Player Matchup

Cu Chulainn
Cu Chulainn
Platinum III
DrippyTipsy
Cu Chulainn
Platinum III
Level 158
God Stats
6W - 4L
1,671 SR
Queue Stats
59W - 45L
2,057 MMR
Party 1
Poseidon
Poseidon
Platinum I
Mo0kinater
Poseidon
Platinum I
Level 129
God Stats
2W - 4L
1,893 SR
Queue Stats
324W - 315L
1,951 MMR
Party 3
Danzaburou
Danzaburou
Platinum II
SHAKEnBAKEx55
Danzaburou
Platinum II
Level 145
God Stats
1W - 4L
1,434 SR
Queue Stats
414W - 417L
1,850 MMR
Party 3
Guan Yu
Guan Yu
Gold I
iSweat-_-r6
Guan Yu
Gold I
Level 69
God Stats
4W - 1L
1,987 SR
Queue Stats
76W - 83L
1,738 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
lilcrakkhead
Cthulhu
Platinum I
Level 66
God Stats
11W - 5L
1,850 SR
Queue Stats
256W - 235L
1,887 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 113
1,767 SR
1,897 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,574 SR
1,896 MMR
Hades
Hades
Platinum V
Conn198
Hades
Platinum V
Level 128
God Stats
2W - 0L
1,556 SR
Queue Stats
42W - 22L
1,885 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
ElevenEvan127
Tsukuyomi
Platinum V
Level 143
God Stats
5W - 4L
1,686 SR
Queue Stats
42W - 29L
1,905 MMR
Party 2
Medusa
Medusa
Platinum I
Princeza_Lilith
Medusa
Platinum I
Level 158
God Stats
34W - 37L
1,349 SR
Queue Stats
608W - 601L
1,891 MMR
Solo
Cerberus
Cerberus
Platinum II
THE ZOMB1E K1NG
Cerberus
Platinum II
Level 149
God Stats
14W - 11L
1,626 SR
Queue Stats
468W - 464L
1,896 MMR
Solo
Nu Wa
Nu Wa
Platinum V
TabulateCashew
Nu Wa
Platinum V
Level 113
God Stats
5W - 2L
1,656 SR
Queue Stats
44W - 32L
1,905 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DrippyTipsy
Cu Chulainn
20
5 / 3 / 2
15,166
542
16,026
19,375
20,676
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Mo0kinater
Poseidon
19
1 / 7 / 5
12,436
444
13,374
15,717
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
SHAKEnBAKEx55
Danzaburou
19
1 / 9 / 0
12,660
452
9,978
23,323
9,990
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
iSweat-_-r6
Guan Yu
20
4 / 6 / 3
13,226
472
6,495
25,098
18,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
lilcrakkhead
Cthulhu
15
0 / 5 / 6
10,585
378
8,606
21,221
15,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ScyllaTiamatApolloSetPersephone

VS

Bans
AthenaNemesisGaneshaSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Conn198
Hades
20
2 / 4 / 14
15,351
548
14,769
23,058
30,528
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
ElevenEvan127
Tsukuyomi
20
15 / 3 / 9
17,909
640
19,884
19,350
8,913
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 1 / 9
16,300
582
15,015
18,583
7,463
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
20
3 / 3 / 14
13,990
500
8,404
18,393
18,868
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 0 / 14
15,284
546
19,754
6,911
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
90
11
Kills
30
30
Deaths
11
16
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hades
Conn198
Hades
2
4
14
2.25
L
Cu Chulainn
DrippyTipsy
Cu Chulainn
5
3
2
2
W
Tsukuyomi
ElevenEvan127
Tsukuyomi
15
3
9
6.5
L
Poseidon
Mo0kinater
Poseidon
1
7
5
0.5
W
7
1
9
11.5
L
Danzaburou
SHAKEnBAKEx55
Danzaburou
1
9
0
0.11
W
Cerberus
3
3
14
3.33
W
3
0
14
10
L
Guan Yu
iSweat-_-r6
Guan Yu
4
6
3
0.92
L
Cthulhu
lilcrakkhead
Cthulhu
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,479
Damage
77,826
104,734
Taken
86,295
68,545
Mitigated
68,913
26,377
Healing
34,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Conn198
Hades
14,769
2,538
239
9,419
23,058
30,528
723
5,656
17,283
98,277
0
L
Cu Chulainn
DrippyTipsy
Cu Chulainn
16,026
3,038
0
4,309
19,375
20,676
0
9,168
9,915
10,638
112,890
W
Tsukuyomi
ElevenEvan127
Tsukuyomi
19,884
4,642
0
6,104
19,350
8,913
370
6,306
12,917
0
156,145
L
Poseidon
Mo0kinater
Poseidon
13,374
621
0
2,461
15,717
4,697
0
8,037
7,424
108,318
0
W
15,015
5,819
0
12,076
18,583
7,463
6,023
5,842
12,645
0
140,042
L
Danzaburou
SHAKEnBAKEx55
Danzaburou
9,978
4,646
0
5,997
23,323
9,990
0
6,037
16,896
0
97,890
W
Cerberus
8,404
425
0
4,790
18,393
18,868
102
7,011
11,164
63,936
0
W
19,754
3,737
0
2,208
6,911
3,141
834
1,953
4,916
123,005
0
L
Guan Yu
iSweat-_-r6
Guan Yu
6,495
1,318
1,061
8,828
25,098
18,105
201
8,985
15,643
0
101,141
L
Cthulhu
lilcrakkhead
Cthulhu
8,606
339
607
3,114
21,221
15,077
20
9,524
11,255
47,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,073
Gold Earned
78,834
814
Minions Killed
903
0
Camps Cleared
0
2,519,963
Distance Traveled
2,688,281
38
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,351
548
191
7
0
435,007
0
L
Cu Chulainn
15,166
542
230
8
0
549,333
6
W
Tsukuyomi
17,909
640
220
8
0
603,904
3
L
Poseidon
12,436
444
186
7
0
508,261
12
W
Medusa
16,300
582
194
7
0
559,254
13
L
Danzaburou
12,660
452
166
6
0
450,299
8
W
Cerberus
13,990
500
91
3
0
545,199
4
W
Nu Wa
15,284
546
207
7
0
544,917
4
L
Guan Yu
13,226
472
150
5
0
565,648
1
L
Cthulhu
10,585
378
82
3
0
446,422
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role