Player Matchup

Ratatoskr
Ratatoskr
GrimFusi0n
Ratatoskr
Level 105
God Stats
9W - 7L
1,650 SR
Queue Stats
604W - 586L
1,532 Elo+
Party 2
Guan Yu
Guan Yu
MissingOwl
Guan Yu
Level 141
God Stats
7W - 7L
1,544 SR
Queue Stats
349W - 326L
1,599 Elo+
Party 2
Sylvanus
Sylvanus
OleSKIP
Sylvanus
Level 102
God Stats
7W - 6L
1,349 SR
Queue Stats
306W - 308L
1,548 Elo+
Party 2
Medusa
Medusa
TW15T3DN3RV3
Medusa
Level 113
God Stats
12W - 12L
1,534 SR
Queue Stats
493W - 444L
1,533 Elo+
Party 2
Discordia
Discordia
VictorHugo00
Discordia
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
401W - 416L
1,565 Elo+
Solo
Team Averages
Level 118
1,515 SR
1,555 Elo+

VS

Team Averages
Level 87
1,627 SR
1,591 Elo+
Skadi
Skadi
Miishilo
Skadi
Level 77
God Stats
32W - 20L
1,717 SR
Queue Stats
332W - 321L
1,608 Elo+
Party 1
Ganesha
Ganesha
MotiionSiikness
Ganesha
Level 104
God Stats
8W - 11L
1,584 SR
Queue Stats
488W - 468L
1,641 Elo+
Party 1
The Morrigan
The Morrigan
RtoIvanchuk
The Morrigan
Level 20
God Stats
1W - 1L
1,708 SR
Queue Stats
6W - 5L
1,717 Elo+
Party 3
Hun Batz
Hun Batz
SeekAndDestroy99
Hun Batz
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
VeauxnBeauxn
Guan Yu
Level 145
God Stats
2W - 2L
1,626 SR
Queue Stats
115W - 110L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GrimFusi0n
Ratatoskr
18
15 / 2 / 9
12,897
537
16,221
17,765
8,747
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
MissingOwl
Guan Yu
17
4 / 3 / 18
12,391
516
10,277
22,844
27,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
OleSKIP
Sylvanus
17
2 / 3 / 10
11,560
482
11,142
17,589
23,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
20
10 / 3 / 10
13,900
579
23,122
17,301
7,689
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
VictorHugo00
Discordia
18
2 / 2 / 13
12,085
504
18,510
11,516
4,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Miishilo
Skadi
10
2 / 7 / 1
8,036
335
6,416
12,207
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
0 / 8 / 8
9,882
412
5,545
26,696
24,084
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
RtoIvanchuk
The Morrigan
18
2 / 5 / 5
11,090
462
12,141
15,827
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
3 / 7 / 4
11,026
459
12,831
23,190
8,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
VeauxnBeauxn
Guan Yu
19
6 / 6 / 1
12,475
520
11,494
21,831
24,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
33
Kills
13
13
Deaths
33
60
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
GrimFusi0n
Ratatoskr
15
2
9
9.75
L
Skadi
Miishilo
Skadi
2
7
1
0.36
W
Guan Yu
MissingOwl
Guan Yu
4
3
18
4.33
L
0
8
8
0.5
W
Sylvanus
OleSKIP
Sylvanus
2
3
10
2.33
L
The Morrigan
RtoIvanchuk
The Morrigan
2
5
5
0.9
L
3
7
4
0.71
W
Medusa
10
3
10
5
L
Guan Yu
VeauxnBeauxn
Guan Yu
6
6
1
1.08
W
Discordia
VictorHugo00
Discordia
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,272
Damage
48,427
87,015
Taken
99,751
71,447
Mitigated
66,194
37,858
Healing
20,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
GrimFusi0n
Ratatoskr
16,221
5,961
0
5,481
17,765
8,747
1,950
4,316
12,074
0
86,726
L
Skadi
Miishilo
Skadi
6,416
3,162
0
1,297
12,207
3,499
0
2,718
9,431
0
33,257
W
Guan Yu
MissingOwl
Guan Yu
10,277
780
3,740
7,293
22,844
27,284
277
4,886
17,958
0
35,528
L
5,545
691
0
4,970
26,696
24,084
0
5,052
21,074
31,590
0
W
Sylvanus
OleSKIP
Sylvanus
11,142
2,740
3,617
7,895
17,589
23,026
1,459
947
16,642
53,609
9,761
L
The Morrigan
RtoIvanchuk
The Morrigan
12,141
1,485
0
446
15,827
4,976
0
4,955
10,042
77,289
3,518
L
12,831
3,325
0
4,794
23,190
8,801
0
7,494
15,352
0
79,911
W
Medusa
23,122
11,686
0
7,214
17,301
7,689
4,425
2,358
14,943
0
121,086
L
Guan Yu
VeauxnBeauxn
Guan Yu
11,494
2,485
1,526
7,513
21,831
24,834
286
7,487
13,891
0
67,325
W
Discordia
VictorHugo00
Discordia
18,510
913
577
2,041
11,516
4,701
1,757
2,192
9,324
88,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,833
Gold Earned
52,509
606
Minions Killed
516
0
Camps Cleared
0
2,085,633
Distance Traveled
1,946,601
10
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,897
537
126
5
0
446,817
2
L
Skadi
8,036
335
70
3
0
227,915
1
W
Guan Yu
12,391
516
40
2
0
452,396
2
L
Ganesha
9,882
412
20
1
0
396,703
8
W
Sylvanus
11,560
482
105
4
0
325,021
1
L
The Morrigan
11,090
462
139
6
0
422,533
8
L
Hun Batz
11,026
459
149
6
0
451,647
4
W
Medusa
13,900
579
170
7
0
426,256
1
L
Guan Yu
12,475
520
138
6
0
447,803
7
W
Discordia
12,085
504
165
7
0
435,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role