Player Matchup

Sol
Sol
Bbomby4
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
HentaixKoneko
Anubis
Level 89
God Stats
5W - 4L
1,743 SR
Queue Stats
373W - 373L
1,494 Elo+
Party 2
Kuzenbo
Kuzenbo
Koclobster
Kuzenbo
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,558 Elo+
Party 3
Bellona
Bellona
PapaChubbs
Bellona
Level 128
God Stats
2W - 1L
1,268 SR
Queue Stats
134W - 101L
1,613 Elo+
Party 3
Apollo
Apollo
Serarg
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,529 Elo+
Party 3
Team Averages
Level 67
1,502 SR
1,539 Elo+

VS

Team Averages
Level 73
1,547 SR
1,478 Elo+
Thoth
Thoth
Crashallen
Thoth
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 149L
1,514 Elo+
Party 1
Hercules
Hercules
EH elTIGRE
Hercules
Level 29
God Stats
12W - 20L
1,703 SR
Queue Stats
820W - 791L
1,518 Elo+
Party 1
Merlin
Merlin
OlSwampNads
Merlin
Level 158
God Stats
11W - 21L
1,515 SR
Queue Stats
1,010W - 1,001L
1,529 Elo+
Party 1
Xing Tian
Xing Tian
thegbpredator
Xing Tian
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 65L
1,405 Elo+
Solo
Odin
Odin
xlegenxdary
Odin
Level 26
God Stats
1W - 2L
1,517 SR
Queue Stats
38W - 55L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
12 / 2 / 12
14,781
778
35,897
22,848
17,376
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
1 / 4 / 13
11,637
612
13,777
14,636
9,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Koclobster
Kuzenbo
20
4 / 2 / 13
13,145
692
13,011
24,061
35,782
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
PapaChubbs
Bellona
20
4 / 1 / 17
13,749
724
10,740
23,818
29,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Serarg
Apollo
19
5 / 3 / 11
12,346
650
15,614
14,130
7,811
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
19
2 / 6 / 7
11,957
629
19,034
16,098
8,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
EH elTIGRE
Hercules
18
1 / 5 / 6
10,852
571
17,766
35,761
40,646
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
19
3 / 4 / 5
11,623
612
21,593
12,496
6,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
thegbpredator
Xing Tian
18
2 / 6 / 5
11,082
583
10,355
25,094
33,412
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
4 / 5 / 5
12,365
651
16,447
17,432
19,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
40
26
Kills
12
12
Deaths
26
66
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
12
2
12
9
L
Thoth
2
6
7
0.92
L
Hercules
EH elTIGRE
Hercules
1
5
6
0.8
W
1
4
13
1.88
W
Kuzenbo
Koclobster
Kuzenbo
4
2
13
5.25
L
Merlin
3
4
5
1.38
W
Bellona
PapaChubbs
Bellona
4
1
17
12.5
W
Apollo
Serarg
Apollo
5
3
11
3.5
L
Xing Tian
thegbpredator
Xing Tian
2
6
5
0.75
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,039
Damage
85,195
99,493
Taken
106,881
100,523
Mitigated
108,354
40,128
Healing
36,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
35,897
8,522
3,198
11,070
22,848
17,376
2,215
10,101
12,747
67,816
0
L
Thoth
19,034
1,545
2,537
2,713
16,098
8,222
412
10,861
5,237
51,113
0
L
Hercules
EH elTIGRE
Hercules
17,766
2,145
2,085
15,983
35,761
40,646
121
17,212
18,549
0
31,467
W
13,777
600
446
2,866
14,636
9,679
399
8,403
6,233
40,691
0
W
Kuzenbo
Koclobster
Kuzenbo
13,011
4,439
2,012
4,197
24,061
35,782
480
11,124
12,937
16,580
0
L
Merlin
21,593
633
1,703
1,376
12,496
6,596
408
10,636
1,860
52,661
0
W
Bellona
PapaChubbs
Bellona
10,740
1,145
7,433
7,087
23,818
29,875
432
13,761
10,057
0
24,752
W
Apollo
Serarg
Apollo
15,614
11,959
1,073
746
14,130
7,811
2,079
7,593
6,537
0
35,018
L
Xing Tian
thegbpredator
Xing Tian
10,355
907
2,299
2,200
25,094
33,412
218
14,663
10,431
19,717
0
L
16,447
2,111
2,916
2,312
17,432
19,478
370
9,313
8,119
0
33,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,658
Gold Earned
57,879
201
Minions Killed
221
0
Camps Cleared
0
1,758,957
Distance Traveled
1,662,503
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,781
778
76
4
0
356,837
4
L
Thoth
11,957
629
83
4
0
311,764
1
L
Hercules
10,852
571
18
1
0
329,345
0
W
Anubis
11,637
612
48
3
0
298,961
0
W
Kuzenbo
13,145
692
12
1
0
384,654
0
L
Merlin
11,623
612
71
4
0
330,676
0
W
Bellona
13,749
724
16
1
0
405,874
0
W
Apollo
12,346
650
49
3
0
312,631
0
L
Xing Tian
11,082
583
10
1
0
331,557
2
L
Odin
12,365
651
39
2
0
359,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role