Player Matchup

Artemis
Artemis
LVieira
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
RSDIAS
Chaac
Level 123
God Stats
1W - 3L
1,153 SR
Queue Stats
278W - 282L
1,513 Elo+
Party 2
Fenrir
Fenrir
Teteuzaum
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
ThamiFurtalex
Hel
Level 84
God Stats
2W - 3L
1,527 SR
Queue Stats
68W - 53L
1,514 Elo+
Party 3
Poseidon
Poseidon
xSena100
Poseidon
Level 94
God Stats
9W - 4L
1,749 SR
Queue Stats
226W - 201L
1,512 Elo+
Party 3
Team Averages
Level 99
1,486 SR
1,508 Elo+

VS

Team Averages
Level 80
1,604 SR
1,514 Elo+
Poseidon
Poseidon
Brunecx
Poseidon
Level 84
God Stats
2W - 0L
1,669 SR
Queue Stats
33W - 35L
1,468 Elo+
Party 1
Izanami
Izanami
FDF_GIOVANI
Izanami
Level 82
God Stats
2W - 1L
1,464 SR
Queue Stats
42W - 42L
1,474 Elo+
Party 1
Tyr
Tyr
INDIMANO
Tyr
Level 27
God Stats
10W - 1L
1,806 SR
Queue Stats
182W - 124L
1,558 Elo+
Party 4
Nike
Nike
MONKEY_FLIP2077
Nike
Level 89
God Stats
1W - 1L
1,285 SR
Queue Stats
55W - 61L
1,401 Elo+
Party 1
Artio
Artio
OokamiCPS
Artio
Level 119
God Stats
3W - 0L
1,797 SR
Queue Stats
96W - 83L
1,669 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LVieira
Artemis
15
2 / 2 / 1
8,357
464
3,968
10,334
3,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
RSDIAS
Chaac
15
2 / 7 / 2
8,883
494
12,664
21,264
14,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
Teteuzaum
Fenrir
16
7 / 5 / 2
10,187
566
10,376
21,099
8,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 6 / 3
7,126
396
3,160
9,618
4,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
xSena100
Poseidon
14
0 / 6 / 2
8,311
462
7,868
10,102
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Brunecx
Poseidon
18
6 / 2 / 1
10,813
601
10,561
10,007
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
FDF_GIOVANI
Izanami
15
1 / 1 / 2
9,149
508
3,565
6,969
2,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 4 / 11
10,518
584
15,132
19,144
14,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 3 / 8
9,547
530
8,649
12,038
7,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
OokamiCPS
Artio
16
7 / 3 / 10
10,040
558
15,082
19,883
16,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
12
Kills
26
26
Deaths
13
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Brunecx
Poseidon
6
2
1
3.25
W
Izanami
FDF_GIOVANI
Izanami
1
1
2
2
W
9
4
11
3.63
L
Artemis
LVieira
Artemis
2
2
1
1.25
W
3
3
8
2.33
W
Artio
OokamiCPS
Artio
7
3
10
4
L
Chaac
RSDIAS
Chaac
2
7
2
0.43
L
Fenrir
Teteuzaum
Fenrir
7
5
2
1.6
L
1
6
3
0.42
L
Poseidon
xSena100
Poseidon
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,036
Damage
52,989
72,417
Taken
68,041
34,636
Mitigated
44,719
25,334
Healing
19,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Brunecx
Poseidon
10,561
989
0
750
10,007
3,325
256
778
9,047
87,353
0
W
Izanami
FDF_GIOVANI
Izanami
3,565
1,979
0
1,948
6,969
2,866
1,362
1,033
5,894
0
73,933
W
15,132
3,387
0
8,174
19,144
14,747
44
1,640
17,386
0
59,541
L
Artemis
LVieira
Artemis
3,968
1,187
0
3,971
10,334
3,407
0
1,171
9,138
0
52,797
W
8,649
592
0
1,468
12,038
7,423
0
1,442
10,542
1,627
46,671
W
Artio
OokamiCPS
Artio
15,082
1,750
1,727
5,853
19,883
16,358
295
5,535
14,144
52,190
0
L
Chaac
RSDIAS
Chaac
12,664
2,570
0
5,793
21,264
14,674
0
7,649
13,101
0
54,938
L
Fenrir
Teteuzaum
Fenrir
10,376
3,603
0
9,281
21,099
8,727
0
6,973
14,022
0
57,972
L
3,160
168
2,932
2,260
9,618
4,483
0
4,584
4,984
23,751
0
L
Poseidon
xSena100
Poseidon
7,868
1,046
0
1,097
10,102
3,345
0
5,026
5,001
54,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,864
Gold Earned
50,067
463
Minions Killed
570
0
Camps Cleared
0
1,667,220
Distance Traveled
1,738,065
34
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,813
601
155
9
0
366,411
2
W
Izanami
9,149
508
142
8
0
291,686
7
W
Tyr
10,518
584
90
5
0
371,198
2
L
Artemis
8,357
464
109
6
0
314,343
8
W
Nike
9,547
530
72
4
0
372,459
5
W
Artio
10,040
558
111
6
0
336,311
3
L
Chaac
8,883
494
95
5
0
293,141
2
L
Fenrir
10,187
566
94
5
0
353,584
4
L
Hel
7,126
396
47
3
0
346,977
14
L
Poseidon
8,311
462
118
7
0
359,175
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role