Player Matchup

Agni
Agni
Gold II
ClaudioMello
Agni
Gold II
Level 151
God Stats
2W - 4L
1,337 SR
Queue Stats
182W - 177L
1,622 MMR
Solo
Athena
Athena
Platinum V
Cαtαlinα
Athena
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum II
SoledbyDeusda12
Loki
Platinum II
Level 66
God Stats
8W - 5L
1,803 SR
Queue Stats
357W - 362L
1,699 MMR
Solo
Apollo
Apollo
Platinum III
xNewFenix
Apollo
Platinum III
Level 126
God Stats
25W - 13L
1,543 SR
Queue Stats
194W - 183L
1,750 MMR
Solo
King Arthur
King Arthur
Gold III
zEEZnqn
King Arthur
Gold III
Level 120
God Stats
28W - 23L
1,617 SR
Queue Stats
409W - 391L
1,582 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,560 SR
1,631 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,550 SR
1,644 MMR
Tyr
Tyr
Gold I
MatiasWEDD
Tyr
Gold I
Level 126
God Stats
11W - 17L
1,172 SR
Queue Stats
248W - 256L
1,591 MMR
Solo
Sobek
Sobek
Silver II
Muskitin
Sobek
Silver II
Level 79
God Stats
2W - 1L
1,748 SR
Queue Stats
13W - 11L
1,548 MMR
Solo
Rama
Rama
Platinum V
Oxizo
Rama
Platinum V
Level 112
God Stats
3W - 3L
1,671 SR
Queue Stats
211W - 206L
1,645 MMR
Party 1
Ra
Ra
Gold III
Patriotah
Ra
Gold III
Level 131
God Stats
4W - 6L
1,500 SR
Queue Stats
263W - 236L
1,693 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum III
Robisomen
Ao Kuang
Platinum III
Level 157
God Stats
6W - 9L
1,660 SR
Queue Stats
84W - 75L
1,743 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
6,363
636
4,136
3,107
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
9
4 / 1 / 5
6,103
610
4,008
6,093
2,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 4
5,803
580
3,009
5,230
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
xNewFenix
Apollo
12
4 / 2 / 4
7,106
711
6,165
6,622
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
zEEZnqn
King Arthur
10
1 / 1 / 2
6,047
605
6,542
8,541
3,740
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
TiamatTsukuyomiSetDanzaburouJanus

VS

Bans
ScyllaGebAnhurGuan YuIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,919
592
4,568
10,343
5,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Muskitin
Sobek
7
2 / 1 / 1
5,173
517
2,066
5,535
3,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rama
Oxizo
Rama
5
0 / 5 / 3
4,145
415
2,605
4,763
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 1
5,811
581
1,839
5,274
1,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
Robisomen
Ao Kuang
9
3 / 3 / 3
5,695
570
2,085
6,181
1,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
14
Kills
7
8
Deaths
14
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
Athena
4
1
5
6.5
L
1
2
1
0.75
L
Sobek
Muskitin
Sobek
2
1
1
2.5
L
Rama
Oxizo
Rama
0
5
3
0.3
L
1
3
1
0.5
L
Ao Kuang
Robisomen
Ao Kuang
3
3
3
1.5
W
2
2
4
2
W
Apollo
xNewFenix
Apollo
4
2
4
3
W
King Arthur
zEEZnqn
King Arthur
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,860
Damage
13,163
29,593
Taken
32,096
11,051
Mitigated
12,726
9,608
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,136
270
0
676
3,107
960
0
1,115
1,992
29,723
0
W
Athena
4,008
1,271
0
2,008
6,093
2,491
27
1,220
4,873
17,933
0
L
4,568
103
0
4,661
10,343
5,023
0
1,799
8,494
0
34,771
L
Sobek
Muskitin
Sobek
2,066
248
0
2,541
5,535
3,258
0
1,671
3,814
8,227
0
L
Rama
Oxizo
Rama
2,605
2,235
0
603
4,763
995
0
967
3,762
0
12,586
L
1,839
181
277
1,103
5,274
1,626
0
1,837
3,327
42,800
0
L
Ao Kuang
Robisomen
Ao Kuang
2,085
430
0
906
6,181
1,824
0
1,496
4,555
21,142
0
W
3,009
877
0
2,237
5,230
1,626
0
1,584
3,646
0
32,296
W
Apollo
xNewFenix
Apollo
6,165
4,047
0
2,085
6,622
2,234
2,187
1,667
4,955
0
42,808
W
King Arthur
zEEZnqn
King Arthur
6,542
1,484
0
2,602
8,541
3,740
5
404
8,137
0
35,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,422
Gold Earned
26,743
333
Minions Killed
269
0
Camps Cleared
0
1,050,120
Distance Traveled
973,115
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,363
636
73
7
0
195,925
6
W
Athena
6,103
610
24
2
0
213,542
5
L
Tyr
5,919
592
89
9
0
212,742
4
L
Sobek
5,173
517
16
2
0
215,629
2
L
Rama
4,145
415
27
3
0
148,910
1
L
Ra
5,811
581
90
9
0
195,098
3
L
Ao Kuang
5,695
570
47
5
0
200,736
4
W
Loki
5,803
580
67
7
0
225,236
2
W
Apollo
7,106
711
92
9
0
200,588
2
W
King Arthur
6,047
605
77
8
0
214,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role