Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Domgos
Ah Muzen Cab
Level 43
God Stats
24W - 11L
1,752 SR
Queue Stats
99W - 63L
1,649 Elo+
Party 3
Ymir
Ymir
Iarry
Ymir
Level 41
God Stats
18W - 18L
1,536 SR
Queue Stats
162W - 152L
1,541 Elo+
Solo
Hercules
Hercules
Sharengae
Hercules
Level 85
God Stats
6W - 6L
1,531 SR
Queue Stats
94W - 68L
1,655 Elo+
Party 3
Kukulkan
Kukulkan
crazymonk3y
Kukulkan
Level 45
God Stats
14W - 6L
1,727 SR
Queue Stats
52W - 37L
1,622 Elo+
Party 3
Fenrir
Fenrir
cyambre
Fenrir
Level 38
God Stats
9W - 10L
1,556 SR
Queue Stats
67W - 44L
1,660 Elo+
Party 3
Team Averages
Level 50
1,620 SR
1,625 Elo+

VS

Team Averages
Level 77
1,478 SR
1,529 Elo+
Achilles
Achilles
DirtyAshTrae
Achilles
Level 106
God Stats
10W - 12L
1,529 SR
Queue Stats
288W - 238L
1,540 Elo+
Party 2
Tsukuyomi
Tsukuyomi
F00LSH0PE
Tsukuyomi
Level 83
God Stats
1W - 4L
1,477 SR
Queue Stats
87W - 77L
1,562 Elo+
Party 1
Ymir
Ymir
Wolma Hawes
Ymir
Level 17
God Stats
0W - 2L
1,279 SR
Queue Stats
3W - 6L
1,506 Elo+
Party 1
Skadi
Skadi
connerrhia
Skadi
Level 42
God Stats
1W - 3L
1,612 SR
Queue Stats
257W - 227L
1,456 Elo+
Party 2
Janus
Janus
olglory15
Janus
Level 137
God Stats
2W - 4L
1,494 SR
Queue Stats
118W - 100L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Domgos
Ah Muzen Cab
20
10 / 0 / 10
12,426
621
19,927
15,766
7,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Iarry
Ymir
15
5 / 0 / 15
10,277
514
7,012
11,583
9,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Sharengae
Hercules
18
4 / 2 / 3
11,482
574
9,641
13,856
16,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
crazymonk3y
Kukulkan
19
4 / 0 / 5
11,541
577
6,932
4,687
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
cyambre
Fenrir
16
5 / 6 / 7
10,447
522
8,492
14,920
6,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DirtyAshTrae
Achilles
17
5 / 2 / 3
10,089
504
11,823
16,410
13,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
F00LSH0PE
Tsukuyomi
16
2 / 6 / 4
9,636
482
4,966
14,219
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 6 / 1
8,117
406
744
14,298
10,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
12
0 / 11 / 2
7,614
381
7,155
14,879
4,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
olglory15
Janus
17
1 / 3 / 0
10,248
512
7,761
9,688
3,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
28
Kills
8
8
Deaths
28
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
DirtyAshTrae
Achilles
5
2
3
3.25
W
Ah Muzen Cab
Domgos
Ah Muzen Cab
10
0
10
15
L
Tsukuyomi
F00LSH0PE
Tsukuyomi
2
6
4
0.67
W
Ymir
Iarry
Ymir
5
0
15
12.5
W
Hercules
Sharengae
Hercules
4
2
3
2.75
L
0
6
1
0.08
L
Skadi
0
11
2
0.09
W
Kukulkan
crazymonk3y
Kukulkan
4
0
5
6.5
W
Fenrir
cyambre
Fenrir
5
6
7
1.42
L
Janus
olglory15
Janus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,004
Damage
32,449
60,812
Taken
69,494
41,209
Mitigated
37,594
27,348
Healing
13,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DirtyAshTrae
Achilles
11,823
3,832
0
7,105
16,410
13,612
399
1,718
14,154
0
51,983
W
Ah Muzen Cab
Domgos
Ah Muzen Cab
19,927
10,121
0
12,011
15,766
7,275
2,866
768
14,998
0
123,602
L
Tsukuyomi
F00LSH0PE
Tsukuyomi
4,966
1,554
0
3,264
14,219
5,519
248
1,619
12,484
0
64,688
W
Ymir
Iarry
Ymir
7,012
1,569
0
3,958
11,583
9,060
65
2,383
9,200
33,018
0
W
Hercules
Sharengae
Hercules
9,641
3,072
0
5,260
13,856
16,483
581
1,029
12,827
0
59,706
L
744
183
0
1,142
14,298
10,319
0
3,578
10,662
18,206
0
L
Skadi
7,155
1,688
0
1,501
14,879
4,397
139
3,800
11,029
0
46,897
W
Kukulkan
crazymonk3y
Kukulkan
6,932
104
0
730
4,687
1,610
930
2,385
2,302
69,149
0
W
Fenrir
cyambre
Fenrir
8,492
2,317
0
5,389
14,920
6,781
0
1,940
12,980
0
57,776
L
Janus
olglory15
Janus
7,761
541
0
817
9,688
3,747
0
2,894
6,643
84,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,173
Gold Earned
45,704
586
Minions Killed
530
0
Camps Cleared
0
1,893,542
Distance Traveled
1,939,975
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,089
504
88
4
0
412,944
7
W
Ah Muzen Cab
12,426
621
152
8
0
379,388
1
L
Tsukuyomi
9,636
482
129
6
0
405,170
4
W
Ymir
10,277
514
31
2
0
395,841
4
W
Hercules
11,482
574
127
6
0
372,079
2
L
Ymir
8,117
406
34
2
0
376,543
7
L
Skadi
7,614
381
87
4
0
342,927
3
W
Kukulkan
11,541
577
186
9
0
401,141
0
W
Fenrir
10,447
522
90
5
0
345,093
4
L
Janus
10,248
512
192
10
0
402,391
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role