Player Matchup

Chronos
Chronos
 
Chronos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Bo55m4nRebarlma
Loki
Level 29
God Stats
3W - 4L
1,903 SR
Queue Stats
329W - 344L
1,453 Elo+
Party 2
He Bo
He Bo
GetoQuackhead
He Bo
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 110L
1,485 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Marshmellow97856
Ah Muzen Cab
Level 29
God Stats
2W - 1L
1,717 SR
Queue Stats
48W - 59L
1,468 Elo+
Solo
Cthulhu
Cthulhu
Shiki_Fang
Cthulhu
Level 129
God Stats
0W - 1L
1,286 SR
Queue Stats
246W - 237L
1,434 Elo+
Party 1
Team Averages
Level 65
1,581 SR
1,468 Elo+

VS

Team Averages
Level 44
1,529 SR
1,369 Elo+
Raijin
Raijin
Kakamoto_74
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 19L
1,131 Elo+
Solo
Mercury
Mercury
Offrip
Mercury
Level 24
God Stats
2W - 0L
1,719 SR
Queue Stats
42W - 41L
1,450 Elo+
Solo
Fenrir
Fenrir
PigJutsu
Fenrir
Level 27
God Stats
15W - 5L
1,626 SR
Queue Stats
450W - 423L
1,542 Elo+
Solo
Neith
Neith
SaltOnMySnail
Neith
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
330W - 355L
1,227 Elo+
Solo
Zeus
Zeus
Wikidwanderer
Zeus
Level 123
God Stats
4W - 1L
1,299 SR
Queue Stats
191W - 166L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
11 / 4 / 6
12,997
866
11,603
14,411
6,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
5 / 7 / 12
12,441
829
10,355
14,428
13,520
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 11 / 7
11,134
742
11,898
16,179
9,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Marshmellow97856
Ah Muzen Cab
18
1 / 9 / 14
11,114
741
10,126
19,414
8,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Shiki_Fang
Cthulhu
19
6 / 7 / 13
11,627
775
19,774
21,970
24,773
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
3 / 7 / 15
11,136
742
6,654
12,518
4,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
Offrip
Mercury
20
11 / 4 / 17
13,834
922
14,397
13,158
5,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
PigJutsu
Fenrir
18
6 / 8 / 14
11,492
766
10,310
30,441
14,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
6 / 3 / 16
12,307
820
12,706
12,154
4,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 6 / 19
13,486
899
30,208
11,565
3,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
119
27
Kills
38
38
Deaths
28
52
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
11
4
6
3.5
L
5
7
12
1.57
L
4
11
7
0.68
W
Raijin
3
7
15
1.5
L
Ah Muzen Cab
Marshmellow97856
Ah Muzen Cab
1
9
14
0.89
W
Mercury
Offrip
Mercury
11
4
17
4.88
W
Fenrir
PigJutsu
Fenrir
6
8
14
1.63
W
6
3
16
4.67
L
Cthulhu
Shiki_Fang
Cthulhu
6
7
13
1.79
W
12
6
19
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,756
Damage
74,275
86,402
Taken
79,836
62,309
Mitigated
32,788
23,193
Healing
30,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
11,603
3,994
2,457
3,266
14,411
6,763
2,218
5,780
8,631
27,269
0
L
10,355
2,130
1,197
978
14,428
13,520
272
5,711
8,717
0
23,776
L
11,898
664
1,654
2,833
16,179
9,239
0
5,415
10,764
17,056
0
W
Raijin
6,654
1,074
15
611
12,518
4,225
611
9,528
2,846
11,918
0
L
Ah Muzen Cab
Marshmellow97856
Ah Muzen Cab
10,126
3,689
1,448
4,046
19,414
8,014
529
10,935
8,479
0
28,148
W
Mercury
Offrip
Mercury
14,397
5,701
2,549
2,702
13,158
5,292
1,039
6,151
6,903
0
34,184
W
Fenrir
PigJutsu
Fenrir
10,310
1,895
2,441
11,401
30,441
14,577
486
13,147
16,997
0
17,152
W
12,706
3,533
1,303
3,895
12,154
4,728
1,981
8,346
3,654
0
34,975
L
Cthulhu
Shiki_Fang
Cthulhu
19,774
780
3,263
2,051
21,970
24,773
417
9,021
12,949
33,826
0
W
30,208
1,725
3,181
1,919
11,565
3,966
1,095
5,370
6,161
56,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,313
Gold Earned
62,255
150
Minions Killed
181
0
Camps Cleared
0
1,286,189
Distance Traveled
1,420,873
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,997
866
39
3
0
271,042
2
L
Loki
12,441
829
24
2
0
264,033
0
L
He Bo
11,134
742
23
2
0
221,962
0
W
Raijin
11,136
742
16
1
0
248,258
0
L
Ah Muzen Cab
11,114
741
36
2
0
251,835
0
W
Mercury
13,834
922
44
3
0
395,777
0
W
Fenrir
11,492
766
7
0
0
280,742
0
W
Neith
12,307
820
49
3
0
241,197
0
L
Cthulhu
11,627
775
28
2
0
277,317
0
W
Zeus
13,486
899
65
4
0
254,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role