Player Matchup

Thanatos
Thanatos
DrMrSirIII
Thanatos
Level 144
God Stats
20W - 12L
1,642 SR
Queue Stats
140W - 113L
1,663 Elo+
Solo
Erlang Shen
Erlang Shen
Laivum
Erlang Shen
Level 148
God Stats
3W - 3L
1,731 SR
Queue Stats
605W - 534L
1,727 Elo+
Solo
Baron Samedi
Baron Samedi
memo_mares
Baron Samedi
Level 94
God Stats
7W - 2L
1,687 SR
Queue Stats
197W - 166L
1,667 Elo+
Solo
Terra
Terra
sn1p3zz
Terra
Level 126
God Stats
3W - 3L
1,417 SR
Queue Stats
517W - 488L
1,582 Elo+
Solo
Skadi
Skadi
xToxicVenom09x
Skadi
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 23L
1,644 Elo+
Solo
Team Averages
Level 130
1,595 SR
1,656 Elo+

VS

Team Averages
Level 112
1,590 SR
1,611 Elo+
Arachne
Arachne
 
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
StriderNoHIryu
Loki
Level 129
God Stats
3W - 11L
1,514 SR
Queue Stats
654W - 597L
1,752 Elo+
Solo
Anhur
Anhur
Vaoom4
Anhur
Level 61
God Stats
10W - 2L
1,940 SR
Queue Stats
49W - 33L
1,693 Elo+
Solo
Chronos
Chronos
XxKing Alien6xX
Chronos
Level 105
God Stats
1W - 4L
1,497 SR
Queue Stats
429W - 396L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DrMrSirIII
Thanatos
13
6 / 0 / 2
8,055
575
4,965
8,244
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
Laivum
Erlang Shen
13
2 / 1 / 0
7,917
566
8,728
13,531
8,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
memo_mares
Baron Samedi
13
2 / 0 / 2
7,531
538
5,268
5,881
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Terra
sn1p3zz
Terra
11
2 / 1 / 6
7,441
532
4,726
7,994
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 1 / 4
8,151
582
7,638
7,858
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 2 / 1
6,184
442
2,295
8,469
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
 
Khepri
10
0 / 2 / 2
5,912
422
1,427
8,405
4,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
1 / 2 / 0
6,939
496
6,372
11,016
4,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Vaoom4
Anhur
12
0 / 4 / 1
6,458
461
4,594
9,791
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 4 / 0
5,726
409
3,635
5,255
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
2
3
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
1
0.25
L
Khepri
 
Khepri
0
2
2
0.5
W
Thanatos
DrMrSirIII
Thanatos
6
0
2
7
W
Erlang Shen
Laivum
Erlang Shen
2
1
0
2
L
1
2
0
0.5
L
Anhur
Vaoom4
Anhur
0
4
1
0.13
L
1
4
0
0.25
W
Baron Samedi
memo_mares
Baron Samedi
2
0
2
3
W
Terra
sn1p3zz
Terra
2
1
6
5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,325
Damage
18,323
43,508
Taken
42,936
21,505
Mitigated
16,221
27,255
Healing
13,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,295
1,320
0
4,360
8,469
3,399
0
2,462
5,968
0
39,705
L
Khepri
 
Khepri
1,427
37
0
1,773
8,405
4,013
0
4,229
4,017
18,685
0
W
Thanatos
DrMrSirIII
Thanatos
4,965
1,486
0
9,656
8,244
3,228
0
1,055
7,117
0
47,222
W
Erlang Shen
Laivum
Erlang Shen
8,728
3,654
0
6,936
13,531
8,881
40
0
13,531
0
52,214
L
6,372
1,135
0
3,390
11,016
4,623
0
0
11,016
0
43,170
L
Anhur
Vaoom4
Anhur
4,594
2,800
0
3,393
9,791
2,689
0
795
8,996
0
42,785
L
3,635
668
0
682
5,255
1,497
0
2,208
2,945
24,986
0
W
Baron Samedi
memo_mares
Baron Samedi
5,268
521
325
2,551
5,881
2,513
60
2,120
3,592
51,026
0
W
Terra
sn1p3zz
Terra
4,726
1,204
927
3,231
7,994
5,227
0
1,391
6,583
23,628
0
W
7,638
3,910
0
3,629
7,858
1,656
880
235
7,623
0
57,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,095
Gold Earned
31,219
415
Minions Killed
330
0
Camps Cleared
0
1,403,904
Distance Traveled
1,257,291
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,184
442
75
5
0
300,487
5
L
Khepri
5,912
422
28
2
0
280,010
3
W
Thanatos
8,055
575
94
7
0
291,048
3
W
Erlang Shen
7,917
566
75
5
0
280,092
4
L
Loki
6,939
496
84
6
0
264,448
5
L
Anhur
6,458
461
86
6
0
220,304
1
L
Chronos
5,726
409
57
4
0
192,042
3
W
Baron Samedi
7,531
538
116
8
0
283,185
8
W
Terra
7,441
532
26
2
0
295,243
9
W
Skadi
8,151
582
104
7
0
254,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role