Player Matchup

Tsukuyomi
Tsukuyomi
Gold I
Ace_luck11
Tsukuyomi
Gold I
Level 159
God Stats
11W - 7L
1,756 SR
Queue Stats
463W - 464L
1,652 MMR
Solo
King Arthur
King Arthur
Gold II
SOJAof300
King Arthur
Gold II
Level 118
God Stats
35W - 28L
1,619 SR
Queue Stats
405W - 406L
1,637 MMR
Solo
Apollo
Apollo
Gold II
Thund3rDrag0n9
Apollo
Gold II
Level 148
God Stats
10W - 15L
1,576 SR
Queue Stats
416W - 405L
1,661 MMR
Solo
Sobek
Sobek
Platinum V
danielmegs
Sobek
Platinum V
Level 154
God Stats
0W - 3L
1,250 SR
Queue Stats
121W - 113L
1,629 MMR
Party 2
Chang'e
Chang'e
Gold I
nadiraensland
Chang'e
Gold I
Level 148
God Stats
95W - 71L
1,644 SR
Queue Stats
238W - 223L
1,686 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,569 SR
1,653 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,671 SR
1,651 MMR
Neith
Neith
Gold III
CygnusX12112R30
Neith
Gold III
Level 123
God Stats
26W - 24L
1,701 SR
Queue Stats
41W - 40L
1,669 MMR
Solo
Xing Tian
Xing Tian
Gold II
DEVIL MAY CRY37
Xing Tian
Gold II
Level 156
God Stats
8W - 7L
1,836 SR
Queue Stats
167W - 168L
1,621 MMR
Solo
Eset
Eset
Platinum V
MyeCohk
Eset
Platinum V
Level 47
God Stats
23W - 23L
1,778 SR
Queue Stats
403W - 381L
1,652 MMR
Solo
Arachne
Arachne
Gold V
XvFalcon
Arachne
Gold V
Level 147
God Stats
1W - 0L
1,308 SR
Queue Stats
7W - 5L
1,658 MMR
Party 1
Chaac
Chaac
Gold V
kiritsigu
Chaac
Gold V
Level 143
God Stats
1W - 1L
1,732 SR
Queue Stats
7W - 5L
1,658 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ace_luck11
Tsukuyomi
18
6 / 10 / 2
11,540
525
17,296
20,526
9,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
SOJAof300
King Arthur
16
1 / 5 / 1
10,317
469
24,077
30,900
29,203
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
0 / 8 / 5
8,731
397
9,890
19,880
7,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
14
4 / 7 / 4
10,437
474
9,240
25,135
23,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
15
0 / 7 / 5
9,346
425
13,348
17,231
6,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ScyllaAthenaSetAh Muzen CabTiamat

VS

Bans
AwilixNemesisCu ChulainnFenrirJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 6
13,511
614
20,046
16,927
7,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
DEVIL MAY CRY37
Xing Tian
16
5 / 1 / 13
10,913
496
12,006
21,950
20,485
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
MyeCohk
Eset
19
6 / 2 / 12
12,852
584
22,933
19,069
8,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
XvFalcon
Arachne
20
16 / 2 / 6
13,686
622
20,362
23,108
12,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
kiritsigu
Chaac
19
3 / 1 / 10
12,342
561
16,538
30,558
27,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
11
Kills
37
37
Deaths
11
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Ace_luck11
Tsukuyomi
6
10
2
0.7
W
7
5
6
2
W
Xing Tian
DEVIL MAY CRY37
Xing Tian
5
1
13
11.5
W
Eset
MyeCohk
Eset
6
2
12
6
L
King Arthur
SOJAof300
King Arthur
1
5
1
0.3
L
0
8
5
0.31
W
Arachne
XvFalcon
Arachne
16
2
6
9.5
L
Sobek
4
7
4
0.86
W
Chaac
kiritsigu
Chaac
3
1
10
8
L
Chang'e
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,851
Damage
91,885
113,672
Taken
111,612
74,881
Mitigated
76,214
29,343
Healing
46,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Ace_luck11
Tsukuyomi
17,296
2,567
0
3,714
20,526
9,043
0
5,807
14,619
0
75,811
W
20,046
8,998
0
6,221
16,927
7,079
4,580
3,765
13,162
0
112,852
W
Xing Tian
DEVIL MAY CRY37
Xing Tian
12,006
1,500
690
4,002
21,950
20,485
1,013
6,607
15,343
33,097
0
W
Eset
MyeCohk
Eset
22,933
2,390
1,723
6,822
19,069
8,335
981
4,353
14,716
101,776
0
L
King Arthur
SOJAof300
King Arthur
24,077
2,765
0
8,621
30,900
29,203
222
6,126
24,114
0
88,065
L
9,890
4,588
0
5,968
19,880
7,012
779
3,515
16,315
0
58,221
W
Arachne
XvFalcon
Arachne
20,362
11,892
0
9,348
23,108
12,910
3,458
5,357
17,565
0
98,333
L
Sobek
9,240
270
0
3,059
25,135
23,615
0
11,035
14,000
21,893
0
W
Chaac
kiritsigu
Chaac
16,538
5,292
0
17,598
30,558
27,405
1,266
2,506
27,800
0
83,378
L
Chang'e
13,348
226
1,894
6,087
17,231
6,008
0
8,456
8,750
59,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,371
Gold Earned
63,304
519
Minions Killed
630
0
Camps Cleared
0
1,933,594
Distance Traveled
2,226,547
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,540
525
134
6
0
382,456
0
W
Neith
13,511
614
174
8
0
374,263
4
W
Xing Tian
10,913
496
26
1
0
452,332
4
W
Eset
12,852
584
149
7
0
440,636
3
L
King Arthur
10,317
469
154
7
0
421,640
4
L
Apollo
8,731
397
105
5
0
342,658
2
W
Arachne
13,686
622
118
5
0
501,936
1
L
Sobek
10,437
474
21
1
0
404,361
8
W
Chaac
12,342
561
163
7
0
457,380
6
L
Chang'e
9,346
425
105
5
0
382,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role