Player Matchup

Izanami
Izanami
Cilation
Izanami
Level 115
God Stats
12W - 12L
1,786 SR
Queue Stats
91W - 130L
1,436 Elo+
Party 2
Ra
Ra
HojuelaDeMaiz
Ra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
PapaPanda4444
Susano
Level 88
God Stats
10W - 8L
1,514 SR
Queue Stats
221W - 235L
1,521 Elo+
Party 2
Discordia
Discordia
Sherou Emiya
Discordia
Level 101
God Stats
3W - 0L
1,743 SR
Queue Stats
68W - 55L
1,662 Elo+
Party 2
Chaac
Chaac
foxyrock2
Chaac
Level 146
God Stats
1W - 1L
1,190 SR
Queue Stats
138W - 177L
1,442 Elo+
Party 2
Team Averages
Level 121
1,547 SR
1,512 Elo+

VS

Team Averages
Level 90
1,585 SR
1,534 Elo+
Fenrir
Fenrir
Chrxmee
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,396 Elo+
Party 3
Geb
Geb
SaleableCloth59
Geb
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 18L
1,653 Elo+
Party 3
Horus
Horus
SketchyGrandma
Horus
Level 109
God Stats
10W - 9L
1,688 SR
Queue Stats
160W - 157L
1,560 Elo+
Party 1
Discordia
Discordia
StaticDropKick
Discordia
Level 89
God Stats
0W - 2L
1,547 SR
Queue Stats
40W - 46L
1,556 Elo+
Party 1
Neith
Neith
cookiehaver
Neith
Level 65
God Stats
21W - 16L
1,692 SR
Queue Stats
115W - 112L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cilation
Izanami
15
4 / 3 / 10
10,316
794
6,377
11,474
4,274
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
13 / 1 / 13
13,103
1,008
19,414
14,269
7,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 2 / 4
10,361
797
5,138
10,251
3,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Sherou Emiya
Discordia
19
9 / 0 / 11
12,465
959
26,172
9,671
4,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
foxyrock2
Chaac
16
4 / 4 / 20
11,101
854
7,335
14,064
13,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chrxmee
Fenrir
15
3 / 10 / 2
9,463
728
4,055
13,713
6,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 6 / 9
8,457
651
8,946
18,479
18,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 8 / 6
9,116
701
10,439
18,700
15,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
StaticDropKick
Discordia
14
1 / 6 / 8
8,251
635
11,816
11,937
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 2
8,601
662
9,649
14,680
5,691
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
34
Kills
10
10
Deaths
34
58
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Chrxmee
Fenrir
3
10
2
0.4
W
Izanami
Cilation
Izanami
4
3
10
3
W
13
1
13
19.5
W
4
2
4
3
L
0
6
9
0.75
W
Discordia
Sherou Emiya
Discordia
9
0
11
14.5
L
4
8
6
0.88
L
Discordia
StaticDropKick
Discordia
1
6
8
0.83
L
2
4
2
0.75
W
Chaac
foxyrock2
Chaac
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,436
Damage
44,905
59,729
Taken
77,509
32,965
Mitigated
50,968
23,423
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Chrxmee
Fenrir
4,055
400
0
450
13,713
6,366
0
5,799
7,673
0
22,672
W
Izanami
Cilation
Izanami
6,377
4,718
1,039
1,634
11,474
4,274
2,321
4,607
6,669
0
22,418
W
19,414
1,240
3,546
7,785
14,269
7,480
1,532
4,340
9,635
53,046
0
W
5,138
1,478
0
1,349
10,251
3,955
0
4,246
5,711
0
30,009
L
8,946
941
0
876
18,479
18,558
0
8,866
9,132
21,192
0
W
Discordia
Sherou Emiya
Discordia
26,172
3,097
211
3,523
9,671
4,249
3,198
2,669
6,798
74,883
0
L
10,439
4,178
905
2,623
18,700
15,923
0
9,916
8,193
0
20,754
L
Discordia
StaticDropKick
Discordia
11,816
621
0
990
11,937
4,430
0
8,364
3,317
26,347
0
L
9,649
3,758
0
3,043
14,680
5,691
0
11,429
2,982
0
33,810
W
Chaac
foxyrock2
Chaac
7,335
1,002
0
4,336
14,064
13,007
204
4,621
9,255
0
14,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,346
Gold Earned
43,888
320
Minions Killed
198
16
Camps Cleared
1
1,253,350
Distance Traveled
1,115,394
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,463
728
57
4
0
205,076
2
W
Izanami
10,316
794
37
3
1
227,025
0
W
Ra
13,103
1,008
94
7
4
274,618
1
W
Susano
10,361
797
60
5
6
277,143
3
L
Geb
8,457
651
20
2
0
263,338
1
W
Discordia
12,465
959
127
10
5
249,409
1
L
Horus
9,116
701
20
2
0
215,269
5
L
Discordia
8,251
635
36
3
0
220,449
4
L
Neith
8,601
662
65
5
1
211,262
3
W
Chaac
11,101
854
2
0
0
225,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role