Player Matchup

Cerberus
Cerberus
Silver III
IceVlad
Cerberus
Silver III
Level 96
God Stats
1W - 1L
1,551 SR
Queue Stats
10W - 15L
1,531 MMR
Party 2
Nox
Nox
Gold V
TAXJAXVE16
Nox
Gold V
Level 124
God Stats
0W - 2L
1,579 SR
Queue Stats
7W - 12L
1,733 MMR
Party 2
Fenrir
Fenrir
Silver II
darlyn35
Fenrir
Silver II
Level 102
God Stats
7W - 6L
1,502 SR
Queue Stats
106W - 141L
1,592 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,544 SR
1,619 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,549 SR
1,621 MMR
Ganesha
Ganesha
Gold IV
WrinkledPrincess
Ganesha
Gold IV
Level 125
God Stats
1W - 1L
1,333 SR
Queue Stats
11W - 11L
1,660 MMR
Party 1
He Bo
He Bo
Bronze III
daedguy85
He Bo
Bronze III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
jdsty
Cupid
Gold IV
Level 157
God Stats
3W - 0L
1,815 SR
Queue Stats
6W - 3L
1,704 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IceVlad
Cerberus
9
0 / 5 / 2
7,630
636
3,243
16,325
9,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 3 / 1
8,072
673
6,516
6,459
2,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
darlyn35
Fenrir
10
2 / 8 / 1
8,011
668
5,147
10,615
6,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
PersephoneAphroditeCthulhuBacchusThoth

VS

Bans
ScyllaAnubisKhepriPoseidonSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 16
9,672
806
5,385
8,440
6,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
daedguy85
He Bo
11
3 / 3 / 8
8,778
732
6,943
6,118
1,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
jdsty
Cupid
15
13 / 0 / 3
10,664
889
16,202
8,765
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
16
16
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
IceVlad
Cerberus
0
5
2
0.2
L
2
3
1
0.83
W
0
1
16
8
W
He Bo
daedguy85
He Bo
3
3
8
2.33
L
Fenrir
darlyn35
Fenrir
2
8
1
0.31
W
Cupid
jdsty
Cupid
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,906
Damage
28,530
33,399
Taken
23,323
19,002
Mitigated
11,977
3,871
Healing
11,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
IceVlad
Cerberus
3,243
133
0
2,666
16,325
9,583
0
5,192
11,133
21,706
0
L
6,516
303
0
0
6,459
2,635
0
2,889
3,570
35,253
0
W
5,385
1,085
0
3,439
8,440
6,617
372
3,994
4,446
17,905
0
W
He Bo
daedguy85
He Bo
6,943
426
764
1,192
6,118
1,779
623
2,951
3,167
25,918
0
L
Fenrir
darlyn35
Fenrir
5,147
308
0
1,205
10,615
6,784
0
4,363
6,252
0
25,308
W
Cupid
jdsty
Cupid
16,202
10,572
637
5,096
8,765
3,581
2,054
3,359
5,406
0
61,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,713
Gold Earned
29,114
148
Minions Killed
143
0
Camps Cleared
0
691,218
Distance Traveled
669,377
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,630
636
41
3
0
224,690
2
L
Nox
8,072
673
76
6
0
240,623
6
W
Ganesha
9,672
806
4
0
0
233,105
7
W
He Bo
8,778
732
49
4
0
229,032
0
L
Fenrir
8,011
668
31
3
0
225,905
5
W
Cupid
10,664
889
90
8
0
207,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role