Player Matchup

Anhur
Anhur
Henriquetta
Anhur
Level 18
God Stats
2W - 1L
1,895 SR
Queue Stats
22W - 10L
1,608 Elo+
Party 1
Janus
Janus
SomeNutzKid
Janus
Level 40
God Stats
62W - 70L
1,459 SR
Queue Stats
62W - 70L
1,385 Elo+
Party 1
Ra
Ra
UniqueDR4G0N
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,439 Elo+
Party 1
Ymir
Ymir
Ymiirr
Ymir
Level 29
God Stats
9W - 4L
1,633 SR
Queue Stats
9W - 4L
1,571 Elo+
Party 1
Osiris
Osiris
ttvSomeNutzGuy
Osiris
Level 6
God Stats
1W - 3L
1,419 SR
Queue Stats
23W - 11L
1,443 Elo+
Party 1
Team Averages
Level 20
1,581 SR
1,489 Elo+

VS

Team Averages
Level 18
1,446 SR
1,469 Elo+
Neith
Neith
BedrennAxel
Neith
Level 26
God Stats
2W - 5L
1,137 SR
Queue Stats
49W - 58L
1,385 Elo+
Solo
Artemis
Artemis
INCINERATIO
Artemis
Level 10
God Stats
3W - 2L
1,702 SR
Queue Stats
29W - 27L
1,367 Elo+
Solo
Ymir
Ymir
Nauzetsg18
Ymir
Level 13
God Stats
8W - 7L
1,457 SR
Queue Stats
13W - 12L
1,434 Elo+
Solo
Danzaburou
Danzaburou
ReactSenpai
Danzaburou
Level 20
God Stats
3W - 1L
1,670 SR
Queue Stats
61W - 48L
1,641 Elo+
Solo
Thor
Thor
chotkuu
Thor
Level 20
God Stats
1W - 1L
1,264 SR
Queue Stats
5W - 5L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 2
6,371
637
4,913
7,642
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 0 / 3
6,183
618
1,826
1,822
476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 5 / 5
5,709
571
4,380
5,264
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Ymiirr
Ymir
10
6 / 1 / 6
6,362
636
9,955
5,938
2,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
5 / 2 / 0
6,514
651
4,355
6,293
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,462
546
3,110
5,442
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
INCINERATIO
Artemis
8
2 / 6 / 1
5,308
531
4,275
7,185
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
4 / 3 / 1
5,953
595
2,627
7,757
2,228
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
ReactSenpai
Danzaburou
7
2 / 2 / 0
5,332
533
2,801
4,939
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
chotkuu
Thor
6
0 / 5 / 2
4,568
457
1,712
7,479
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
17
Kills
9
10
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
5
2
2
3
W
Artemis
INCINERATIO
Artemis
2
6
1
0.42
W
4
3
1
1.5
W
Danzaburou
ReactSenpai
Danzaburou
2
2
0
1
L
0
0
3
1.5
L
1
5
5
0.7
L
Ymir
Ymiirr
Ymir
6
1
6
9
W
Thor
chotkuu
Thor
0
5
2
0.2
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,429
Damage
14,525
26,959
Taken
32,802
10,579
Mitigated
9,451
6,824
Healing
5,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,110
1,379
0
1,492
5,442
1,642
0
3,948
1,494
0
22,754
L
4,913
2,459
0
2,604
7,642
1,995
453
1,083
6,559
0
29,867
W
Artemis
INCINERATIO
Artemis
4,275
2,227
0
912
7,185
1,733
0
2,463
4,722
0
13,924
W
2,627
789
0
0
7,757
2,228
0
3,639
4,118
10,659
0
W
Danzaburou
ReactSenpai
Danzaburou
2,801
949
0
2,104
4,939
1,725
0
1,903
3,036
0
19,455
L
1,826
94
0
930
1,822
476
155
0
1,822
36,648
0
L
4,380
619
239
990
5,264
1,506
272
628
4,636
23,074
0
L
Ymir
Ymiirr
Ymir
9,955
2,646
0
1,296
5,938
2,506
0
727
5,211
33,674
0
W
Thor
chotkuu
Thor
1,712
573
0
1,181
7,479
2,123
0
4,208
3,271
0
14,504
L
4,355
1,708
0
765
6,293
4,096
0
189
6,104
0
38,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,139
Gold Earned
26,623
314
Minions Killed
157
0
Camps Cleared
0
999,763
Distance Traveled
812,758
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,462
546
49
5
0
187,110
0
L
Anhur
6,371
637
57
6
0
187,215
0
W
Artemis
5,308
531
24
2
0
156,183
0
W
Ymir
5,953
595
16
2
0
181,220
1
W
Danzaburou
5,332
533
33
3
0
96,534
1
L
Janus
6,183
618
91
9
0
213,443
1
L
Ra
5,709
571
43
4
0
179,417
0
L
Ymir
6,362
636
49
5
0
220,230
1
W
Thor
4,568
457
35
4
0
191,711
3
L
Osiris
6,514
651
74
7
0
199,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role