Player Matchup

Hercules
Hercules
Mrs_x_Incognito
Hercules
Level 29
God Stats
2W - 1L
1,700 SR
Queue Stats
97W - 70L
1,560 Elo+
Solo
Chernobog
Chernobog
Screx17
Chernobog
Level 69
God Stats
5W - 5L
1,500 SR
Queue Stats
143W - 184L
1,469 Elo+
Party 2
Agni
Agni
Thellioot7
Agni
Level 12
God Stats
3W - 3L
1,486 SR
Queue Stats
55W - 99L
1,586 Elo+
Party 2
Danzaburou
Danzaburou
Tobix90
Danzaburou
Level 25
God Stats
11W - 13L
1,500 SR
Queue Stats
136W - 174L
1,436 Elo+
Party 2
Khepri
Khepri
aaquariuss
Khepri
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 44L
1,202 Elo+
Solo
Team Averages
Level 30
1,537 SR
1,451 Elo+

VS

Team Averages
Level 25
1,484 SR
1,347 Elo+
Nox
Nox
Felipepch
Nox
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,083 Elo+
Party 1
Chaac
Chaac
LeprechaunVinnie
Chaac
Level 69
God Stats
2W - 3L
1,341 SR
Queue Stats
17W - 31L
1,370 Elo+
Party 1
Ares
Ares
Pedrobart
Ares
Level 13
God Stats
17W - 17L
1,388 SR
Queue Stats
60W - 72L
1,450 Elo+
Solo
Chernobog
Chernobog
SentiinelOficial
Chernobog
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
arthur_salles20
Ra
Level 6
God Stats
1W - 1L
1,689 SR
Queue Stats
5W - 8L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
3 / 4 / 28
12,107
1,009
18,033
17,778
20,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Screx17
Chernobog
19
18 / 2 / 15
13,794
1,150
25,870
13,531
6,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
9 / 3 / 19
12,917
1,076
13,443
11,757
5,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Tobix90
Danzaburou
18
9 / 4 / 20
12,976
1,081
26,362
11,378
5,637
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
aaquariuss
Khepri
18
0 / 5 / 23
10,934
911
7,199
17,460
19,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 11
10,911
909
9,841
16,275
8,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 4 / 11
12,985
1,082
20,132
28,406
34,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
18
6 / 7 / 10
12,334
1,028
17,836
21,575
27,230
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
17
1 / 10 / 13
10,832
903
8,090
18,128
8,335
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 8 / 9
10,609
884
5,806
13,252
5,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
71
39
Kills
17
18
Deaths
39
105
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
10
11
0.75
L
7
4
11
3.13
W
Hercules
3
4
28
4.25
L
Ares
6
7
10
1.57
W
Chernobog
Screx17
Chernobog
18
2
15
12.75
L
Chernobog
1
10
13
0.75
W
9
3
19
6.17
W
Danzaburou
Tobix90
Danzaburou
9
4
20
4.75
W
Khepri
aaquariuss
Khepri
0
5
23
2.3
L
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,907
Damage
61,705
71,904
Taken
97,636
58,247
Mitigated
83,991
16,956
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,841
2,309
0
0
16,275
8,017
0
2,590
13,589
18,947
0
L
20,132
7,195
768
6,552
28,406
34,783
0
5,793
22,076
392
37,579
W
Hercules
18,033
4,956
0
6,142
17,778
20,723
0
8,619
9,159
868
33,628
L
Ares
17,836
1,320
0
0
21,575
27,230
0
4,675
16,281
29,857
0
W
Chernobog
Screx17
Chernobog
25,870
18,413
1,036
4,872
13,531
6,852
0
6,342
6,925
0
48,299
L
Chernobog
8,090
4,450
0
491
18,128
8,335
0
3,470
14,429
0
21,931
W
13,443
588
123
1,805
11,757
5,728
0
3,145
8,612
27,011
0
W
Danzaburou
Tobix90
Danzaburou
26,362
16,093
0
2,978
11,378
5,637
0
5,052
6,326
0
37,093
W
Khepri
aaquariuss
Khepri
7,199
1,771
0
0
17,460
19,307
0
10,717
6,743
17,659
0
L
5,806
697
319
210
13,252
5,626
0
3,921
9,128
14,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,728
Gold Earned
57,671
196
Minions Killed
133
3
Camps Cleared
3
1,035,358
Distance Traveled
945,902
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,911
909
18
2
0
162,284
1
L
Chaac
12,985
1,082
35
3
2
236,968
1
W
Hercules
12,107
1,009
43
4
0
234,647
0
L
Ares
12,334
1,028
32
3
1
202,040
0
W
Chernobog
13,794
1,150
53
4
1
191,520
0
L
Chernobog
10,832
903
27
2
0
163,979
2
W
Agni
12,917
1,076
44
4
1
209,761
0
W
Danzaburou
12,976
1,081
28
2
1
211,390
0
W
Khepri
10,934
911
28
2
0
188,040
0
L
Ra
10,609
884
21
2
0
180,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role