Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
BolverkrSM
Ganesha
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 234L
1,507 Elo+
Party 3
Nox
Nox
Darkherobil
Nox
Level 122
God Stats
6W - 5L
1,492 SR
Queue Stats
460W - 461L
1,503 Elo+
Party 3
Chiron
Chiron
He Who Failed
Chiron
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
148W - 126L
1,541 Elo+
Party 2
Chaac
Chaac
greg0355
Chaac
Level 101
God Stats
10W - 5L
1,557 SR
Queue Stats
113W - 116L
1,387 Elo+
Solo
Team Averages
Level 95
1,510 SR
1,488 Elo+

VS

Team Averages
Level 85
1,436 SR
1,389 Elo+
Agni
Agni
Brando7422
Agni
Level 67
God Stats
10W - 7L
1,446 SR
Queue Stats
37W - 42L
1,274 Elo+
Solo
Medusa
Medusa
Ramiro Paredes
Medusa
Level 69
God Stats
165W - 221L
1,396 SR
Queue Stats
494W - 625L
1,354 Elo+
Party 1
Tyr
Tyr
TheRealSwOdin
Tyr
Level 61
God Stats
19W - 27L
1,455 SR
Queue Stats
265W - 283L
1,358 Elo+
Solo
Thanatos
Thanatos
VenRey
Thanatos
Level 124
God Stats
4W - 10L
1,324 SR
Queue Stats
446W - 559L
1,447 Elo+
Party 1
Bellona
Bellona
doberman47
Bellona
Level 106
God Stats
62W - 82L
1,557 SR
Queue Stats
531W - 581L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
5 / 0 / 5
7,571
541
7,068
7,500
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
BolverkrSM
Ganesha
11
0 / 3 / 8
7,002
500
3,122
9,941
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 1 / 4
8,464
605
7,446
4,538
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 5
7,432
531
9,166
4,813
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
greg0355
Chaac
12
0 / 3 / 0
6,789
485
5,216
16,603
10,953
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
6,067
433
4,544
7,527
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 2 / 0
6,394
457
4,721
7,400
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 4 / 1
5,701
407
1,219
10,652
5,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
VenRey
Thanatos
13
3 / 3 / 1
7,685
549
2,349
10,785
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
doberman47
Bellona
14
2 / 0 / 2
8,148
582
12,301
10,534
6,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
16
Kills
7
7
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
0
5
7.5
W
Ganesha
BolverkrSM
Ganesha
0
3
8
1.33
L
1
7
2
0.29
W
8
1
4
10
W
3
0
5
5.5
L
1
2
0
0.5
L
0
4
1
0.13
L
Thanatos
VenRey
Thanatos
3
3
1
1.17
L
Bellona
doberman47
Bellona
2
0
2
3
W
Chaac
greg0355
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,018
Damage
25,134
43,395
Taken
46,898
24,605
Mitigated
21,207
21,213
Healing
22,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,068
658
0
4,860
7,500
4,599
427
1,221
6,159
36,229
0
W
Ganesha
BolverkrSM
Ganesha
3,122
224
0
1,962
9,941
5,682
0
1,385
8,255
18,660
0
L
4,544
140
0
459
7,527
2,372
0
4,898
2,413
19,790
0
W
7,446
204
0
780
4,538
1,835
1,494
793
3,599
42,284
0
W
9,166
3,284
967
3,684
4,813
1,536
810
219
4,543
0
53,655
L
4,721
1,750
0
3,610
7,400
2,323
91
2,025
5,351
0
39,979
L
1,219
161
0
2,659
10,652
5,674
0
3,524
7,086
0
17,168
L
Thanatos
VenRey
Thanatos
2,349
443
0
10,473
10,785
4,040
0
4,193
6,512
0
52,317
L
Bellona
doberman47
Bellona
12,301
6,563
0
5,213
10,534
6,798
235
3,220
7,282
0
54,778
W
Chaac
greg0355
Chaac
5,216
1,483
414
8,546
16,603
10,953
156
404
16,121
1,737
36,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,258
Gold Earned
33,995
369
Minions Killed
367
0
Camps Cleared
0
1,314,153
Distance Traveled
1,309,882
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,571
541
72
5
0
276,011
0
W
Ganesha
7,002
500
5
0
0
279,989
2
L
Agni
6,067
433
41
3
0
255,462
1
W
Nox
8,464
605
75
5
0
270,091
1
W
Chiron
7,432
531
133
10
0
256,036
2
L
Medusa
6,394
457
59
4
0
231,268
1
L
Tyr
5,701
407
46
3
0
268,115
3
L
Thanatos
7,685
549
101
7
0
264,803
3
L
Bellona
8,148
582
120
9
0
290,234
1
W
Chaac
6,789
485
84
6
0
232,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role