Player Matchup

Serqet
Serqet
Aldisjoi
Serqet
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 32L
1,225 Elo+
Party 2
Sun Wukong
Sun Wukong
Buzzop
Sun Wukong
Level 17
God Stats
0W - 2L
1,351 SR
Queue Stats
13W - 19L
1,357 Elo+
Party 3
Janus
Janus
RedTibbler7878
Janus
Level 21
God Stats
9W - 16L
1,415 SR
Queue Stats
63W - 105L
1,407 Elo+
Party 2
Artemis
Artemis
Subminotaur8329
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,054 Elo+
Party 2
Vulcan
Vulcan
thedannas
Vulcan
Level 18
God Stats
7W - 3L
1,629 SR
Queue Stats
18W - 21L
1,402 Elo+
Party 3
Team Averages
Level 14
1,479 SR
1,289 Elo+

VS

Team Averages
Level 28
1,565 SR
1,457 Elo+
Scylla
Scylla
KazeYuri
Scylla
Level 27
God Stats
10W - 17L
1,500 SR
Queue Stats
298W - 276L
1,494 Elo+
Party 1
Cerberus
Cerberus
Krazy_Commando
Cerberus
Level 29
God Stats
29W - 15L
1,832 SR
Queue Stats
135W - 106L
1,554 Elo+
Party 1
Ratatoskr
Ratatoskr
Montai4k
Ratatoskr
Level 28
God Stats
16W - 15L
1,501 SR
Queue Stats
707W - 627L
1,381 Elo+
Solo
Danzaburou
Danzaburou
Spunkin Blonuts
Danzaburou
Level 26
God Stats
19W - 18L
1,462 SR
Queue Stats
184W - 184L
1,366 Elo+
Solo
Athena
Athena
temp-490861
Athena
Level 29
God Stats
27W - 24L
1,531 SR
Queue Stats
84W - 87L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aldisjoi
Serqet
8
0 / 11 / 1
5,721
358
3,140
14,246
4,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Buzzop
Sun Wukong
12
2 / 8 / 3
7,574
473
3,956
12,083
6,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 10 / 1
7,305
457
6,785
9,571
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 9 / 1
5,704
357
5,091
9,166
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
thedannas
Vulcan
10
2 / 9 / 0
7,026
439
10,230
10,858
2,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KazeYuri
Scylla
14
7 / 3 / 9
8,903
556
8,849
7,460
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
16
12 / 0 / 12
10,084
630
9,923
12,204
10,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Montai4k
Ratatoskr
14
14 / 0 / 8
9,714
607
8,615
9,162
3,046
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Spunkin Blonuts
Danzaburou
13
6 / 1 / 7
8,325
520
6,282
7,664
2,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
14
8 / 2 / 18
9,389
587
9,783
14,160
9,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
101
6
Kills
47
47
Deaths
6
6
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Serqet
Aldisjoi
Serqet
0
11
1
0.05
L
Sun Wukong
Buzzop
Sun Wukong
2
8
3
0.44
W
Scylla
KazeYuri
Scylla
7
3
9
3.83
W
Cerberus
12
0
12
18
W
Ratatoskr
Montai4k
Ratatoskr
14
0
8
18
L
2
10
1
0.25
W
Danzaburou
Spunkin Blonuts
Danzaburou
6
1
7
9.5
L
0
9
1
0.06
W
Athena
8
2
18
8.5
L
Vulcan
thedannas
Vulcan
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,202
Damage
43,452
55,924
Taken
50,650
19,397
Mitigated
28,768
2,289
Healing
15,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Aldisjoi
Serqet
3,140
1,307
0
1,188
14,246
4,469
0
6,300
7,808
0
15,995
L
Sun Wukong
Buzzop
Sun Wukong
3,956
301
0
414
12,083
6,253
374
4,942
7,080
0
32,744
W
Scylla
KazeYuri
Scylla
8,849
1,652
270
1,970
7,460
2,690
919
3,689
3,771
34,492
0
W
Cerberus
9,923
1,378
0
4,804
12,204
10,467
811
2,301
9,386
63,856
0
W
Ratatoskr
Montai4k
Ratatoskr
8,615
3,410
0
2,299
9,162
3,046
706
1,964
7,156
0
39,430
L
6,785
1,184
0
0
9,571
2,699
0
4,736
4,815
25,826
0
W
Danzaburou
Spunkin Blonuts
Danzaburou
6,282
2,841
0
1,619
7,664
2,705
1,908
2,913
4,501
0
30,017
L
5,091
2,470
0
15
9,166
2,996
0
4,742
4,416
0
17,338
W
Athena
9,783
2,880
0
4,198
14,160
9,860
759
5,498
8,304
39,767
0
L
Vulcan
thedannas
Vulcan
10,230
2,630
0
672
10,858
2,980
0
7,378
3,250
29,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,330
Gold Earned
46,415
208
Minions Killed
387
0
Camps Cleared
0
1,404,569
Distance Traveled
1,550,461
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,721
358
29
2
0
315,161
0
L
Sun Wukong
7,574
473
63
4
0
298,721
1
W
Scylla
8,903
556
67
4
0
238,589
3
W
Cerberus
10,084
630
145
9
0
312,124
2
W
Ratatoskr
9,714
607
67
4
0
372,857
0
L
Janus
7,305
457
32
2
0
267,276
3
W
Danzaburou
8,325
520
61
4
0
292,789
2
L
Artemis
5,704
357
41
3
0
254,742
0
W
Athena
9,389
587
47
3
0
334,102
2
L
Vulcan
7,026
439
43
3
0
268,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role