Player Matchup

Artemis
Artemis
KishanWyea
Artemis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Loki
Loki
MinatoQC5304
Loki
Level 29
God Stats
4W - 2L
1,533 SR
Queue Stats
6W - 7L
1,240 Elo+
Party 1
Tiamat
Tiamat
ShellingDwarf10
Tiamat
Level 26
God Stats
3W - 0L
1,481 SR
Queue Stats
16W - 12L
1,498 Elo+
Solo
Arachne
Arachne
TDokes
Arachne
Level 29
God Stats
88W - 67L
1,570 SR
Queue Stats
161W - 172L
1,346 Elo+
Solo
Izanami
Izanami
UNCLERICOSVANN
Izanami
Level 27
God Stats
72W - 54L
1,523 SR
Queue Stats
106W - 103L
1,349 Elo+
Solo
Team Averages
Level 27
1,522 SR
1,386 Elo+

VS

Team Averages
Level 15
1,453 SR
1,292 Elo+
Bastet
Bastet
Kittyhealsx3
Bastet
Level 29
God Stats
7W - 6L
1,606 SR
Queue Stats
115W - 119L
1,380 Elo+
Solo
Skadi
Skadi
Leader120
Skadi
Level 29
God Stats
1W - 3L
1,288 SR
Queue Stats
5W - 10L
1,121 Elo+
Solo
Hel
Hel
Tryharder_051806
Hel
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Xman4503
Cthulhu
Level 9
God Stats
4W - 9L
1,372 SR
Queue Stats
7W - 13L
1,332 Elo+
Solo
Vamana
Vamana
Y3RIZL
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KishanWyea
Artemis
9
0 / 3 / 5
7,923
396
2,644
4,110
1,202
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

15
7 / 5 / 2
10,401
520
6,725
10,195
3,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 0 / 1
10,867
543
4,470
5,959
10,765
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
TDokes
Arachne
16
4 / 5 / 3
11,117
556
7,751
14,707
7,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
11 / 0 / 3
13,607
680
19,756
12,464
7,194
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
10 / 3 / 2
10,231
512
9,488
19,043
6,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
Leader120
Skadi
14
1 / 6 / 8
8,472
424
8,177
12,608
3,845
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 11 / 4
7,587
379
3,255
13,932
9,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Xman4503
Cthulhu
12
0 / 3 / 1
7,146
357
4,359
10,796
8,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
Y3RIZL
Vamana
3
0 / 2 / 0
5,482
274
387
1,482
530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
24
Kills
13
13
Deaths
25
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
KishanWyea
Artemis
0
3
5
0.83
L
Bastet
10
3
2
3.67
L
Skadi
Leader120
Skadi
1
6
8
0.83
W
7
5
2
1.6
W
2
0
1
2.5
W
Arachne
TDokes
Arachne
4
5
3
1.1
L
2
11
4
0.36
W
11
0
3
12.5
L
Cthulhu
Xman4503
Cthulhu
0
3
1
0.17
L
Vamana
Y3RIZL
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,346
Damage
25,666
47,435
Taken
57,861
30,520
Mitigated
28,484
14,278
Healing
13,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
KishanWyea
Artemis
2,644
1,711
183
465
4,110
1,202
452
1,031
3,079
0
8,916
L
Bastet
9,488
3,481
0
6,555
19,043
6,493
0
1,411
17,632
404
50,791
L
Skadi
Leader120
Skadi
8,177
2,653
597
1,255
12,608
3,845
200
66
12,542
0
35,834
W
6,725
2,936
804
1,221
10,195
3,470
0
2,132
8,063
0
32,804
W
4,470
530
362
1,884
5,959
10,765
1,207
825
5,134
60,213
0
W
Arachne
TDokes
Arachne
7,751
4,970
0
4,868
14,707
7,889
1,202
1,295
13,412
0
75,072
L
3,255
1,295
941
2,878
13,932
9,525
340
976
12,956
27,344
0
W
19,756
14,165
0
4,491
12,464
7,194
12,748
2,543
9,671
0
126,194
L
Cthulhu
Xman4503
Cthulhu
4,359
42
542
492
10,796
8,091
0
1,582
9,214
29,213
0
L
Vamana
Y3RIZL
Vamana
387
295
0
15
1,482
530
0
435
1,047
0
2,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,915
Gold Earned
38,918
545
Minions Killed
245
0
Camps Cleared
0
1,639,297
Distance Traveled
1,359,991
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,923
396
13
1
0
167,676
4
L
Bastet
10,231
512
84
4
0
404,132
0
L
Skadi
8,472
424
61
3
0
306,115
0
W
Loki
10,401
520
62
3
0
353,807
2
W
Tiamat
10,867
543
115
6
0
380,766
7
W
Arachne
11,117
556
129
6
0
391,730
2
L
Hel
7,587
379
49
2
0
316,952
0
W
Izanami
13,607
680
226
11
0
345,318
3
L
Cthulhu
7,146
357
48
2
0
275,170
3
L
Vamana
5,482
274
3
0
0
57,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role