Player Matchup

King Arthur
King Arthur
Gold V
ENZ0HAZE
King Arthur
Gold V
Level 117
God Stats
119W - 136L
1,557 SR
Queue Stats
2,194W - 2,231L
1,191 MMR
Party 1
Kali
Kali
Gold III
Its Kosy
Kali
Gold III
Level 60
God Stats
51W - 57L
1,642 SR
Queue Stats
52W - 65L
1,670 MMR
Party 1
Ganesha
Ganesha
Gold V
Tealos1277
Ganesha
Gold V
Level 145
God Stats
4W - 5L
1,437 SR
Queue Stats
63W - 81L
1,281 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,545 SR
1,380 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 58
1,658 SR
1,290 MMR
Cerberus
Cerberus
Silver I
O_Yamz_O
Cerberus
Silver I
Level 44
God Stats
19W - 10L
1,682 SR
Queue Stats
36W - 36L
1,329 MMR
Solo
Sol
Sol
Silver IV
OneTastyPlatano
Sol
Silver IV
Level 82
God Stats
0W - 1L
1,775 SR
Queue Stats
10W - 12L
1,335 MMR
Solo
Neith
Neith
Silver I
SMITES-WORST-PLA
Neith
Silver I
Level 49
God Stats
10W - 11L
1,519 SR
Queue Stats
138W - 124L
1,207 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ENZ0HAZE
King Arthur
19
8 / 5 / 7
15,581
708
16,161
34,478
30,986
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kali
20
14 / 5 / 5
16,955
771
27,252
34,099
15,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Tealos1277
Ganesha
18
1 / 6 / 13
13,692
622
13,896
26,686
24,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ZeusAphroditeKumbhakarnaTiamatGuan Yu

VS

Bans
DanzaburouCupidVulcanCu ChulainnDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
O_Yamz_O
Cerberus
19
6 / 4 / 5
15,382
699
20,738
23,216
28,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 6 / 5
14,081
640
19,201
21,259
4,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 13 / 4
15,702
714
26,407
23,338
10,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
23
Kills
16
16
Deaths
23
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ENZ0HAZE
King Arthur
8
5
7
2.3
W
Kali
14
5
5
3.3
L
Cerberus
O_Yamz_O
Cerberus
6
4
5
2.13
L
3
6
5
0.92
L
7
13
4
0.69
W
Ganesha
Tealos1277
Ganesha
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,309
Damage
66,346
95,263
Taken
67,813
70,819
Mitigated
43,607
29,111
Healing
22,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ENZ0HAZE
King Arthur
16,161
2,530
0
7,153
34,478
30,986
204
13,812
20,666
0
63,568
W
Kali
27,252
17,260
0
17,072
34,099
15,418
2,218
16,084
18,015
0
92,816
L
Cerberus
O_Yamz_O
Cerberus
20,738
629
0
8,106
23,216
28,143
0
5,082
18,134
64,283
0
L
19,201
4,479
878
9,386
21,259
4,831
1,859
5,996
15,263
62,605
0
L
26,407
19,506
0
4,157
23,338
10,633
1,572
2,881
20,292
0
71,287
W
Ganesha
Tealos1277
Ganesha
13,896
606
2,140
2,746
26,686
24,415
727
10,204
15,587
54,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,228
Gold Earned
45,165
201
Minions Killed
255
0
Camps Cleared
0
1,250,234
Distance Traveled
1,060,660
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,581
708
96
4
0
400,194
1
W
Kali
16,955
771
90
4
0
440,929
1
L
Cerberus
15,382
699
102
5
0
414,943
0
L
Sol
14,081
640
84
4
0
380,348
4
L
Neith
15,702
714
69
3
0
265,369
0
W
Ganesha
13,692
622
15
1
0
409,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role