Player Matchup

King Arthur
King Arthur
Henriquetta
King Arthur
Level 18
God Stats
2W - 0L
1,727 SR
Queue Stats
22W - 10L
1,583 Elo+
Party 2
Janus
Janus
SomeNutzKid
Janus
Level 40
God Stats
62W - 70L
1,448 SR
Queue Stats
62W - 70L
1,376 Elo+
Party 2
Baron Samedi
Baron Samedi
UniqueDR4G0N
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,362 Elo+
Party 2
Ymir
Ymir
Ymiirr
Ymir
Level 29
God Stats
9W - 4L
1,538 SR
Queue Stats
9W - 4L
1,497 Elo+
Party 2
Olorun
Olorun
ttvSomeNutzGuy
Olorun
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 11L
1,405 Elo+
Party 2
Team Averages
Level 20
1,543 SR
1,445 Elo+

VS

Team Averages
Level 11
1,321 SR
1,135 Elo+
Cu Chulainn
Cu Chulainn
AaliG69
Cu Chulainn
Level 7
God Stats
23W - 24L
1,075 SR
Queue Stats
192W - 185L
1,097 Elo+
Party 3
Raijin
Raijin
ProblemkaPR
Raijin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,158 Elo+
Party 1
Nike
Nike
Varakon
Nike
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 38L
1,158 Elo+
Party 1
Fenrir
Fenrir
X1xjokerx1X
Fenrir
Level 8
God Stats
6W - 10L
1,314 SR
Queue Stats
40W - 62L
1,167 Elo+
Party 3
Neith
Neith
ma3dnossss
Neith
Level 8
God Stats
4W - 3L
1,214 SR
Queue Stats
59W - 68L
1,097 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Henriquetta
King Arthur
10
2 / 2 / 4
5,936
594
3,392
8,988
3,548
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 1 / 3
5,733
573
3,068
3,536
874
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
UniqueDR4G0N
Baron Samedi
9
9 / 3 / 2
6,547
655
5,378
5,843
2,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Ymiirr
Ymir
13
4 / 0 / 0
7,378
738
2,592
3,484
1,519
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
2 / 1 / 4
5,624
562
2,334
5,354
1,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AaliG69
Cu Chulainn
8
0 / 4 / 0
4,690
469
945
4,461
1,701
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
7
3 / 5 / 2
5,272
527
4,713
5,872
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Varakon
Nike
9
3 / 4 / 2
5,398
540
3,416
6,910
2,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
7
0 / 2 / 1
4,773
477
857
5,842
1,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
8
1 / 2 / 2
4,949
495
2,243
4,751
1,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
17
Kills
7
7
Deaths
17
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AaliG69
Cu Chulainn
0
4
0
0
W
King Arthur
Henriquetta
King Arthur
2
2
4
2
L
Raijin
3
5
2
0.8
W
0
1
3
1.5
W
Baron Samedi
UniqueDR4G0N
Baron Samedi
9
3
2
3.33
L
Nike
Varakon
Nike
3
4
2
1
L
Fenrir
0
2
1
0.25
W
Ymir
Ymiirr
Ymir
4
0
0
4
L
Neith
1
2
2
1
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,764
Damage
12,174
27,205
Taken
27,836
9,702
Mitigated
8,890
8,754
Healing
2,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AaliG69
Cu Chulainn
945
359
0
136
4,461
1,701
0
2,444
2,017
0
16,588
W
King Arthur
Henriquetta
King Arthur
3,392
416
0
1,671
8,988
3,548
0
1,844
6,897
0
30,984
L
Raijin
4,713
872
0
0
5,872
1,664
0
3,374
2,498
11,072
0
W
3,068
150
0
978
3,536
874
112
0
3,536
33,130
0
W
Baron Samedi
UniqueDR4G0N
Baron Samedi
5,378
669
567
2,694
5,843
2,192
123
1,329
4,304
14,212
0
L
Nike
Varakon
Nike
3,416
186
0
0
6,910
2,466
0
3,900
3,010
0
18,751
L
Fenrir
857
170
0
1,694
5,842
1,817
0
976
4,866
0
25,597
W
Ymir
Ymiirr
Ymir
2,592
757
0
2,184
3,484
1,519
0
0
3,484
46,198
0
L
Neith
2,243
522
87
530
4,751
1,242
380
2,678
2,073
0
16,267
W
2,334
724
10
650
5,354
1,569
0
1,017
4,271
24,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,218
Gold Earned
25,082
315
Minions Killed
168
0
Camps Cleared
0
967,184
Distance Traveled
952,200
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,690
469
44
4
0
187,775
0
W
King Arthur
5,936
594
59
6
0
195,340
0
L
Raijin
5,272
527
11
1
0
179,020
0
W
Janus
5,733
573
66
7
0
206,517
2
W
Baron Samedi
6,547
655
24
2
0
174,493
0
L
Nike
5,398
540
29
3
0
202,448
1
L
Fenrir
4,773
477
54
5
0
180,310
1
W
Ymir
7,378
738
119
12
0
198,357
2
L
Neith
4,949
495
30
3
0
202,647
1
W
Olorun
5,624
562
47
5
0
192,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role