Player Matchup

Chang'e
Chang'e
Abe_Lincolnn
Chang'e
Level 157
God Stats
6W - 5L
1,489 SR
Queue Stats
542W - 570L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
Fadangle
Sun Wukong
Level 108
God Stats
21W - 14L
1,413 SR
Queue Stats
1,132W - 1,169L
1,548 Elo+
Solo
Sol
Sol
Kid Cloud v2
Sol
Level 142
God Stats
4W - 2L
1,764 SR
Queue Stats
130W - 152L
1,476 Elo+
Solo
Scylla
Scylla
Yahziio
Scylla
Level 109
God Stats
2W - 1L
1,419 SR
Queue Stats
22W - 16L
1,484 Elo+
Solo
The Morrigan
The Morrigan
tonyhd1786
The Morrigan
Level 153
God Stats
4W - 6L
1,401 SR
Queue Stats
566W - 578L
1,499 Elo+
Solo
Team Averages
Level 134
1,497 SR
1,510 Elo+

VS

Team Averages
Level 141
1,473 SR
1,532 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Smbdyfnkillme
Geb
Level 159
God Stats
1W - 5L
1,281 SR
Queue Stats
295W - 293L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kazyn
Ah Muzen Cab
Level 127
God Stats
2W - 5L
1,475 SR
Queue Stats
279W - 255L
1,546 Elo+
Solo
Izanami
Izanami
llNietzsche
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ndnfeather
Fenrir
Level 139
God Stats
0W - 2L
1,607 SR
Queue Stats
156W - 142L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Abe_Lincolnn
Chang'e
14
4 / 4 / 14
9,046
822
9,695
11,789
5,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Fadangle
Sun Wukong
18
7 / 2 / 15
10,043
913
13,243
19,169
24,384
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
6 / 1 / 15
9,952
905
15,994
13,318
6,446
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Yahziio
Scylla
17
6 / 2 / 12
9,587
872
14,221
13,148
6,001
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
tonyhd1786
The Morrigan
14
4 / 3 / 13
8,894
809
7,488
7,731
3,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 6 / 6
8,572
779
8,212
11,432
7,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 10
8,434
767
8,730
16,556
16,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
kazyn
Ah Muzen Cab
15
4 / 7 / 4
8,518
774
18,016
12,459
9,541
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
llNietzsche
Izanami
15
2 / 6 / 7
8,554
778
6,654
11,515
4,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
ndnfeather
Fenrir
16
5 / 5 / 3
9,602
873
9,706
13,858
11,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
42
27
Kills
12
12
Deaths
27
69
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
6
6
0.67
W
Chang'e
Abe_Lincolnn
Chang'e
4
4
14
2.75
W
Sun Wukong
Fadangle
Sun Wukong
7
2
15
7.25
W
6
1
15
13.5
L
0
3
10
1.67
W
Scylla
Yahziio
Scylla
6
2
12
6
L
Ah Muzen Cab
kazyn
Ah Muzen Cab
4
7
4
0.86
L
Izanami
llNietzsche
Izanami
2
6
7
0.92
L
Fenrir
ndnfeather
Fenrir
5
5
3
1.3
W
The Morrigan
tonyhd1786
The Morrigan
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,641
Damage
51,318
65,155
Taken
65,820
46,100
Mitigated
49,853
33,439
Healing
23,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,212
784
6,020
4,320
11,432
7,618
0
8,316
3,064
27,833
0
W
Chang'e
Abe_Lincolnn
Chang'e
9,695
342
8,994
4,012
11,789
5,650
352
3,707
8,032
19,583
0
W
Sun Wukong
Fadangle
Sun Wukong
13,243
959
976
2,189
19,169
24,384
980
4,564
14,505
0
19,409
W
15,994
5,396
2,357
5,461
13,318
6,446
2,314
3,703
9,590
32,534
0
L
8,730
499
494
2,777
16,556
16,788
0
12,171
4,073
19,866
0
W
Scylla
Yahziio
Scylla
14,221
1,702
3,263
3,461
13,148
6,001
1,655
2,985
9,988
20,823
0
L
Ah Muzen Cab
kazyn
Ah Muzen Cab
18,016
5,748
1,172
1,563
12,459
9,541
0
7,399
4,898
0
40,277
L
Izanami
llNietzsche
Izanami
6,654
3,971
489
2,267
11,515
4,571
0
8,751
2,590
0
18,212
L
Fenrir
ndnfeather
Fenrir
9,706
1,835
1,314
2,845
13,858
11,335
0
9,843
3,797
0
16,867
W
The Morrigan
tonyhd1786
The Morrigan
7,488
263
1,661
1,065
7,731
3,619
479
1,983
5,530
20,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,522
Gold Earned
43,680
133
Minions Killed
125
0
Camps Cleared
0
978,197
Distance Traveled
898,523
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,572
779
53
5
0
179,051
2
W
Chang'e
9,046
822
21
2
0
202,078
0
W
Sun Wukong
10,043
913
19
2
0
192,919
0
W
Sol
9,952
905
51
5
0
198,143
1
L
Geb
8,434
767
8
1
0
199,028
1
W
Scylla
9,587
872
17
2
0
174,737
1
L
Ah Muzen Cab
8,518
774
32
3
0
152,294
3
L
Izanami
8,554
778
20
2
0
178,910
0
L
Fenrir
9,602
873
12
1
0
189,240
2
W
The Morrigan
8,894
809
25
2
0
210,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role