Player Matchup

Khepri
Khepri
Irict
Khepri
Level 4
God Stats
1W - 2L
1,253 SR
Queue Stats
7W - 6L
1,411 Elo+
Party 1
Ymir
Ymir
Lollzy
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,411 Elo+
Party 1
Odin
Odin
Mossguy
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,411 Elo+
Party 1
Ullr
Ullr
Snibzy
Ullr
Level 4
God Stats
2W - 3L
1,337 SR
Queue Stats
7W - 6L
1,411 Elo+
Party 1
Janus
Janus
sixthcents
Janus
Level 15
God Stats
20W - 31L
1,844 SR
Queue Stats
430W - 401L
1,736 Elo+
Solo
Team Averages
Level 6
1,487 SR
1,476 Elo+

VS

Team Averages
Level 14
1,655 SR
1,482 Elo+
Yemoja
Yemoja
JTurtle2
Yemoja
Level 27
God Stats
10W - 5L
1,932 SR
Queue Stats
62W - 44L
1,724 Elo+
Solo
Heimdallr
Heimdallr
ZxBRAYANxZ
Heimdallr
Level 27
God Stats
7W - 6L
1,545 SR
Queue Stats
60W - 62L
1,442 Elo+
Solo
Cthulhu
Cthulhu
ZyggiPL
Cthulhu
Level 13
God Stats
2W - 3L
1,800 SR
Queue Stats
10W - 18L
1,525 Elo+
Solo
Susano
Susano
acoran17
Susano
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 10L
1,482 Elo+
Solo
King Arthur
King Arthur
adanatorlol
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Irict
Khepri
13
8 / 3 / 12
9,286
546
9,498
9,753
7,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
Lollzy
Ymir
13
4 / 1 / 8
8,637
508
7,874
7,620
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
Mossguy
Odin
12
4 / 7 / 7
8,029
472
5,798
10,572
5,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
Snibzy
Ullr
12
6 / 3 / 9
7,941
467
7,541
8,745
2,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
19
13 / 0 / 3
11,684
687
9,649
7,723
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JTurtle2
Yemoja
14
6 / 4 / 2
8,820
519
10,703
12,864
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ZxBRAYANxZ
Heimdallr
13
2 / 6 / 3
7,727
455
4,993
11,541
3,898
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
ZyggiPL
Cthulhu
11
5 / 8 / 0
7,503
441
6,665
13,584
8,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
acoran17
Susano
10
1 / 9 / 0
6,502
382
2,525
12,570
3,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
adanatorlol
King Arthur
6
0 / 10 / 2
5,477
322
603
12,629
6,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
35
Kills
14
14
Deaths
37
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
Irict
Khepri
8
3
12
4.67
L
Yemoja
JTurtle2
Yemoja
6
4
2
1.75
W
Ymir
Lollzy
Ymir
4
1
8
8
W
Odin
Mossguy
Odin
4
7
7
1.07
W
Ullr
Snibzy
Ullr
6
3
9
3.5
L
Heimdallr
ZxBRAYANxZ
Heimdallr
2
6
3
0.58
L
Cthulhu
ZyggiPL
Cthulhu
5
8
0
0.63
L
Susano
acoran17
Susano
1
9
0
0.11
L
King Arthur
adanatorlol
King Arthur
0
10
2
0.1
W
Janus
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,360
Damage
25,489
44,413
Taken
63,188
23,684
Mitigated
27,975
10,051
Healing
8,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Irict
Khepri
9,498
1,304
0
825
9,753
7,685
233
3,610
5,772
25,232
0
L
Yemoja
JTurtle2
Yemoja
10,703
1,423
234
2,065
12,864
5,067
598
6,512
5,952
49,572
0
W
Ymir
Lollzy
Ymir
7,874
2,048
0
2,167
7,620
4,441
863
2,543
4,824
33,377
2,172
W
Odin
Mossguy
Odin
5,798
2,109
0
525
10,572
5,882
389
7,592
2,637
0
26,321
W
Ullr
Snibzy
Ullr
7,541
3,945
0
1,996
8,745
2,951
507
2,276
6,365
0
32,115
L
Heimdallr
ZxBRAYANxZ
Heimdallr
4,993
2,180
0
2,694
11,541
3,898
950
5,661
5,880
0
43,911
L
Cthulhu
ZyggiPL
Cthulhu
6,665
939
0
1,424
13,584
8,499
0
7,325
6,209
21,317
0
L
Susano
acoran17
Susano
2,525
961
0
1,583
12,570
3,938
0
2,683
9,887
0
35,812
L
King Arthur
adanatorlol
King Arthur
603
150
0
69
12,629
6,573
0
4,752
7,752
0
9,701
W
Janus
9,649
1,096
0
4,538
7,723
2,725
1,415
320
7,372
97,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,577
Gold Earned
36,029
375
Minions Killed
263
0
Camps Cleared
0
1,666,074
Distance Traveled
1,394,452
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,286
546
27
2
0
348,192
0
L
Yemoja
8,820
519
95
6
0
272,249
0
W
Ymir
8,637
508
74
4
0
300,635
2
W
Odin
8,029
472
53
3
0
319,726
2
W
Ullr
7,941
467
35
2
0
355,805
2
L
Heimdallr
7,727
455
67
4
0
316,809
0
L
Cthulhu
7,503
441
32
2
0
290,892
1
L
Susano
6,502
382
56
3
0
256,835
0
L
King Arthur
5,477
322
13
1
0
257,667
3
W
Janus
11,684
687
186
11
0
341,716
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role