Player Matchup

Mulan
Mulan
 
Mulan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Gnoway
Kuzenbo
Level 160
God Stats
28W - 28L
1,598 SR
Queue Stats
666W - 648L
1,500 Elo+
Solo
Vulcan
Vulcan
HALO__SUKS
Vulcan
Level 107
God Stats
1W - 0L
1,572 SR
Queue Stats
4W - 7L
1,129 Elo+
Solo
Skadi
Skadi
RetroKelp
Skadi
Level 142
God Stats
7W - 2L
1,557 SR
Queue Stats
163W - 144L
1,469 Elo+
Party 1
Tsukuyomi
Tsukuyomi
poncho12254
Tsukuyomi
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 228L
1,485 Elo+
Party 1
Team Averages
Level 126
1,545 SR
1,417 Elo+

VS

Team Averages
Level 100
1,486 SR
1,439 Elo+
Skadi
Skadi
BradTheOriginal
Skadi
Level 116
God Stats
4W - 18L
1,223 SR
Queue Stats
348W - 351L
1,449 Elo+
Party 2
Merlin
Merlin
MagiK Tokes
Merlin
Level 129
God Stats
2W - 4L
1,458 SR
Queue Stats
473W - 480L
1,417 Elo+
Party 2
Athena
Athena
So Pxth3tic
Athena
Level 95
God Stats
17W - 17L
1,618 SR
Queue Stats
398W - 407L
1,468 Elo+
Party 2
Jormungandr
Jormungandr
gon11f
Jormungandr
Level 64
God Stats
2W - 1L
1,807 SR
Queue Stats
34W - 41L
1,443 Elo+
Solo
Cu Chulainn
Cu Chulainn
iKryopt
Cu Chulainn
Level 95
God Stats
7W - 15L
1,326 SR
Queue Stats
50W - 54L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
3 / 3 / 9
10,190
463
9,380
14,476
11,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
Gnoway
Kuzenbo
17
3 / 1 / 11
12,000
545
14,292
13,833
22,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
HALO__SUKS
Vulcan
17
2 / 2 / 7
11,581
526
11,739
9,191
3,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
RetroKelp
Skadi
18
7 / 1 / 8
12,423
565
10,482
9,343
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
poncho12254
Tsukuyomi
20
10 / 4 / 1
13,450
611
13,247
21,208
9,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
8,999
409
7,477
13,485
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
15
1 / 2 / 4
9,402
427
6,867
9,917
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
16
4 / 4 / 2
9,929
451
7,422
20,700
9,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
gon11f
Jormungandr
15
2 / 6 / 4
9,279
422
7,040
17,901
16,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
iKryopt
Cu Chulainn
14
0 / 6 / 2
9,001
409
4,702
16,858
15,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
25
Kills
8
11
Deaths
25
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
3
9
2.5
L
1
7
3
0.36
W
Kuzenbo
Gnoway
Kuzenbo
3
1
11
8.5
W
Vulcan
HALO__SUKS
Vulcan
2
2
7
2.75
L
Merlin
1
2
4
1.5
W
Skadi
RetroKelp
Skadi
7
1
8
11
L
Athena
4
4
2
1.25
L
Jormungandr
gon11f
Jormungandr
2
6
4
0.67
L
Cu Chulainn
iKryopt
Cu Chulainn
0
6
2
0.17
W
Tsukuyomi
poncho12254
Tsukuyomi
10
4
1
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,140
Damage
33,508
68,051
Taken
78,861
50,408
Mitigated
48,451
17,193
Healing
13,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,380
1,471
1,898
3,161
14,476
11,303
1,146
6,222
8,254
178
43,630
L
7,477
3,091
0
1,854
13,485
3,859
314
3,634
9,701
0
53,390
W
Kuzenbo
Gnoway
Kuzenbo
14,292
4,698
0
480
13,833
22,776
494
2,840
10,993
66,580
0
W
Vulcan
HALO__SUKS
Vulcan
11,739
4,799
0
2,062
9,191
3,855
2,295
4,194
4,997
66,537
0
L
Merlin
6,867
209
0
1,400
9,917
3,555
0
4,647
5,270
55,588
0
W
Skadi
RetroKelp
Skadi
10,482
4,186
0
1,205
9,343
3,356
6,407
4,137
5,206
0
75,046
L
Athena
7,422
1,800
0
7,593
20,700
9,278
0
5,531
15,019
68,764
0
L
Jormungandr
gon11f
Jormungandr
7,040
936
0
332
17,901
16,534
56
4,303
13,410
38,064
0
L
Cu Chulainn
iKryopt
Cu Chulainn
4,702
979
0
2,513
16,858
15,225
0
8,094
8,739
0
46,911
W
Tsukuyomi
poncho12254
Tsukuyomi
13,247
3,518
0
8,387
21,208
9,118
3,199
3,936
15,926
0
111,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,644
Gold Earned
46,610
556
Minions Killed
467
0
Camps Cleared
0
2,138,751
Distance Traveled
1,663,328
30
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,190
463
55
3
0
434,176
11
L
Skadi
8,999
409
99
5
0
315,594
2
W
Kuzenbo
12,000
545
107
5
0
404,153
0
W
Vulcan
11,581
526
120
5
0
406,467
7
L
Merlin
9,402
427
109
5
0
305,821
1
W
Skadi
12,423
565
109
5
0
422,345
10
L
Athena
9,929
451
112
5
0
421,946
1
L
Jormungandr
9,279
422
47
2
0
359,271
1
L
Cu Chulainn
9,001
409
100
5
0
260,696
0
W
Tsukuyomi
13,450
611
165
8
0
471,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role