Player Matchup

Neith
Neith
Bronze III
CelticBeastXx
Neith
Bronze III
Level 61
God Stats
8W - 33L
1,385 SR
Queue Stats
61W - 126L
1,420 MMR
Solo
Zeus
Zeus
Gold IV
Jacob11801
Zeus
Gold IV
Level 142
God Stats
0W - 2L
1,469 SR
Queue Stats
170W - 171L
1,417 MMR
Solo
Guan Yu
Guan Yu
Gold V
RagePotatoe918
Guan Yu
Gold V
Level 105
God Stats
31W - 19L
1,613 SR
Queue Stats
280W - 295L
1,425 MMR
Solo
Susano
Susano
Silver II
Rein94dl
Susano
Silver II
Level 128
God Stats
0W - 3L
1,655 SR
Queue Stats
21W - 24L
1,396 MMR
Solo
Ares
Ares
Bronze III
SPARTAN648
Ares
Bronze III
Level 45
God Stats
0W - 1L
1,848 SR
Queue Stats
1W - 3L
1,400 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,594 SR
1,412 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,405 SR
1,435 MMR
Tyr
Tyr
Gold V
Midöri
Tyr
Gold V
Level 123
God Stats
1W - 3L
1,170 SR
Queue Stats
28W - 26L
1,394 MMR
Solo
Tiamat
Tiamat
Gold III
Raytric
Tiamat
Gold III
Level 129
God Stats
4W - 1L
1,561 SR
Queue Stats
183W - 177L
1,439 MMR
Solo
Cupid
Cupid
Gold III
Remeigh
Cupid
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
Rïhito
Athena
Silver I
Level 87
God Stats
3W - 1L
1,293 SR
Queue Stats
16W - 10L
1,433 MMR
Solo
Horus
Horus
Gold IV
SebastiánOro
Horus
Gold IV
Level 147
God Stats
18W - 16L
1,500 SR
Queue Stats
411W - 405L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
5,738
319
3,191
3,297
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

17
6 / 5 / 6
10,306
573
19,281
11,322
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 2
7,944
441
4,865
16,805
14,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Rein94dl
Susano
13
3 / 4 / 1
8,538
474
8,578
12,429
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 2 / 2
8,807
489
10,276
14,679
16,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
NemesisSetDanzaburouApolloScylla

VS

Bans
TsukuyomiJanusKaliGebSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
4 / 2 / 4
9,883
549
9,648
16,684
14,359
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Raytric
Tiamat
17
7 / 1 / 4
10,616
590
8,331
8,163
6,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Remeigh
Cupid
16
4 / 2 / 2
10,031
557
10,282
12,145
4,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
Rïhito
Athena
14
2 / 7 / 7
9,161
509
10,367
17,065
7,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 2 / 6
8,358
464
2,431
16,597
11,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
14
Kills
17
17
Deaths
14
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
6
5
6
1.8
W
Tyr
4
2
4
3
L
0
4
2
0.25
W
Tiamat
Raytric
Tiamat
7
1
4
9
L
Susano
Rein94dl
Susano
3
4
1
0.88
W
Cupid
Remeigh
Cupid
4
2
2
2.5
W
Athena
Rïhito
Athena
2
7
7
0.79
L
5
2
2
3
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,191
Damage
41,059
58,532
Taken
70,654
39,975
Mitigated
44,361
15,440
Healing
27,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,191
1,007
0
1,151
3,297
653
252
0
3,297
0
17,205
L
19,281
2,350
0
1,195
11,322
4,105
0
6,880
4,178
74,865
0
W
Tyr
9,648
1,232
0
5,889
16,684
14,359
188
4,847
11,718
0
55,607
L
4,865
1,072
309
7,174
16,805
14,989
0
4,198
12,505
0
43,683
W
Tiamat
Raytric
Tiamat
8,331
1,634
0
2,441
8,163
6,325
519
4,456
3,487
64,801
0
L
Susano
Rein94dl
Susano
8,578
1,190
0
3,136
12,429
4,207
0
5,197
7,120
0
40,867
W
Cupid
Remeigh
Cupid
10,282
6,635
258
5,201
12,145
4,829
1,603
6,539
5,522
0
68,739
W
Athena
Rïhito
Athena
10,367
3,688
0
3,102
17,065
7,260
0
7,510
9,387
50,395
0
L
10,276
524
525
1,950
14,679
16,021
0
1,805
12,734
40,500
0
W
2,431
1,276
2,738
7,729
16,597
11,588
0
5,428
10,983
0
15,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,333
Gold Earned
48,049
387
Minions Killed
448
0
Camps Cleared
0
1,433,840
Distance Traveled
1,729,967
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,738
319
33
2
0
100,642
0
L
Zeus
10,306
573
142
8
0
286,545
6
W
Tyr
9,883
549
98
5
0
350,131
4
L
Guan Yu
7,944
441
97
5
0
373,742
2
W
Tiamat
10,616
590
134
7
0
358,835
7
L
Susano
8,538
474
67
4
0
366,762
6
W
Cupid
10,031
557
110
6
0
316,662
1
W
Athena
9,161
509
87
5
0
356,217
2
L
Ares
8,807
489
48
3
0
306,149
1
W
Horus
8,358
464
19
1
0
348,122
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role