Player Matchup

Athena
Athena
DANIELSOPETE1
Athena
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,417 Elo+
Party 1
Fenrir
Fenrir
Jrowbot
Fenrir
Level 28
God Stats
10W - 11L
1,457 SR
Queue Stats
221W - 217L
1,477 Elo+
Solo
Danzaburou
Danzaburou
Lenapvz
Danzaburou
Level 26
God Stats
12W - 9L
1,675 SR
Queue Stats
16W - 21L
1,448 Elo+
Party 1
King Arthur
King Arthur
Sproowd
King Arthur
Level 26
God Stats
0W - 3L
1,167 SR
Queue Stats
88W - 71L
1,438 Elo+
Solo
Kukulkan
Kukulkan
Xicofernandes
Kukulkan
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 36L
1,425 Elo+
Party 1
Team Averages
Level 32
1,460 SR
1,441 Elo+

VS

Team Averages
Level 16
1,661 SR
1,504 Elo+
Heimdallr
Heimdallr
Ch4ww
Heimdallr
Level 4
God Stats
1W - 0L
1,497 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
DARKLORDS8
Ao Kuang
Level 22
God Stats
1W - 0L
1,843 SR
Queue Stats
5W - 6L
1,296 Elo+
Party 2
Sylvanus
Sylvanus
FredBaggings
Sylvanus
Level 15
God Stats
2W - 0L
1,707 SR
Queue Stats
24W - 12L
1,874 Elo+
Solo
Danzaburou
Danzaburou
Kauan_Arauj02
Danzaburou
Level 24
God Stats
7W - 2L
1,787 SR
Queue Stats
111W - 99L
1,361 Elo+
Solo
Cthulhu
Cthulhu
Shuego
Cthulhu
Level 13
God Stats
2W - 1L
1,470 SR
Queue Stats
6W - 3L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 12
10,384
433
9,485
36,554
31,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Jrowbot
Fenrir
17
6 / 10 / 6
11,559
482
12,327
29,567
19,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Danzaburou
Lenapvz
Danzaburou
18
6 / 11 / 8
11,979
499
21,372
26,230
10,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Sproowd
King Arthur
17
3 / 8 / 6
10,860
453
11,799
34,740
27,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Xicofernandes
Kukulkan
18
8 / 8 / 7
13,220
551
25,653
16,567
6,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ch4ww
Heimdallr
18
7 / 9 / 17
12,400
517
25,183
17,087
7,541
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
DARKLORDS8
Ao Kuang
20
15 / 3 / 11
13,611
567
26,557
28,166
11,616
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
FredBaggings
Sylvanus
20
9 / 4 / 8
13,881
578
31,175
26,903
27,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Kauan_Arauj02
Danzaburou
19
7 / 4 / 11
12,871
536
13,634
17,480
7,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Shuego
Cthulhu
18
8 / 6 / 25
12,724
530
23,383
27,852
27,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
118
26
Kills
46
46
Deaths
26
39
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ch4ww
Heimdallr
7
9
17
1.72
L
3
9
12
1
W
Ao Kuang
DARKLORDS8
Ao Kuang
15
3
11
6.83
W
Sylvanus
FredBaggings
Sylvanus
9
4
8
3.25
L
Fenrir
Jrowbot
Fenrir
6
10
6
0.9
W
Danzaburou
Kauan_Arauj02
Danzaburou
7
4
11
3.13
L
Danzaburou
Lenapvz
Danzaburou
6
11
8
0.91
W
Cthulhu
Shuego
Cthulhu
8
6
25
3.42
L
King Arthur
Sproowd
King Arthur
3
8
6
0.75
L
Kukulkan
Xicofernandes
Kukulkan
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,636
Damage
119,932
143,658
Taken
117,488
95,104
Mitigated
81,631
33,723
Healing
46,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ch4ww
Heimdallr
25,183
17,313
0
128
17,087
7,541
5,379
3,490
13,597
0
85,188
L
9,485
1,917
1,230
9,573
36,554
31,284
128
18,876
17,128
28,104
0
W
Ao Kuang
DARKLORDS8
Ao Kuang
26,557
9,579
0
15,525
28,166
11,616
0
8,000
19,900
88,785
0
W
Sylvanus
FredBaggings
Sylvanus
31,175
10,483
4,452
12,333
26,903
27,530
1,461
7,048
19,230
96,834
17,846
L
Fenrir
Jrowbot
Fenrir
12,327
4,086
0
3,768
29,567
19,422
15
14,615
14,777
0
60,699
W
Danzaburou
Kauan_Arauj02
Danzaburou
13,634
7,687
0
4,191
17,480
7,928
371
5,798
11,422
0
78,415
L
Danzaburou
Lenapvz
Danzaburou
21,372
8,912
1,350
7,689
26,230
10,678
1,408
13,102
12,903
0
75,994
W
Cthulhu
Shuego
Cthulhu
23,383
3,000
1,573
7,977
27,852
27,016
656
10,802
16,950
47,187
0
L
King Arthur
Sproowd
King Arthur
11,799
2,576
0
7,336
34,740
27,268
166
22,482
12,209
0
45,474
L
Kukulkan
Xicofernandes
Kukulkan
25,653
2,386
765
2,012
16,567
6,452
971
9,326
7,116
58,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,002
Gold Earned
65,487
384
Minions Killed
545
0
Camps Cleared
0
2,149,757
Distance Traveled
2,129,044
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,400
517
127
5
0
413,658
0
L
Athena
10,384
433
25
1
0
459,819
8
W
Ao Kuang
13,611
567
104
4
0
445,487
0
W
Sylvanus
13,881
578
166
7
0
369,256
5
L
Fenrir
11,559
482
83
3
0
461,976
5
W
Danzaburou
12,871
536
99
4
0
429,963
0
L
Danzaburou
11,979
499
116
5
0
399,067
1
W
Cthulhu
12,724
530
49
2
0
470,680
1
L
King Arthur
10,860
453
77
3
0
424,287
3
L
Kukulkan
13,220
551
83
3
0
404,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role