Player Matchup

Bellona
Bellona
ArtyT00H1gh
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 26L
1,683 Elo+
Party 2
Cerberus
Cerberus
BownGO
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 26L
1,683 Elo+
Party 2
Cupid
Cupid
C0xg0bbl3r
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 26L
1,683 Elo+
Party 2
Team Averages
Level 17
1,500 SR
1,683 Elo+

VS

Team Averages
Level 60
1,531 SR
1,703 Elo+
Ares
Ares
ActualHalo
Ares
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 7L
1,623 Elo+
Party 1
Anhur
Anhur
DaeGön
Anhur
Level 147
God Stats
30W - 21L
1,594 SR
Queue Stats
300W - 276L
1,666 Elo+
Party 1
Ra
Ra
maimonday
Ra
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 11L
1,819 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArtyT00H1gh
Bellona
7
1 / 6 / 2
5,628
704
3,771
10,267
7,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
BownGO
Cerberus
8
2 / 5 / 2
6,270
784
4,055
10,670
7,464
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
8
1 / 6 / 2
5,607
701
2,766
7,929
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 13
7,064
883
5,620
5,049
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
DaeGön
Anhur
11
12 / 2 / 4
8,455
1,057
11,234
7,502
2,248
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 14
7,398
925
5,465
3,581
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
17
17
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
L
Bellona
ArtyT00H1gh
Bellona
1
6
2
0.33
L
Cerberus
BownGO
Cerberus
2
5
2
0.6
L
Cupid
1
6
2
0.33
W
Anhur
DaeGön
Anhur
12
2
4
7
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,592
Damage
22,319
28,866
Taken
16,132
17,199
Mitigated
6,440
4,131
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,620
438
0
542
5,049
2,974
376
1,368
3,493
10,322
0
L
Bellona
ArtyT00H1gh
Bellona
3,771
744
0
1,500
10,267
7,819
0
4,179
5,862
0
10,555
L
Cerberus
BownGO
Cerberus
4,055
669
0
1,432
10,670
7,464
0
4,059
6,439
13,077
0
L
Cupid
2,766
988
138
1,061
7,929
1,916
0
2,385
5,444
0
14,746
W
Anhur
DaeGön
Anhur
11,234
7,505
0
1,858
7,502
2,248
1,103
1,820
5,535
0
27,487
W
5,465
822
1,689
1,716
3,581
1,218
763
894
2,637
31,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,505
Gold Earned
22,917
49
Minions Killed
93
0
Camps Cleared
0
383,125
Distance Traveled
434,815
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,064
883
6
1
0
153,391
2
L
Bellona
5,628
704
9
1
0
133,606
0
L
Cerberus
6,270
784
13
2
0
124,402
0
L
Cupid
5,607
701
27
3
0
125,117
0
W
Anhur
8,455
1,057
25
3
0
135,401
3
W
Ra
7,398
925
62
8
0
146,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role