Player Matchup

King Arthur
King Arthur
BioWolf115
King Arthur
Level 19
God Stats
19W - 29L
1,503 SR
Queue Stats
105W - 122L
1,254 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ImRea-llyBad
Tsukuyomi
Level 22
God Stats
10W - 9L
1,445 SR
Queue Stats
29W - 29L
1,254 Elo+
Party 2
Set
Set
SaYne_Core
Set
Level 5
God Stats
0W - 6L
1,502 SR
Queue Stats
75W - 77L
1,500 Elo+
Party 2
Team Averages
Level 15
1,484 SR
1,336 Elo+

VS

Team Averages
Level 31
1,555 SR
1,209 Elo+
Ares
Ares
DJ Llamaface
Ares
Level 9
God Stats
4W - 2L
1,706 SR
Queue Stats
27W - 46L
1,149 Elo+
Party 1
Nu Wa
Nu Wa
TopCorgi4596941
Nu Wa
Level 68
God Stats
7W - 7L
1,552 SR
Queue Stats
43W - 62L
1,329 Elo+
Solo
Neith
Neith
hermioneranger25
Neith
Level 15
God Stats
3W - 6L
1,406 SR
Queue Stats
20W - 40L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BioWolf115
King Arthur
12
1 / 6 / 5
9,004
643
7,295
16,444
8,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
ImRea-llyBad
Tsukuyomi
12
4 / 8 / 1
9,313
665
11,151
12,063
3,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 11 / 2
7,869
562
3,179
12,709
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 15
10,220
730
7,878
13,356
6,649
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
12 / 3 / 11
12,015
858
18,508
6,273
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 1 / 12
10,416
744
5,210
7,899
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
6
Kills
24
25
Deaths
6
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BioWolf115
King Arthur
1
6
5
0.58
W
5
2
15
6.25
L
Tsukuyomi
ImRea-llyBad
Tsukuyomi
4
8
1
0.56
L
1
11
2
0.18
W
12
3
11
5.83
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,625
Damage
31,596
41,216
Taken
27,528
15,736
Mitigated
11,676
571
Healing
5,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BioWolf115
King Arthur
7,295
617
0
0
16,444
8,334
0
9,911
6,178
0
40,187
W
7,878
980
0
1,818
13,356
6,649
233
0
13,004
17,521
0
L
Tsukuyomi
ImRea-llyBad
Tsukuyomi
11,151
2,685
0
340
12,063
3,710
0
6,704
5,121
0
48,797
L
3,179
656
0
231
12,709
3,692
0
8,982
3,403
0
16,337
W
18,508
3,725
0
400
6,273
1,897
918
44
6,218
65,456
0
W
5,210
2,353
0
3,075
7,899
3,130
1,131
0
7,826
0
18,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,186
Gold Earned
32,651
145
Minions Killed
146
0
Camps Cleared
0
654,929
Distance Traveled
696,701
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,004
643
69
5
0
224,436
0
W
Ares
10,220
730
10
1
0
264,127
0
L
Tsukuyomi
9,313
665
52
4
0
233,495
0
L
Set
7,869
562
24
2
0
196,998
1
W
Nu Wa
12,015
858
107
8
0
216,459
1
W
Neith
10,416
744
29
2
0
216,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role