Player Matchup

Sobek
Sobek
CaptainKirkBoy
Sobek
Level 43
God Stats
3W - 0L
1,777 SR
Queue Stats
65W - 88L
1,284 Elo+
Party 4
Fenrir
Fenrir
ESTu_Samurai
Fenrir
Level 42
God Stats
3W - 3L
1,779 SR
Queue Stats
83W - 105L
1,286 Elo+
Party 4
Horus
Horus
IISoRandomII
Horus
Level 24
God Stats
19W - 11L
1,559 SR
Queue Stats
74W - 67L
1,426 Elo+
Party 2
Anubis
Anubis
Its_GRiiMz
Anubis
Level 88
God Stats
1W - 0L
1,228 SR
Queue Stats
66W - 64L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
O_KaBooM_Zz
Danzaburou
Level 38
God Stats
25W - 16L
1,440 SR
Queue Stats
53W - 44L
1,416 Elo+
Party 2
Team Averages
Level 47
1,557 SR
1,367 Elo+

VS

Team Averages
Level 37
1,516 SR
1,324 Elo+
Thanatos
Thanatos
SQUIBBYJESUS
Thanatos
Level 47
God Stats
0W - 2L
1,651 SR
Queue Stats
37W - 64L
1,296 Elo+
Party 3
Sun Wukong
Sun Wukong
SquibDoge
Sun Wukong
Level 48
God Stats
2W - 4L
1,406 SR
Queue Stats
30W - 54L
1,276 Elo+
Party 3
Terra
Terra
SquibbyVibes
Terra
Level 28
God Stats
0W - 3L
1,493 SR
Queue Stats
12W - 32L
1,236 Elo+
Party 3
Izanami
Izanami
Win_123p
Izanami
Level 33
God Stats
25W - 30L
1,529 SR
Queue Stats
174W - 194L
1,418 Elo+
Party 1
Zhong Kui
Zhong Kui
animogok2
Zhong Kui
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
204W - 230L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
10,247
488
9,210
14,946
15,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
17
1 / 4 / 2
9,925
473
6,431
12,220
5,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 3 / 13
11,023
525
9,210
18,966
21,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Its_GRiiMz
Anubis
17
4 / 5 / 8
10,896
519
16,771
14,841
9,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
O_KaBooM_Zz
Danzaburou
17
12 / 3 / 5
11,952
569
19,979
16,012
7,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SQUIBBYJESUS
Thanatos
16
5 / 3 / 1
9,923
473
7,408
13,591
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
SquibDoge
Sun Wukong
14
0 / 3 / 5
8,802
419
8,223
17,573
12,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 4 / 4
9,507
453
6,407
15,266
14,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Win_123p
Izanami
17
4 / 6 / 4
10,290
490
11,223
15,786
5,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
animogok2
Zhong Kui
17
4 / 6 / 5
10,624
506
16,361
20,599
12,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
22
Kills
17
17
Deaths
22
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Fenrir
1
4
2
0.5
W
3
3
13
3.17
W
Anubis
Its_GRiiMz
Anubis
4
5
8
1.6
W
Danzaburou
O_KaBooM_Zz
Danzaburou
12
3
5
4.83
L
Thanatos
SQUIBBYJESUS
Thanatos
5
3
1
1.83
L
Sun Wukong
SquibDoge
Sun Wukong
0
3
5
0.83
L
4
4
4
1.5
L
Izanami
Win_123p
Izanami
4
6
4
1
L
Zhong Kui
animogok2
Zhong Kui
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,601
Damage
49,622
76,985
Taken
82,815
59,618
Mitigated
50,343
29,932
Healing
34,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,210
961
0
8,059
14,946
15,425
698
2,839
11,400
40,766
0
W
Fenrir
6,431
1,518
0
874
12,220
5,285
156
2,248
9,809
0
66,350
W
9,210
3,535
2,359
5,592
18,966
21,689
739
5,510
13,247
0
37,244
W
Anubis
Its_GRiiMz
Anubis
16,771
615
0
6,432
14,841
9,433
999
6,511
7,861
66,348
0
W
Danzaburou
O_KaBooM_Zz
Danzaburou
19,979
11,549
548
6,068
16,012
7,786
3,293
4,807
11,053
0
59,671
L
Thanatos
SQUIBBYJESUS
Thanatos
7,408
2,098
0
8,929
13,591
5,326
0
2,742
10,849
0
56,873
L
Sun Wukong
SquibDoge
Sun Wukong
8,223
1,281
68
6,846
17,573
12,944
503
7,981
9,592
0
40,794
L
6,407
1,273
2,848
3,761
15,266
14,417
50
4,201
11,065
20,694
0
L
Izanami
Win_123p
Izanami
11,223
7,981
677
4,697
15,786
5,627
560
3,405
12,381
0
79,686
L
Zhong Kui
animogok2
Zhong Kui
16,361
1,822
0
6,434
20,599
12,029
71
7,652
12,947
64,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,043
Gold Earned
49,146
403
Minions Killed
462
0
Camps Cleared
0
1,971,238
Distance Traveled
1,962,154
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,247
488
62
3
0
395,654
3
W
Fenrir
9,925
473
99
5
0
421,487
2
W
Horus
11,023
525
48
2
0
400,573
2
W
Anubis
10,896
519
110
5
0
372,399
4
W
Danzaburou
11,952
569
84
4
0
381,125
2
L
Thanatos
9,923
473
108
5
0
418,941
1
L
Sun Wukong
8,802
419
66
3
0
416,050
1
L
Terra
9,507
453
18
1
0
420,292
2
L
Izanami
10,290
490
159
8
0
352,284
4
L
Zhong Kui
10,624
506
111
5
0
354,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role