Player Matchup

Ymir
Ymir
ACE-__-021
Ymir
Level 42
God Stats
13W - 11L
1,500 SR
Queue Stats
30W - 37L
1,288 Elo+
Solo
Mercury
Mercury
DinDjarίn
Mercury
Level 40
God Stats
27W - 17L
1,699 SR
Queue Stats
131W - 132L
1,606 Elo+
Party 3
Kukulkan
Kukulkan
EricaIAmErica
Kukulkan
Level 28
God Stats
69W - 70L
1,518 SR
Queue Stats
70W - 76L
1,437 Elo+
Party 1
Xbalanque
Xbalanque
Jouii_Katsura
Xbalanque
Level 103
God Stats
13W - 15L
1,607 SR
Queue Stats
121W - 133L
1,587 Elo+
Party 3
Amaterasu
Amaterasu
NuYuuta
Amaterasu
Level 24
God Stats
13W - 9L
1,649 SR
Queue Stats
49W - 60L
1,417 Elo+
Party 1
Team Averages
Level 47
1,594 SR
1,467 Elo+

VS

Team Averages
Level 80
1,587 SR
1,573 Elo+
Nike
Nike
 
Nike
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DontFkWithMeKid
Loki
Level 20
God Stats
3W - 2L
1,548 SR
Queue Stats
13W - 7L
1,726 Elo+
Party 2
Nu Wa
Nu Wa
Frestreet
Nu Wa
Level 29
God Stats
77W - 84L
1,508 SR
Queue Stats
352W - 401L
1,513 Elo+
Party 2
Bacchus
Bacchus
K4L1B4N
Bacchus
Level 106
God Stats
1W - 0L
1,725 SR
Queue Stats
314W - 336L
1,534 Elo+
Party 2
Jing Wei
Jing Wei
Robigus396
Jing Wei
Level 118
God Stats
2W - 1L
1,655 SR
Queue Stats
593W - 597L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
8,979
641
5,176
14,280
16,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
DinDjarίn
Mercury
15
0 / 7 / 5
8,723
623
7,412
12,817
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
EricaIAmErica
Kukulkan
16
3 / 6 / 2
10,470
748
9,666
12,475
5,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Jouii_Katsura
Xbalanque
14
0 / 8 / 1
8,118
580
5,270
13,527
4,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
NuYuuta
Amaterasu
16
3 / 7 / 3
10,153
725
9,469
16,442
8,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
5 / 2 / 18
11,468
819
10,140
8,513
6,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 1 / 13
11,135
795
12,148
7,173
3,119
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Frestreet
Nu Wa
19
7 / 2 / 14
12,018
858
11,842
8,370
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
K4L1B4N
Bacchus
17
5 / 1 / 16
11,426
816
14,403
14,859
20,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Robigus396
Jing Wei
19
8 / 1 / 13
12,349
882
13,072
11,206
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
105
7
Kills
31
31
Deaths
7
16
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
2
18
7
L
1
3
5
1.17
L
Mercury
DinDjarίn
Mercury
0
7
5
0.36
W
6
1
13
12.5
L
Kukulkan
EricaIAmErica
Kukulkan
3
6
2
0.67
W
Nu Wa
Frestreet
Nu Wa
7
2
14
7
L
Xbalanque
Jouii_Katsura
Xbalanque
0
8
1
0.06
W
Bacchus
K4L1B4N
Bacchus
5
1
16
13
L
Amaterasu
NuYuuta
Amaterasu
3
7
3
0.64
W
Jing Wei
Robigus396
Jing Wei
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,993
Damage
61,605
69,541
Taken
50,121
39,397
Mitigated
40,041
5,805
Healing
5,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,140
621
0
630
8,513
6,925
1,343
2,970
5,543
0
34,127
L
5,176
514
1,083
802
14,280
16,003
0
3,594
10,306
21,891
0
L
Mercury
DinDjarίn
Mercury
7,412
3,281
0
95
12,817
4,930
0
5,537
6,750
0
29,363
W
12,148
2,357
0
537
7,173
3,119
0
2,455
4,718
0
25,521
L
Kukulkan
EricaIAmErica
Kukulkan
9,666
1,375
717
716
12,475
5,200
0
4,192
8,097
37,095
0
W
Nu Wa
Frestreet
Nu Wa
11,842
2,777
0
552
8,370
3,849
1,298
2,335
6,035
44,816
0
L
Xbalanque
Jouii_Katsura
Xbalanque
5,270
1,488
0
0
13,527
4,968
0
5,361
7,759
0
27,272
W
Bacchus
K4L1B4N
Bacchus
14,403
1,057
88
995
14,859
20,990
185
5,716
9,143
27,458
0
L
Amaterasu
NuYuuta
Amaterasu
9,469
3,838
0
2,392
16,442
8,296
0
6,528
9,480
0
29,300
W
Jing Wei
Robigus396
Jing Wei
13,072
9,387
0
2,451
11,206
5,158
1,741
2,051
9,155
0
44,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,443
Gold Earned
58,396
279
Minions Killed
303
8
Camps Cleared
8
1,242,222
Distance Traveled
1,440,588
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,468
819
50
4
0
286,736
2
L
Ymir
8,979
641
42
3
0
236,537
4
L
Mercury
8,723
623
52
4
3
301,069
1
W
Loki
11,135
795
39
3
2
282,588
1
L
Kukulkan
10,470
748
70
5
2
238,272
0
W
Nu Wa
12,018
858
91
7
1
265,226
0
L
Xbalanque
8,118
580
65
5
0
217,708
2
W
Bacchus
11,426
816
29
2
2
307,012
3
L
Amaterasu
10,153
725
50
4
3
248,636
2
W
Jing Wei
12,349
882
94
7
3
299,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role