Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AirborneC4
Zeus
Level 35
God Stats
57W - 69L
1,420 SR
Queue Stats
850W - 1,058L
1,434 Elo+
Party 1
Hun Batz
Hun Batz
Arct1c Reaper
Hun Batz
Level 66
God Stats
5W - 1L
1,669 SR
Queue Stats
153W - 147L
1,493 Elo+
Solo
King Arthur
King Arthur
Houndhuter100
King Arthur
Level 58
God Stats
44W - 49L
1,513 SR
Queue Stats
469W - 510L
1,414 Elo+
Party 1
Tiamat
Tiamat
TMH KOBE
Tiamat
Level 28
God Stats
16W - 30L
1,416 SR
Queue Stats
113W - 119L
1,398 Elo+
Party 1
Team Averages
Level 47
1,504 SR
1,448 Elo+

VS

Team Averages
Level 77
1,488 SR
1,506 Elo+
Ah Muzen Cab
Ah Muzen Cab
AmblingBam
Ah Muzen Cab
Level 76
God Stats
49W - 76L
1,444 SR
Queue Stats
475W - 472L
1,434 Elo+
Solo
King Arthur
King Arthur
JackUL791
King Arthur
Level 80
God Stats
10W - 12L
1,393 SR
Queue Stats
96W - 92L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
RedRaptor246186
Tsukuyomi
Level 69
God Stats
2W - 5L
1,605 SR
Queue Stats
112W - 102L
1,449 Elo+
Solo
Anubis
Anubis
ScFrostyWolf
Anubis
Level 64
God Stats
2W - 7L
1,500 SR
Queue Stats
16W - 13L
1,580 Elo+
Party 2
Zeus
Zeus
Sybaninja
Zeus
Level 96
God Stats
4W - 3L
1,500 SR
Queue Stats
53W - 50L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
2 / 13 / 4
10,830
903
10,400
28,803
17,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 2 / 3
9,693
808
8,487
6,835
2,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Arct1c Reaper
Hun Batz
17
2 / 12 / 2
11,409
951
11,628
20,906
7,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Houndhuter100
King Arthur
17
2 / 2 / 4
10,993
916
8,521
23,122
14,931
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
TMH KOBE
Tiamat
17
3 / 3 / 5
11,354
946
11,495
15,165
10,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

43

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AmblingBam
Ah Muzen Cab
19
2 / 1 / 20
11,474
956
14,498
11,573
4,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
JackUL791
King Arthur
18
3 / 4 / 17
11,254
938
15,283
18,171
10,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
RedRaptor246186
Tsukuyomi
19
10 / 1 / 18
13,430
1,119
18,920
8,238
8,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
19
4 / 2 / 22
11,831
986
15,369
10,347
5,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
19
13 / 1 / 12
13,305
1,109
22,739
7,560
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
121
9
Kills
32
32
Deaths
9
18
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
13
4
0.31
L
0
2
3
0.75
W
Ah Muzen Cab
AmblingBam
Ah Muzen Cab
2
1
20
12
L
Hun Batz
Arct1c Reaper
Hun Batz
2
12
2
0.25
L
King Arthur
Houndhuter100
King Arthur
2
2
4
2
W
King Arthur
JackUL791
King Arthur
3
4
17
2.88
W
Tsukuyomi
RedRaptor246186
Tsukuyomi
10
1
18
19
W
Anubis
4
2
22
7.5
W
Zeus
13
1
12
19
L
Tiamat
TMH KOBE
Tiamat
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,531
Damage
86,809
94,831
Taken
55,889
53,062
Mitigated
31,611
3,313
Healing
18,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
10,400
3,005
38
300
28,803
17,484
0
12,370
15,818
20,794
0
L
8,487
831
0
252
6,835
2,403
0
659
6,097
19,239
0
W
Ah Muzen Cab
AmblingBam
Ah Muzen Cab
14,498
8,809
0
4,030
11,573
4,212
0
7,690
3,883
0
41,605
L
Hun Batz
Arct1c Reaper
Hun Batz
11,628
2,096
0
39
20,906
7,429
0
10,024
10,435
0
41,316
L
King Arthur
Houndhuter100
King Arthur
8,521
2,201
0
0
23,122
14,931
0
9,040
13,530
0
22,201
W
King Arthur
JackUL791
King Arthur
15,283
2,512
0
5,620
18,171
10,699
0
9,685
8,228
0
30,134
W
Tsukuyomi
RedRaptor246186
Tsukuyomi
18,920
4,690
0
1,297
8,238
8,955
0
3,945
4,293
0
42,496
W
Anubis
15,369
549
0
4,689
10,347
5,146
0
5,816
4,531
26,590
0
W
Zeus
22,739
2,711
570
2,577
7,560
2,599
0
3,246
4,314
39,336
0
L
Tiamat
TMH KOBE
Tiamat
11,495
0
780
1,904
15,165
10,815
0
4,902
10,091
23,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,279
Gold Earned
61,294
185
Minions Killed
246
7
Camps Cleared
10
991,135
Distance Traveled
1,143,203
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,830
903
29
2
0
213,642
0
L
Zeus
9,693
808
27
2
0
95,344
1
W
Ah Muzen Cab
11,474
956
58
5
1
225,417
0
L
Hun Batz
11,409
951
56
5
5
218,927
0
L
King Arthur
10,993
916
35
3
0
237,878
0
W
King Arthur
11,254
938
43
4
1
235,435
1
W
Tsukuyomi
13,430
1,119
45
4
4
262,471
0
W
Anubis
11,831
986
39
3
0
205,164
0
W
Zeus
13,305
1,109
61
5
4
214,716
1
L
Tiamat
11,354
946
38
3
2
225,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role