Player Matchup

Cthulhu
Cthulhu
BoldInsano
Cthulhu
Level 16
God Stats
5W - 8L
1,310 SR
Queue Stats
18W - 29L
1,300 Elo+
Party 2
Bacchus
Bacchus
EZ4MExD
Bacchus
Level 6
God Stats
4W - 5L
1,316 SR
Queue Stats
8W - 14L
1,207 Elo+
Party 2
Agni
Agni
XxR3ACTIONPRxX
Agni
Level 24
God Stats
6W - 2L
1,679 SR
Queue Stats
98W - 106L
1,428 Elo+
Solo
Kukulkan
Kukulkan
giusseppe112
Kukulkan
Level 21
God Stats
6W - 4L
1,511 SR
Queue Stats
30W - 27L
1,357 Elo+
Solo
Danzaburou
Danzaburou
lsonade
Danzaburou
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 19L
1,210 Elo+
Party 2
Team Averages
Level 15
1,463 SR
1,300 Elo+

VS

Team Averages
Level 16
1,458 SR
1,414 Elo+
Thor
Thor
Lil_Pinadeira
Thor
Level 23
God Stats
2W - 1L
1,821 SR
Queue Stats
56W - 54L
1,435 Elo+
Solo
Neith
Neith
MuspellZ
Neith
Level 14
God Stats
1W - 5L
1,229 SR
Queue Stats
11W - 24L
1,275 Elo+
Party 1
Yemoja
Yemoja
ReverendDust405
Yemoja
Level 16
God Stats
4W - 5L
1,352 SR
Queue Stats
57W - 79L
1,310 Elo+
Solo
Da Ji
Da Ji
SlililaY
Da Ji
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 106L
1,690 Elo+
Solo
Kukulkan
Kukulkan
pallca
Kukulkan
Level 17
God Stats
20W - 29L
1,390 SR
Queue Stats
22W - 33L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoldInsano
Cthulhu
18
4 / 0 / 21
11,740
1,067
8,907
10,213
14,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
EZ4MExD
Bacchus
19
6 / 2 / 19
12,017
1,092
13,862
10,486
14,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 5 / 13
11,575
1,052
11,078
10,763
4,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
giusseppe112
Kukulkan
19
9 / 1 / 11
12,717
1,156
18,033
7,957
3,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
lsonade
Danzaburou
19
15 / 4 / 17
13,598
1,236
29,161
10,539
4,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

237

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 5
10,170
925
7,787
18,802
7,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
MuspellZ
Neith
16
2 / 9 / 4
10,202
927
8,146
13,470
5,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 10 / 5
10,952
996
4,240
23,310
13,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Da Ji
SlililaY
Da Ji
16
6 / 9 / 2
11,744
1,068
11,221
14,931
5,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
pallca
Kukulkan
16
1 / 3 / 5
10,311
937
13,248
17,128
6,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
33
40
Kills
12
12
Deaths
40
81
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BoldInsano
Cthulhu
4
0
21
14.5
W
Bacchus
EZ4MExD
Bacchus
6
2
19
7.75
L
2
9
5
0.5
L
Neith
MuspellZ
Neith
2
9
4
0.44
L
1
10
5
0.35
L
Da Ji
SlililaY
Da Ji
6
9
2
0.78
W
6
5
13
2.5
W
Kukulkan
giusseppe112
Kukulkan
9
1
11
14.5
W
Danzaburou
lsonade
Danzaburou
15
4
17
5.88
L
Kukulkan
pallca
Kukulkan
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,041
Damage
44,642
49,958
Taken
87,641
40,820
Mitigated
39,359
4,232
Healing
6,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BoldInsano
Cthulhu
8,907
1,187
565
0
10,213
14,362
0
3,910
6,303
19,649
0
W
Bacchus
EZ4MExD
Bacchus
13,862
1,563
0
0
10,486
14,245
0
4,124
6,362
27,640
0
L
7,787
2,071
0
1,157
18,802
7,560
0
12,065
6,737
0
19,636
L
Neith
MuspellZ
Neith
8,146
4,883
0
788
13,470
5,603
0
6,906
6,564
0
24,000
L
4,240
1,142
2,584
2,195
23,310
13,515
0
13,981
9,329
16,229
0
L
Da Ji
SlililaY
Da Ji
11,221
1,670
0
60
14,931
5,802
0
8,556
6,375
0
22,115
W
11,078
740
0
647
10,763
4,046
0
3,842
6,921
24,165
0
W
Kukulkan
giusseppe112
Kukulkan
18,033
1,469
152
1,339
7,957
3,525
0
3,318
4,639
53,930
0
W
Danzaburou
lsonade
Danzaburou
29,161
19,773
0
1,529
10,539
4,642
0
2,294
8,245
0
42,212
L
Kukulkan
pallca
Kukulkan
13,248
525
0
0
17,128
6,879
0
10,372
6,756
47,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,647
Gold Earned
53,379
207
Minions Killed
188
5
Camps Cleared
4
1,012,021
Distance Traveled
909,959
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,740
1,067
20
2
1
230,514
0
W
Bacchus
12,017
1,092
26
2
0
202,831
3
L
Thor
10,170
925
35
3
1
173,513
4
L
Neith
10,202
927
35
3
2
171,672
0
L
Yemoja
10,952
996
23
2
0
157,913
4
L
Da Ji
11,744
1,068
24
2
1
191,925
1
W
Agni
11,575
1,052
33
3
0
163,294
0
W
Kukulkan
12,717
1,156
93
8
0
215,241
1
W
Danzaburou
13,598
1,236
35
3
4
200,141
1
L
Kukulkan
10,311
937
71
6
0
214,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role