Player Matchup

Medusa
Medusa
Masters
PsvchoAimeR
Medusa
Masters
Level 160
God Stats
8W - 0L
2,021 SR
Queue Stats
110W - 18L
3,160 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 160
2,021 SR
3,160 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 80
1,270 SR
796 MMR
Tiamat
Tiamat
Bronze I
JMLB
Tiamat
Bronze I
Level 80
God Stats
0W - 3L
1,270 SR
Queue Stats
180W - 409L
796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
4 / 0 / 0
6,090
1,218
2,917
4,976
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
IzanamiAnubisAmaterasuKing ArthurBellona

VS

Bans
AnhurBakasuraCu ChulainnAh Muzen CabKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JMLB
Tiamat
8
0 / 4 / 0
4,461
892
1,617
4,642
2,629
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
JMLB
Tiamat
0
4
0
0
W
Medusa
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,917
Damage
1,617
4,976
Taken
4,642
1,668
Mitigated
2,629
2,698
Healing
630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
JMLB
Tiamat
1,617
219
0
630
4,642
2,629
0
13
4,629
15,490
0
W
Medusa
2,917
1,431
0
2,698
4,976
1,668
1,076
1,649
3,327
0
29,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,090
Gold Earned
4,461
50
Minions Killed
35
0
Camps Cleared
0
105,410
Distance Traveled
102,986
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,461
892
35
7
0
102,986
1
W
Medusa
6,090
1,218
50
10
0
105,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role