Player Matchup

Zeus
Zeus
MFiore780
Zeus
Level 20
God Stats
7W - 6L
1,602 SR
Queue Stats
268W - 249L
1,406 Elo+
Solo
Ullr
Ullr
Syleria79
Ullr
Level 148
God Stats
1W - 4L
1,299 SR
Queue Stats
492W - 524L
1,489 Elo+
Solo
Bakasura
Bakasura
leadingmist6092
Bakasura
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 21L
1,577 Elo+
Party 3
Heimdallr
Heimdallr
loadingmist
Heimdallr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,590 Elo+
Party 3
Discordia
Discordia
teteowi
Discordia
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 60
1,480 SR
1,512 Elo+

VS

Team Averages
Level 46
1,514 SR
1,514 Elo+
Sol
Sol
BESPI-27
Sol
Level 25
God Stats
1W - 0L
1,516 SR
Queue Stats
3W - 3L
1,329 Elo+
Party 2
Nemesis
Nemesis
DonPepe1661
Nemesis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,913 Elo+
Party 1
King Arthur
King Arthur
Mr-Reevas
King Arthur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,329 Elo+
Party 2
Chaac
Chaac
Short Round2367
Chaac
Level 107
God Stats
9W - 8L
1,555 SR
Queue Stats
339W - 357L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
emickson27
Ah Muzen Cab
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
14 / 4 / 12
13,772
918
34,321
12,460
6,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ullr
18
3 / 6 / 13
10,909
727
10,770
16,895
7,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bakasura
15
1 / 9 / 10
9,644
643
4,222
14,896
6,158
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
loadingmist
Heimdallr
20
12 / 4 / 14
13,093
873
25,250
16,952
9,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
teteowi
Discordia
10
0 / 4 / 4
8,092
539
1,638
4,245
1,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 17
10,894
726
9,769
14,368
8,029
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
DonPepe1661
Nemesis
18
7 / 5 / 9
12,058
804
10,671
14,662
7,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
Mr-Reevas
King Arthur
17
2 / 9 / 11
10,207
680
7,070
18,274
17,425
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
3 / 5 / 15
12,078
805
11,600
23,695
29,650
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
emickson27
Ah Muzen Cab
20
13 / 4 / 11
13,747
916
16,129
16,064
8,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
90
30
Kills
27
27
Deaths
30
53
Assists
63
Player
Kills
Deaths
Assists
KDA
W
2
7
17
1.5
W
Nemesis
DonPepe1661
Nemesis
7
5
9
2.3
L
Zeus
14
4
12
5
W
King Arthur
Mr-Reevas
King Arthur
2
9
11
0.83
W
3
5
15
2.1
L
Ullr
3
6
13
1.58
W
Ah Muzen Cab
emickson27
Ah Muzen Cab
13
4
11
4.63
L
Bakasura
1
9
10
0.67
L
Heimdallr
loadingmist
Heimdallr
12
4
14
4.75
L
Discordia
teteowi
Discordia
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,201
Damage
55,239
65,448
Taken
87,063
30,463
Mitigated
71,404
19,091
Healing
29,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,769
2,052
0
1,547
14,368
8,029
667
5,438
8,820
25,237
0
W
Nemesis
DonPepe1661
Nemesis
10,671
4,101
618
3,330
14,662
7,633
0
6,468
7,974
0
21,897
L
Zeus
34,321
3,735
1,467
3,570
12,460
6,073
738
1,425
11,035
57,605
0
W
King Arthur
Mr-Reevas
King Arthur
7,070
1,438
256
413
18,274
17,425
195
8,267
9,772
0
12,769
W
11,600
1,912
2,593
12,180
23,695
29,650
868
7,882
15,392
900
23,497
L
Ullr
10,770
8,080
1,379
5,742
16,895
7,600
2,490
2,812
14,083
0
24,215
W
Ah Muzen Cab
emickson27
Ah Muzen Cab
16,129
6,331
1,870
6,765
16,064
8,667
1,755
7,904
8,135
0
39,611
L
Bakasura
4,222
2,430
404
2,086
14,896
6,158
33
1,984
12,912
0
6,903
L
Heimdallr
loadingmist
Heimdallr
25,250
12,938
1,091
3,304
16,952
9,249
280
3,204
13,748
0
49,821
L
Discordia
teteowi
Discordia
1,638
323
0
48
4,245
1,383
14
1,235
3,010
2,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,510
Gold Earned
58,984
201
Minions Killed
146
0
Camps Cleared
0
1,051,321
Distance Traveled
1,506,318
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,894
726
38
3
0
265,577
0
W
Nemesis
12,058
804
26
2
0
341,589
0
L
Zeus
13,772
918
81
5
0
215,866
0
W
King Arthur
10,207
680
14
1
0
299,177
0
W
Chaac
12,078
805
21
1
0
254,736
0
L
Ullr
10,909
727
40
3
0
227,525
3
W
Ah Muzen Cab
13,747
916
47
3
0
345,239
0
L
Bakasura
9,644
643
13
1
0
233,932
2
L
Heimdallr
13,093
873
64
4
0
245,950
1
L
Discordia
8,092
539
3
0
0
128,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role