Player Matchup

Yemoja
Yemoja
CaveCutBall
Yemoja
Level 100
God Stats
3W - 3L
1,574 SR
Queue Stats
281W - 255L
1,522 Elo+
Solo
Tiamat
Tiamat
Goolfool
Tiamat
Level 129
God Stats
43W - 34L
1,624 SR
Queue Stats
955W - 960L
1,584 Elo+
Party 1
Erlang Shen
Erlang Shen
KurtBlowbrain
Erlang Shen
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
WolfthornHD
Hun Batz
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 11L
1,356 Elo+
Party 1
Danzaburou
Danzaburou
twynn4
Danzaburou
Level 94
God Stats
5W - 5L
1,146 SR
Queue Stats
153W - 132L
1,420 Elo+
Party 1
Team Averages
Level 96
1,469 SR
1,477 Elo+

VS

Team Averages
Level 99
1,474 SR
1,526 Elo+
Discordia
Discordia
BlackoutShawn
Discordia
Level 101
God Stats
2W - 6L
1,389 SR
Queue Stats
79W - 111L
1,450 Elo+
Solo
Ymir
Ymir
Lil Gray Wolf 3
Ymir
Level 65
God Stats
24W - 11L
1,862 SR
Queue Stats
43W - 34L
1,624 Elo+
Party 2
Camazotz
Camazotz
PapaWooody
Camazotz
Level 148
God Stats
3W - 7L
1,195 SR
Queue Stats
111W - 110L
1,525 Elo+
Party 2
Zeus
Zeus
Tyr509
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
dcamilo22
Anhur
Level 54
God Stats
2W - 4L
1,426 SR
Queue Stats
164W - 188L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
2 / 2 / 14
11,203
533
7,450
15,529
14,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Goolfool
Tiamat
20
14 / 2 / 1
13,050
621
23,954
13,587
12,114
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
KurtBlowbrain
Erlang Shen
17
0 / 4 / 3
10,183
485
5,500
14,464
10,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
WolfthornHD
Hun Batz
18
3 / 2 / 4
11,204
534
5,552
14,331
5,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
twynn4
Danzaburou
18
4 / 3 / 7
11,355
541
14,334
15,381
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlackoutShawn
Discordia
18
3 / 6 / 1
11,642
554
11,979
11,720
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 4 / 3
8,370
399
5,428
15,172
10,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
PapaWooody
Camazotz
18
6 / 4 / 3
11,433
544
15,751
24,862
13,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
Tyr509
Zeus
18
4 / 2 / 4
11,089
528
12,270
15,115
4,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
dcamilo22
Anhur
15
0 / 7 / 2
9,445
450
3,829
18,210
6,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
23
Kills
13
13
Deaths
23
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
BlackoutShawn
Discordia
3
6
1
0.58
W
Yemoja
2
2
14
4.5
W
Tiamat
Goolfool
Tiamat
14
2
1
7.25
W
Erlang Shen
KurtBlowbrain
Erlang Shen
0
4
3
0.38
L
0
4
3
0.38
L
Camazotz
PapaWooody
Camazotz
6
4
3
1.88
L
Zeus
Tyr509
Zeus
4
2
4
3
W
Hun Batz
WolfthornHD
Hun Batz
3
2
4
2.5
L
Anhur
dcamilo22
Anhur
0
7
2
0.14
W
Danzaburou
twynn4
Danzaburou
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,790
Damage
49,257
73,292
Taken
85,079
48,055
Mitigated
39,263
25,634
Healing
24,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BlackoutShawn
Discordia
11,979
992
0
1,599
11,720
3,713
332
6,801
4,577
85,583
0
W
Yemoja
7,450
1,478
1,547
3,791
15,529
14,105
85
8,323
6,986
39,958
0
W
Tiamat
Goolfool
Tiamat
23,954
2,808
0
4,738
13,587
12,114
513
8,838
4,362
75,368
0
W
Erlang Shen
KurtBlowbrain
Erlang Shen
5,500
2,446
0
3,459
14,464
10,424
2,570
2,387
12,077
0
54,114
L
5,428
227
0
250
15,172
10,791
0
6,750
8,270
27,661
0
L
Camazotz
PapaWooody
Camazotz
15,751
5,502
0
11,706
24,862
13,898
1,949
5,969
18,387
0
77,578
L
Zeus
Tyr509
Zeus
12,270
3,205
172
5,256
15,115
4,816
1,288
5,922
8,999
96,862
0
W
Hun Batz
WolfthornHD
Hun Batz
5,552
691
0
5,151
14,331
5,295
0
5,005
9,244
0
70,795
L
Anhur
dcamilo22
Anhur
3,829
1,457
0
5,424
18,210
6,045
224
5,275
12,818
0
67,840
W
Danzaburou
twynn4
Danzaburou
14,334
4,955
0
6,948
15,381
6,117
2,464
4,317
10,946
0
77,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,995
Gold Earned
51,979
520
Minions Killed
615
0
Camps Cleared
0
1,998,785
Distance Traveled
1,760,154
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,642
554
191
9
0
351,686
2
W
Yemoja
11,203
533
63
3
0
420,277
7
W
Tiamat
13,050
621
122
6
0
422,542
0
W
Erlang Shen
10,183
485
106
5
0
382,657
3
L
Ymir
8,370
399
49
2
0
356,634
2
L
Camazotz
11,433
544
114
5
0
351,684
0
L
Zeus
11,089
528
152
7
0
381,893
3
W
Hun Batz
11,204
534
119
6
0
443,381
1
L
Anhur
9,445
450
109
5
0
318,257
4
W
Danzaburou
11,355
541
110
5
0
329,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role