Player Matchup

Susano
Susano
FilTheDill
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,565 Elo+
Solo
Tyr
Tyr
Icyikle
Tyr
Level 115
God Stats
14W - 25L
1,533 SR
Queue Stats
642W - 582L
1,577 Elo+
Party 2
Anhur
Anhur
ThorGasms
Anhur
Level 24
God Stats
23W - 22L
1,584 SR
Queue Stats
162W - 108L
1,614 Elo+
Solo
Bacchus
Bacchus
blackblack420
Bacchus
Level 8
God Stats
2W - 7L
1,161 SR
Queue Stats
330W - 328L
1,638 Elo+
Party 2
Janus
Janus
carrydcarrys
Janus
Level 28
God Stats
0W - 1L
1,899 SR
Queue Stats
41W - 27L
1,683 Elo+
Solo
Team Averages
Level 39
1,535 SR
1,615 Elo+

VS

Team Averages
Level 19
1,707 SR
1,731 Elo+
Nu Wa
Nu Wa
CaptainCreebeard
Nu Wa
Level 20
God Stats
4W - 2L
1,629 SR
Queue Stats
23W - 18L
1,539 Elo+
Party 1
Ullr
Ullr
DMC1ji
Ullr
Level 15
God Stats
7W - 3L
1,778 SR
Queue Stats
19W - 6L
1,845 Elo+
Solo
Fenrir
Fenrir
ILoveYuriΔ
Fenrir
Level 4
God Stats
14W - 0L
1,943 SR
Queue Stats
43W - 12L
1,972 Elo+
Solo
Chang'e
Chang'e
LieutenantRook
Chang'e
Level 27
God Stats
24W - 8L
1,776 SR
Queue Stats
40W - 30L
1,696 Elo+
Solo
Ares
Ares
Uubermench
Ares
Level 29
God Stats
1W - 0L
1,410 SR
Queue Stats
66W - 56L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FilTheDill
Susano
10
1 / 6 / 2
5,776
481
3,763
8,746
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
11
4 / 4 / 0
6,938
578
4,597
9,698
3,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
ThorGasms
Anhur
8
2 / 4 / 1
5,220
435
3,216
8,770
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
9
0 / 6 / 5
5,253
438
3,640
8,925
4,963
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
5 / 4 / 3
7,676
640
7,172
6,679
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 10
7,087
591
5,073
6,237
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
DMC1ji
Ullr
13
6 / 1 / 5
7,622
635
6,472
7,573
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
14
14 / 1 / 0
8,578
715
8,255
7,746
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 4
7,166
597
6,330
6,188
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 9
6,261
522
4,381
9,705
7,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
12
Kills
24
24
Deaths
12
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
4
10
1.5
W
Ullr
DMC1ji
Ullr
6
1
5
8.5
L
Susano
FilTheDill
Susano
1
6
2
0.33
W
Fenrir
14
1
0
14
L
Tyr
4
4
0
1
W
2
3
4
1.33
L
Anhur
ThorGasms
Anhur
2
4
1
0.63
W
1
3
9
1.83
L
Bacchus
0
6
5
0.42
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,388
Damage
30,511
42,818
Taken
37,449
15,010
Mitigated
18,026
8,114
Healing
12,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,073
2,027
0
620
6,237
2,482
260
3,388
2,849
31,055
0
W
Ullr
DMC1ji
Ullr
6,472
3,405
0
2,974
7,573
2,496
2,423
1,653
5,920
0
53,048
L
Susano
FilTheDill
Susano
3,763
828
0
1,375
8,746
2,517
0
3,489
5,109
0
24,044
W
Fenrir
8,255
2,597
0
4,890
7,746
3,525
25
1,815
5,931
0
45,056
L
Tyr
4,597
525
0
2,171
9,698
3,501
0
4,375
4,917
0
32,843
W
6,330
462
491
1,790
6,188
1,988
899
522
5,666
35,110
0
L
Anhur
ThorGasms
Anhur
3,216
1,953
0
2,174
8,770
2,192
0
2,388
6,284
0
22,680
W
4,381
591
0
1,464
9,705
7,535
66
3,434
6,271
10,854
0
L
Bacchus
3,640
470
260
1,157
8,925
4,963
0
3,121
5,620
11,813
0
L
7,172
918
0
977
6,679
1,837
102
1,457
5,104
41,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,863
Gold Earned
36,714
261
Minions Killed
329
0
Camps Cleared
0
1,112,297
Distance Traveled
1,094,716
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,087
591
60
5
0
215,048
2
W
Ullr
7,622
635
100
8
0
200,559
0
L
Susano
5,776
481
54
5
0
245,772
5
W
Fenrir
8,578
715
85
7
0
247,445
3
L
Tyr
6,938
578
69
6
0
219,621
3
W
Chang'e
7,166
597
72
6
0
210,654
1
L
Anhur
5,220
435
41
3
0
196,698
1
W
Ares
6,261
522
12
1
0
221,010
6
L
Bacchus
5,253
438
18
2
0
216,534
9
L
Janus
7,676
640
79
7
0
233,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role