Player Matchup

Merlin
Merlin
Gold II
Jarsinator
Merlin
Gold II
Level 106
God Stats
52W - 47L
1,572 SR
Queue Stats
546W - 527L
1,586 MMR
Solo
Ymir
Ymir
Gold II
LUISALAYAN6
Ymir
Gold II
Level 89
God Stats
19W - 12L
1,500 SR
Queue Stats
320W - 308L
1,507 MMR
Party 3
Loki
Loki
Platinum V
Teitris_06
Loki
Platinum V
Level 129
God Stats
12W - 6L
1,905 SR
Queue Stats
232W - 227L
1,670 MMR
Party 3
Cupid
Cupid
Gold IV
geesiy
Cupid
Gold IV
Level 83
God Stats
2W - 1L
1,759 SR
Queue Stats
141W - 141L
1,432 MMR
Party 4
Sun Wukong
Sun Wukong
Gold II
goosiy
Sun Wukong
Gold II
Level 80
God Stats
28W - 19L
1,576 SR
Queue Stats
71W - 52L
1,659 MMR
Party 4
Team Averages
Gold II
Gold II
Average Tier
Level 97
1,663 SR
1,571 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,572 SR
1,564 MMR
Thor
Thor
Bronze III
CrocNugget8
Thor
Bronze III
Level 57
God Stats
0W - 1L
1,530 SR
Queue Stats
1W - 2L
1,541 MMR
Solo
Cthulhu
Cthulhu
Bronze III
JungleAnto
Cthulhu
Bronze III
Level 103
God Stats
0W - 1L
1,675 SR
Queue Stats
3W - 6L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
PTER0DACTYLMAN
Cu Chulainn
Gold III
Level 121
God Stats
8W - 5L
1,379 SR
Queue Stats
151W - 136L
1,613 MMR
Party 1
Apollo
Apollo
Gold II
Yam8078
Apollo
Gold II
Level 67
God Stats
5W - 3L
1,723 SR
Queue Stats
37W - 43L
1,567 MMR
Party 1
Chang'e
Chang'e
Bronze III
wamkinghaji
Chang'e
Bronze III
Level 119
God Stats
0W - 2L
1,554 SR
Queue Stats
12W - 27L
1,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jarsinator
Merlin
20
5 / 5 / 7
14,752
567
17,764
13,967
6,748
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 7 / 13
13,858
533
15,528
29,622
37,032
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 8 / 7
15,162
583
17,241
26,051
11,646
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
geesiy
Cupid
20
3 / 6 / 10
13,524
520
15,521
19,115
8,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
goosiy
Sun Wukong
20
6 / 3 / 10
14,657
564
19,200
28,823
24,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
TsukuyomiTiamatHeimdallrSetTyr

VS

Bans
DanzaburouNu WaAnhurAphroditeAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 3
14,507
558
13,032
22,472
10,495
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
JungleAnto
Cthulhu
17
3 / 5 / 7
11,628
447
12,695
20,986
14,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
PTER0DACTYLMAN
Cu Chulainn
19
6 / 6 / 3
12,870
495
27,274
31,207
25,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
Yam8078
Apollo
20
8 / 7 / 7
14,163
545
21,566
24,842
10,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
wamkinghaji
Chang'e
18
4 / 7 / 3
12,170
468
8,240
19,475
7,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
52
29
Kills
29
29
Deaths
30
47
Assists
23
Player
Kills
Deaths
Assists
KDA
L
8
5
3
1.9
W
Merlin
Jarsinator
Merlin
5
5
7
1.7
L
Cthulhu
JungleAnto
Cthulhu
3
5
7
1.3
W
6
7
13
1.79
L
Cu Chulainn
PTER0DACTYLMAN
Cu Chulainn
6
6
3
1.25
W
9
8
7
1.56
L
Apollo
Yam8078
Apollo
8
7
7
1.64
W
Cupid
geesiy
Cupid
3
6
10
1.33
W
Sun Wukong
goosiy
Sun Wukong
6
3
10
3.67
L
Chang'e
wamkinghaji
Chang'e
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,254
Damage
82,807
117,578
Taken
118,982
88,537
Mitigated
68,531
33,162
Healing
30,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,032
4,350
0
6,878
22,472
10,495
0
5,147
17,209
0
111,582
W
Merlin
Jarsinator
Merlin
17,764
538
0
2,124
13,967
6,748
1,308
5,159
8,658
112,906
0
L
Cthulhu
JungleAnto
Cthulhu
12,695
427
995
1,734
20,986
14,544
442
5,281
15,631
45,976
0
W
15,528
3,367
0
3,371
29,622
37,032
374
6,887
22,515
54,686
0
L
Cu Chulainn
PTER0DACTYLMAN
Cu Chulainn
27,274
4,371
0
8,297
31,207
25,340
0
7,341
23,694
11,418
82,245
W
17,241
6,345
0
6,623
26,051
11,646
293
6,032
19,956
0
108,324
L
Apollo
Yam8078
Apollo
21,566
11,881
0
6,546
24,842
10,647
1,224
9,708
14,970
0
138,085
W
Cupid
geesiy
Cupid
15,521
10,352
872
8,108
19,115
8,175
3,795
3,566
15,519
0
74,516
W
Sun Wukong
goosiy
Sun Wukong
19,200
3,597
0
12,064
28,823
24,936
2,626
5,800
22,945
0
97,911
L
Chang'e
wamkinghaji
Chang'e
8,240
840
569
5,773
19,475
7,505
728
5,887
13,324
64,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,953
Gold Earned
65,338
650
Minions Killed
681
0
Camps Cleared
0
2,328,989
Distance Traveled
2,236,719
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,507
558
167
6
0
473,336
0
W
Merlin
14,752
567
156
6
0
462,110
10
L
Cthulhu
11,628
447
63
2
0
483,942
2
W
Ymir
13,858
533
62
2
0
422,927
7
L
Cu Chulainn
12,870
495
137
5
0
432,887
6
W
Loki
15,162
583
147
6
0
510,752
2
L
Apollo
14,163
545
190
7
0
436,926
1
W
Cupid
13,524
520
128
5
0
416,651
0
W
Sun Wukong
14,657
564
157
6
0
516,549
2
L
Chang'e
12,170
468
124
5
0
409,628
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role