978
Sun Wukong
23,897
4,783
0
2,635
24,715
20,168
0
3,686
20,879
0
39,963
W
Jing Wei
shmattyy
Jing Wei
33,015
26,037
0
0
16,088
6,317
0
8,535
7,489
0
59,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,275
Gold Earned
74,086
226
Minions Killed
231
3
Camps Cleared
7
1,342,835
Distance Traveled
1,172,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,928
995
28
2
2
146,128
0
W
Sobek
14,737
1,053
56
4
1
303,807
0
W
Ne Zha
14,847
1,061
39
3
0
244,942
0
W
Achilles
16,099
1,150
58
4
2
263,403
0
W
Fenrir
14,346
1,025
33
2
0
276,632
0
L
Bacchus
18,069
1,291
28
2
3
286,344
0
L
Hel
15,218
1,087
123
9
1
253,000
0
L
Fenrir
12,509
894
13
1
0
209,759
0
L
Sun Wukong
14,362
1,026
39
3
1
277,421
0
W
Jing Wei
15,246
1,089
40
3
0
254,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role