Player Matchup

Erlang Shen
Erlang Shen
Broekn
Erlang Shen
Level 29
God Stats
3W - 6L
1,707 SR
Queue Stats
191W - 224L
1,428 Elo+
Solo
Zeus
Zeus
FAURO46
Zeus
Level 18
God Stats
2W - 1L
1,476 SR
Queue Stats
12W - 19L
1,309 Elo+
Solo
Ymir
Ymir
Scorpionx1728
Ymir
Level 27
God Stats
35W - 28L
1,497 SR
Queue Stats
178W - 182L
1,481 Elo+
Solo
Nemesis
Nemesis
TheCanadianReich
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
weatherboi
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,536 SR
1,443 Elo+

VS

Team Averages
Level 33
1,475 SR
1,425 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Latine
Tiamat
Level 28
God Stats
32W - 50L
1,350 SR
Queue Stats
157W - 209L
1,311 Elo+
Solo
Cerberus
Cerberus
lolAstral
Cerberus
Level 14
God Stats
5W - 2L
1,460 SR
Queue Stats
34W - 41L
1,346 Elo+
Solo
Ymir
Ymir
ruadaruada
Ymir
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,628 Elo+
Party 1
Kukulkan
Kukulkan
terpz412
Kukulkan
Level 27
God Stats
13W - 11L
1,564 SR
Queue Stats
53W - 50L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Broekn
Erlang Shen
10
1 / 4 / 0
6,138
438
4,575
8,000
3,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
FAURO46
Zeus
10
2 / 9 / 0
6,545
468
5,202
8,702
2,625
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 3 / 3
6,935
495
4,343
8,561
3,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 7 / 2
6,151
439
1,497
8,579
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
11
1 / 2 / 2
6,522
466
3,642
5,938
1,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 2 / 1
7,678
548
5,189
7,096
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Latine
Tiamat
12
3 / 0 / 3
7,150
511
2,917
2,973
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
lolAstral
Cerberus
10
3 / 4 / 7
7,025
502
4,831
8,908
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
8 / 1 / 3
8,175
584
6,777
9,032
4,851
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
terpz412
Kukulkan
13
7 / 2 / 3
7,982
570
8,376
5,941
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
24
25
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
2
1
1.75
L
Erlang Shen
Broekn
Erlang Shen
1
4
0
0.25
L
Zeus
FAURO46
Zeus
2
9
0
0.22
W
Tiamat
Latine
Tiamat
3
0
3
4.5
L
3
3
3
1.5
L
1
7
2
0.29
W
Cerberus
lolAstral
Cerberus
3
4
7
1.63
W
8
1
3
9.5
W
Kukulkan
terpz412
Kukulkan
7
2
3
4.25
L
Cupid
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,259
Damage
28,090
39,780
Taken
33,950
13,301
Mitigated
15,716
5,842
Healing
8,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,189
1,067
0
2,013
7,096
2,944
630
2,028
5,068
0
46,487
L
Erlang Shen
Broekn
Erlang Shen
4,575
2,158
0
518
8,000
3,282
0
5,227
2,588
0
24,350
L
Zeus
FAURO46
Zeus
5,202
1,769
0
456
8,702
2,625
267
6,511
1,923
25,107
0
W
Tiamat
Latine
Tiamat
2,917
343
0
578
2,973
1,632
96
0
2,973
26,413
0
L
4,343
334
38
1,849
8,561
3,405
0
4,343
4,105
22,892
0
L
1,497
887
0
1,261
8,579
2,262
12
4,620
3,845
0
18,712
W
Cerberus
lolAstral
Cerberus
4,831
365
0
1,612
8,908
4,544
234
2,742
6,166
19,768
0
W
6,777
1,782
0
3,244
9,032
4,851
184
1,424
7,608
55,634
0
W
Kukulkan
terpz412
Kukulkan
8,376
2,241
0
948
5,941
1,745
541
3,351
2,590
41,110
0
L
Cupid
3,642
1,698
82
1,638
5,938
1,727
0
1,498
4,418
0
32,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,291
Gold Earned
38,010
242
Minions Killed
369
0
Camps Cleared
0
1,207,787
Distance Traveled
1,294,585
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,678
548
78
6
0
229,044
0
L
Erlang Shen
6,138
438
45
3
0
274,811
0
L
Zeus
6,545
468
48
3
0
199,117
2
W
Tiamat
7,150
511
54
4
0
261,153
2
L
Ymir
6,935
495
47
3
0
216,238
1
L
Nemesis
6,151
439
40
3
0
284,985
2
W
Cerberus
7,025
502
53
4
0
297,905
6
W
Ymir
8,175
584
100
7
0
263,061
0
W
Kukulkan
7,982
570
84
6
0
243,422
1
L
Cupid
6,522
466
62
4
0
232,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role