Player Matchup

Tiamat
Tiamat
Gold IV
Animalia99
Tiamat
Gold IV
Level 129
God Stats
49W - 80L
1,529 SR
Queue Stats
571W - 762L
1,478 MMR
Solo
Fenrir
Fenrir
Bronze III
CheapNEazy
Fenrir
Bronze III
Level 145
God Stats
1W - 0L
1,738 SR
Queue Stats
32W - 32L
1,500 MMR
Party 2
Sobek
Sobek
Bronze III
WatchJojos
Sobek
Bronze III
Level 108
God Stats
3W - 2L
1,312 SR
Queue Stats
32W - 36L
1,397 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 127
1,526 SR
1,458 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,500 SR
1,239 MMR
Danzaburou
Danzaburou
Silver II
DatingYourDaddi
Danzaburou
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver V
SentUtoFountain
Achilles
Silver V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 55L
718 MMR
Party 1
Discordia
Discordia
Bronze III
jamslam1111
Discordia
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Animalia99
Tiamat
16
6 / 3 / 10
12,101
672
13,819
10,690
9,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
CheapNEazy
Fenrir
17
10 / 3 / 8
13,082
727
15,316
16,270
14,378
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sobek
15
3 / 2 / 16
11,514
640
6,009
16,602
22,730
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
PersephoneAphroditeScyllaCabrakanPoseidon

VS

Bans
YemojaYmirCupidGaneshaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DatingYourDaddi
Danzaburou
15
4 / 8 / 2
12,763
709
12,840
15,539
6,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
12
1 / 8 / 3
10,146
564
6,562
18,519
14,353
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
jamslam1111
Discordia
14
2 / 3 / 5
11,410
634
8,487
8,098
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
19
Kills
7
8
Deaths
19
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Animalia99
Tiamat
6
3
10
3.67
W
Fenrir
CheapNEazy
Fenrir
10
3
8
4.67
L
Danzaburou
DatingYourDaddi
Danzaburou
4
8
2
0.63
L
Achilles
1
8
3
0.31
W
Sobek
3
2
16
5.5
L
Discordia
jamslam1111
Discordia
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,144
Damage
27,889
43,562
Taken
42,156
46,407
Mitigated
22,911
12,366
Healing
4,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Animalia99
Tiamat
13,819
1,459
254
2,528
10,690
9,299
1,633
2,157
8,318
75,657
0
W
Fenrir
CheapNEazy
Fenrir
15,316
6,568
0
4,247
16,270
14,378
1,666
3,255
12,655
0
65,774
L
Danzaburou
DatingYourDaddi
Danzaburou
12,840
5,718
0
3,111
15,539
6,131
2,098
5,044
10,303
0
76,573
L
Achilles
6,562
1,887
0
547
18,519
14,353
196
8,884
9,178
0
20,065
W
Sobek
6,009
1,109
0
5,337
16,602
22,730
448
2,732
13,668
27,401
0
L
Discordia
jamslam1111
Discordia
8,487
879
0
1,263
8,098
2,427
530
5,114
2,728
32,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,697
Gold Earned
34,319
229
Minions Killed
211
0
Camps Cleared
0
1,035,627
Distance Traveled
825,418
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,101
672
118
7
0
340,115
8
W
Fenrir
13,082
727
86
5
0
344,985
3
L
Danzaburou
12,763
709
124
7
0
277,174
3
L
Achilles
10,146
564
28
2
0
308,897
0
W
Sobek
11,514
640
25
1
0
350,527
3
L
Discordia
11,410
634
59
3
0
239,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role