Player Matchup

Danzaburou
Danzaburou
citriclabel
Danzaburou
Level 57
God Stats
1W - 3L
1,394 SR
Queue Stats
4W - 8L
1,237 Elo+
Party 1
Zeus
Zeus
diablonanez
Zeus
Level 41
God Stats
7W - 12L
1,402 SR
Queue Stats
17W - 32L
1,271 Elo+
Party 1
Baron Samedi
Baron Samedi
j01ntsy
Baron Samedi
Level 24
God Stats
2W - 3L
1,554 SR
Queue Stats
2W - 3L
1,482 Elo+
Party 1
Cernunnos
Cernunnos
yenyon
Cernunnos
Level 57
God Stats
1W - 2L
1,525 SR
Queue Stats
2W - 11L
1,386 Elo+
Party 1
Team Averages
Level 45
1,468 SR
1,344 Elo+

VS

Team Averages
Level 91
1,487 SR
1,266 Elo+
Odin
Odin
DGrizzly
Odin
Level 56
God Stats
3W - 3L
1,441 SR
Queue Stats
4W - 18L
1,136 Elo+
Solo
Anubis
Anubis
IMAH01
Anubis
Level 124
God Stats
11W - 13L
1,505 SR
Queue Stats
12W - 19L
1,500 Elo+
Solo
Sylvanus
Sylvanus
heberjf
Sylvanus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,392 Elo+
Solo
Danzaburou
Danzaburou
offwith3rhead
Danzaburou
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,034 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
citriclabel
Danzaburou
14
0 / 5 / 2
8,967
641
6,732
12,737
3,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 5 / 2
10,753
768
11,820
9,690
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
j01ntsy
Baron Samedi
16
1 / 6 / 2
9,762
697
6,521
9,637
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
yenyon
Cernunnos
16
1 / 5 / 3
10,345
739
8,287
11,585
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
4 / 1 / 9
11,046
789
8,853
10,501
9,119
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
IMAH01
Anubis
18
10 / 2 / 7
11,952
854
14,583
10,783
5,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
heberjf
Sylvanus
18
3 / 2 / 12
11,885
849
5,818
15,203
18,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
offwith3rhead
Danzaburou
17
4 / 2 / 9
10,868
776
5,833
11,286
4,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
6
Kills
21
21
Deaths
7
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Odin
4
1
9
8.5
W
Anubis
IMAH01
Anubis
10
2
7
6.75
L
Danzaburou
citriclabel
Danzaburou
0
5
2
0.2
L
4
5
2
1
W
Sylvanus
heberjf
Sylvanus
3
2
12
4.5
L
Baron Samedi
j01ntsy
Baron Samedi
1
6
2
0.33
W
Danzaburou
offwith3rhead
Danzaburou
4
2
9
4.25
L
Cernunnos
yenyon
Cernunnos
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,360
Damage
35,087
43,649
Taken
47,773
16,039
Mitigated
37,760
7,620
Healing
15,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
8,853
2,113
0
0
10,501
9,119
1,008
3,646
6,585
0
26,735
W
Anubis
IMAH01
Anubis
14,583
698
223
5,277
10,783
5,362
636
4,361
6,124
48,594
0
L
Danzaburou
citriclabel
Danzaburou
6,732
3,984
0
2,004
12,737
3,530
184
6,155
6,412
0
19,198
L
11,820
852
147
1,884
9,690
3,396
266
2,924
6,620
51,106
0
W
Sylvanus
heberjf
Sylvanus
5,818
1,032
1,920
5,179
15,203
18,570
1,276
5,789
8,928
24,549
0
L
Baron Samedi
j01ntsy
Baron Samedi
6,521
192
504
924
9,637
5,013
74
4,583
4,947
25,262
0
W
Danzaburou
offwith3rhead
Danzaburou
5,833
2,666
681
2,673
11,286
4,709
2,209
3,781
7,225
0
39,544
L
Cernunnos
yenyon
Cernunnos
8,287
3,744
0
2,157
11,585
4,100
69
6,613
4,660
0
41,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,827
Gold Earned
45,751
264
Minions Killed
196
9
Camps Cleared
11
834,629
Distance Traveled
989,759
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,046
789
33
2
4
304,838
2
W
Anubis
11,952
854
77
6
5
238,924
0
L
Danzaburou
8,967
641
44
3
0
218,829
0
L
Zeus
10,753
768
89
6
2
210,374
0
W
Sylvanus
11,885
849
40
3
0
216,725
1
L
Baron Samedi
9,762
697
57
4
4
199,773
1
W
Danzaburou
10,868
776
46
3
2
229,272
0
L
Cernunnos
10,345
739
74
5
3
205,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role