Player Matchup

Freya
Freya
DeusKawaiii
Freya
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,189 Elo+
Party 1
Sobek
Sobek
Kaeltas24
Sobek
Level 28
God Stats
2W - 0L
1,751 SR
Queue Stats
7W - 8L
1,398 Elo+
Party 1
Fenrir
Fenrir
draconico135
Fenrir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,333 Elo+
Party 1
Team Averages
Level 31
1,584 SR
1,307 Elo+

VS

Team Averages
Level 127
1,508 SR
1,431 Elo+
Hel
Hel
Bloddhgarm
Hel
Level 117
God Stats
0W - 1L
1,523 SR
Queue Stats
21W - 46L
1,294 Elo+
Party 2
Khepri
Khepri
JacckD
Khepri
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Shur
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 7
9,898
660
8,248
13,282
5,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
Kaeltas24
Sobek
14
2 / 1 / 10
9,906
660
5,116
15,877
20,716
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
15
10 / 3 / 3
11,647
776
12,807
13,397
6,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 4
9,642
643
7,339
11,163
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
JacckD
Khepri
14
0 / 2 / 7
9,025
602
8,373
8,094
9,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Shur
Medusa
12
4 / 6 / 3
9,808
654
13,808
11,506
4,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
14
Kills
7
7
Deaths
14
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
2
3
7
1.83
L
Khepri
JacckD
Khepri
0
2
7
1.75
W
Sobek
Kaeltas24
Sobek
2
1
10
7
L
Medusa
Shur
Medusa
4
6
3
0.92
W
Fenrir
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,171
Damage
29,520
42,556
Taken
30,763
32,096
Mitigated
18,337
12,591
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,339
1,131
2,999
3,281
11,163
4,585
394
4,327
6,836
39,594
0
W
8,248
2,493
0
5,886
13,282
5,173
762
5,922
7,360
39,922
0
L
Khepri
JacckD
Khepri
8,373
421
0
0
8,094
9,474
203
5,233
2,861
25,364
0
W
Sobek
Kaeltas24
Sobek
5,116
721
461
3,666
15,877
20,716
175
6,340
9,537
16,172
0
L
Medusa
Shur
Medusa
13,808
5,942
0
490
11,506
4,278
725
3,903
7,603
0
45,960
W
Fenrir
12,807
4,274
0
2,578
13,397
6,207
468
4,439
8,958
0
53,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,451
Gold Earned
28,475
144
Minions Killed
163
0
Camps Cleared
0
794,047
Distance Traveled
774,980
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,642
643
65
4
0
253,258
7
W
Freya
9,898
660
72
5
0
235,407
2
L
Khepri
9,025
602
39
3
0
288,736
8
W
Sobek
9,906
660
15
1
0
263,184
4
L
Medusa
9,808
654
59
4
0
232,986
9
W
Fenrir
11,647
776
57
4
0
295,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role