Player Matchup

Yemoja
Yemoja
Aluuc4rd
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 102L
1,681 Elo+
Party 1
Anhur
Anhur
Coastee
Anhur
Level 27
God Stats
23W - 12L
1,660 SR
Queue Stats
117W - 81L
1,571 Elo+
Solo
Hera
Hera
DollCorpse
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 130L
1,627 Elo+
Party 1
Nemesis
Nemesis
Naxiiiii
Nemesis
Level 7
God Stats
3W - 5L
1,453 SR
Queue Stats
15W - 15L
1,375 Elo+
Party 3
Tyr
Tyr
b4d duk3zZ
Tyr
Level 108
God Stats
8W - 9L
1,716 SR
Queue Stats
29W - 17L
1,616 Elo+
Party 3
Team Averages
Level 31
1,566 SR
1,574 Elo+

VS

Team Averages
Level 26
1,429 SR
1,488 Elo+
Jormungandr
Jormungandr
AsheronSb
Jormungandr
Level 18
God Stats
28W - 16L
1,508 SR
Queue Stats
241W - 248L
1,411 Elo+
Party 2
Apollo
Apollo
Elespadaa
Apollo
Level 26
God Stats
1W - 1L
1,298 SR
Queue Stats
323W - 282L
1,650 Elo+
Solo
Bellona
Bellona
Franva10
Bellona
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 172L
1,427 Elo+
Party 2
Merlin
Merlin
Patastrofe
Merlin
Level 8
God Stats
19W - 18L
1,337 SR
Queue Stats
26W - 25L
1,415 Elo+
Party 2
Khepri
Khepri
querecuto
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aluuc4rd
Yemoja
20
2 / 6 / 14
16,645
925
10,759
18,568
24,524
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
Coastee
Anhur
20
15 / 5 / 8
19,865
1,104
37,999
28,532
12,286
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 7 / 13
15,507
862
17,587
15,647
6,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Naxiiiii
Nemesis
20
2 / 3 / 16
15,753
875
13,345
17,906
8,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
9 / 5 / 11
17,550
975
25,900
27,835
14,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AsheronSb
Jormungandr
20
2 / 1 / 19
16,365
909
16,983
15,406
20,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Elespadaa
Apollo
20
14 / 11 / 8
18,710
1,039
37,854
34,193
14,264
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Franva10
Bellona
20
6 / 9 / 12
16,340
908
18,177
24,944
21,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Patastrofe
Merlin
20
4 / 3 / 12
16,421
912
25,587
14,133
7,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
querecuto
Khepri
20
0 / 6 / 9
14,455
803
4,698
22,537
25,978
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
86
30
Kills
26
26
Deaths
30
62
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aluuc4rd
Yemoja
2
6
14
1.5
W
Jormungandr
AsheronSb
Jormungandr
2
1
19
11.5
L
Anhur
Coastee
Anhur
15
5
8
3.8
L
2
7
13
1.21
W
Apollo
Elespadaa
Apollo
14
11
8
1.64
W
Bellona
Franva10
Bellona
6
9
12
1.33
L
Nemesis
Naxiiiii
Nemesis
2
3
16
3.33
W
Merlin
Patastrofe
Merlin
4
3
12
3.33
L
9
5
11
2.9
W
Khepri
querecuto
Khepri
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,590
Damage
103,299
108,488
Taken
111,213
66,327
Mitigated
89,950
16,605
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aluuc4rd
Yemoja
10,759
1,301
2,752
1,726
18,568
24,524
0
9,997
8,571
34,620
0
W
Jormungandr
AsheronSb
Jormungandr
16,983
4,244
0
0
15,406
20,434
0
5,657
9,749
41,855
0
L
Anhur
Coastee
Anhur
37,999
23,659
0
4,894
28,532
12,286
0
11,430
17,102
0
99,400
L
17,587
5,377
221
607
15,647
6,881
0
6,245
9,402
43,351
0
W
Apollo
Elespadaa
Apollo
37,854
28,163
0
6,477
34,193
14,264
0
6,379
27,814
0
71,425
W
Bellona
Franva10
Bellona
18,177
7,372
0
1,905
24,944
21,879
0
7,995
16,949
1,163
31,632
L
Nemesis
Naxiiiii
Nemesis
13,345
5,749
0
1,498
17,906
8,171
0
8,081
9,825
0
22,641
W
Merlin
Patastrofe
Merlin
25,587
1,251
0
460
14,133
7,395
0
2,067
12,066
94,459
0
L
25,900
4,916
0
4,907
27,835
14,465
0
12,532
15,303
0
49,259
W
Khepri
querecuto
Khepri
4,698
742
0
0
22,537
25,978
0
6,248
16,289
19,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,320
Gold Earned
82,291
326
Minions Killed
324
15
Camps Cleared
11
1,739,672
Distance Traveled
1,620,709
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
16,645
925
48
3
1
298,132
0
W
Jormungandr
16,365
909
52
3
2
356,209
0
L
Anhur
19,865
1,104
156
9
5
343,938
1
L
Hera
15,507
862
60
3
0
337,625
0
W
Apollo
18,710
1,039
60
3
3
306,259
1
W
Bellona
16,340
908
27
2
3
343,830
1
L
Nemesis
15,753
875
15
1
2
384,598
4
W
Merlin
16,421
912
146
8
3
321,582
1
L
Tyr
17,550
975
47
3
7
375,379
1
W
Khepri
14,455
803
39
2
0
292,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role