Player Matchup

Hel
Hel
J-albor
Hel
Level 127
God Stats
1W - 0L
1,672 SR
Queue Stats
245W - 296L
1,525 Elo+
Party 1
Apollo
Apollo
LordKinarg17
Apollo
Level 126
God Stats
10W - 15L
1,571 SR
Queue Stats
672W - 687L
1,564 Elo+
Party 1
Sun Wukong
Sun Wukong
castlellanos
Sun Wukong
Level 75
God Stats
112W - 98L
1,645 SR
Queue Stats
344W - 396L
1,535 Elo+
Party 1
Sobek
Sobek
juankkac
Sobek
Level 103
God Stats
10W - 14L
1,509 SR
Queue Stats
169W - 197L
1,566 Elo+
Party 1
Kukulkan
Kukulkan
juliansar1128
Kukulkan
Level 46
God Stats
7W - 8L
1,504 SR
Queue Stats
72W - 114L
1,414 Elo+
Party 1
Team Averages
Level 95
1,580 SR
1,521 Elo+

VS

Team Averages
Level 73
1,590 SR
1,491 Elo+
Athena
Athena
Dr_Jay_Dee_Em
Athena
Level 109
God Stats
4W - 13L
1,190 SR
Queue Stats
269W - 273L
1,511 Elo+
Party 2
Zhong Kui
Zhong Kui
Dr_Vince_man_95
Zhong Kui
Level 47
God Stats
12W - 20L
1,862 SR
Queue Stats
175W - 182L
1,558 Elo+
Party 2
Fenrir
Fenrir
Dr_smack_you
Fenrir
Level 126
God Stats
3W - 4L
1,874 SR
Queue Stats
422W - 384L
1,538 Elo+
Party 2
Chaac
Chaac
Fox-Apparition
Chaac
Level 65
God Stats
0W - 4L
1,522 SR
Queue Stats
24W - 38L
1,574 Elo+
Party 3
Skadi
Skadi
TagemX
Skadi
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,275 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
10 / 3 / 10
11,604
553
10,544
14,249
5,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
20
4 / 3 / 7
12,579
599
12,138
14,221
5,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
castlellanos
Sun Wukong
17
10 / 3 / 13
12,772
608
15,892
20,732
25,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sobek
juankkac
Sobek
17
3 / 5 / 2
11,039
526
12,572
19,761
21,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
juliansar1128
Kukulkan
15
0 / 4 / 3
9,831
468
4,366
7,106
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 7
9,157
436
6,605
21,570
13,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Zhong Kui
Dr_Vince_man_95
Zhong Kui
15
0 / 4 / 4
9,294
443
7,397
13,739
10,817
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
17
10 / 4 / 3
11,105
529
10,908
15,382
7,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 3 / 7
10,440
497
13,515
19,542
17,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
TagemX
Skadi
10
1 / 6 / 2
7,598
362
4,121
9,234
3,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
38
27
Kills
15
18
Deaths
27
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
10
7
0.45
L
Zhong Kui
Dr_Vince_man_95
Zhong Kui
0
4
4
0.5
L
Fenrir
10
4
3
2.88
L
3
3
7
2.17
W
Hel
10
3
10
5
W
Apollo
4
3
7
2.5
L
Skadi
TagemX
Skadi
1
6
2
0.33
W
Sun Wukong
castlellanos
Sun Wukong
10
3
13
5.5
W
Sobek
juankkac
Sobek
3
5
2
0.8
W
Kukulkan
juliansar1128
Kukulkan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,512
Damage
42,546
76,069
Taken
79,467
60,262
Mitigated
52,291
33,038
Healing
22,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,605
1,105
0
3,017
21,570
13,669
0
6,120
15,019
28,867
0
L
Zhong Kui
Dr_Vince_man_95
Zhong Kui
7,397
688
0
5,267
13,739
10,817
886
4,909
8,305
53,322
0
L
Fenrir
10,908
2,539
0
4,918
15,382
7,577
537
4,096
10,973
0
68,306
L
13,515
4,652
0
8,867
19,542
17,041
317
8,490
10,302
144
59,464
W
Hel
10,544
1,450
11,430
8,381
14,249
5,486
2,393
4,237
9,987
44,498
0
W
Apollo
12,138
6,694
0
3,706
14,221
5,577
2,038
2,015
12,156
0
107,381
L
Skadi
TagemX
Skadi
4,121
2,338
111
771
9,234
3,187
1,931
2,312
6,676
0
29,672
W
Sun Wukong
castlellanos
Sun Wukong
15,892
2,997
0
3,003
20,732
25,328
1,218
3,905
16,702
1,326
40,023
W
Sobek
juankkac
Sobek
12,572
1,107
0
5,794
19,761
21,084
634
2,900
16,261
50,398
0
W
Kukulkan
juliansar1128
Kukulkan
4,366
247
0
724
7,106
2,787
829
1,057
6,024
43,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,825
Gold Earned
47,594
452
Minions Killed
433
0
Camps Cleared
0
1,755,623
Distance Traveled
1,741,299
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,157
436
42
2
0
385,120
2
L
Zhong Kui
9,294
443
125
6
0
366,235
3
L
Fenrir
11,105
529
105
5
0
382,722
4
L
Chaac
10,440
497
111
5
0
379,419
3
W
Hel
11,604
553
79
4
0
352,725
3
W
Apollo
12,579
599
143
7
0
303,842
1
L
Skadi
7,598
362
50
2
0
227,803
0
W
Sun Wukong
12,772
608
43
2
0
400,892
1
W
Sobek
11,039
526
92
4
0
373,701
0
W
Kukulkan
9,831
468
95
5
0
324,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role