Player Matchup

Thoth
Thoth
Darksquiggey
Thoth
Level 47
God Stats
7W - 6L
1,493 SR
Queue Stats
14W - 23L
1,444 Elo+
Party 1
Nox
Nox
IEatPurplePeeps
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
NoxiousLizard5
Fenrir
Level 28
God Stats
25W - 14L
1,620 SR
Queue Stats
163W - 176L
1,423 Elo+
Solo
Team Averages
Level 31
1,538 SR
1,455 Elo+

VS

Team Averages
Level 42
1,704 SR
1,693 Elo+
Danzaburou
Danzaburou
FireGurt
Danzaburou
Level 83
God Stats
4W - 3L
1,635 SR
Queue Stats
64W - 57L
1,492 Elo+
Party 2
Ah Puch
Ah Puch
PeroPasaElBlun
Ah Puch
Level 15
God Stats
16W - 5L
1,603 SR
Queue Stats
181W - 94L
1,632 Elo+
Solo
Odin
Odin
xxRAFFELLOxx
Odin
Level 29
God Stats
3W - 2L
1,874 SR
Queue Stats
9W - 8L
1,955 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 6
8,974
561
4,547
9,308
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 6 / 3
10,030
627
9,272
14,568
12,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 3 / 2
9,581
599
6,542
16,276
11,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FireGurt
Danzaburou
15
5 / 2 / 8
11,591
724
10,294
7,206
2,692
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 8
11,702
731
19,676
8,615
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 4 / 9
10,508
657
5,298
11,176
6,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
14
14
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Danzaburou
FireGurt
Danzaburou
5
2
8
4.5
L
4
6
3
0.92
L
3
3
2
1.33
W
6
1
8
10
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,361
Damage
35,268
40,152
Taken
26,997
27,091
Mitigated
12,653
3,183
Healing
8,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,547
614
116
582
9,308
3,069
0
4,410
4,898
31,623
0
W
Danzaburou
FireGurt
Danzaburou
10,294
4,054
0
1,997
7,206
2,692
1,105
4,217
2,908
0
48,342
L
9,272
157
0
2,150
14,568
12,334
0
6,200
8,368
44,622
0
L
6,542
334
0
335
16,276
11,688
0
9,142
7,134
0
11,505
W
19,676
993
0
4,022
8,615
2,985
603
4,895
3,556
61,447
0
W
5,298
791
0
2,200
11,176
6,976
652
4,195
6,364
0
27,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,585
Gold Earned
33,801
150
Minions Killed
187
0
Camps Cleared
0
766,395
Distance Traveled
889,741
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,974
561
62
4
0
227,967
0
W
Danzaburou
11,591
724
53
3
0
292,861
3
L
Nox
10,030
627
65
4
0
276,042
1
L
Fenrir
9,581
599
23
1
0
262,386
0
W
Ah Puch
11,702
731
104
7
0
293,166
8
W
Odin
10,508
657
30
2
0
303,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role