Player Matchup

Merlin
Merlin
BaltiLA_
Merlin
Level 9
God Stats
290W - 303L
1,461 SR
Queue Stats
621W - 689L
1,280 Elo+
Solo
Sun Wukong
Sun Wukong
Off da Faygo
Sun Wukong
Level 27
God Stats
22W - 17L
1,783 SR
Queue Stats
146W - 110L
1,705 Elo+
Solo
Hera
Hera
UndyingLicense6
Hera
Level 28
God Stats
8W - 14L
1,366 SR
Queue Stats
78W - 90L
1,387 Elo+
Solo
Bellona
Bellona
Wertydoodle
Bellona
Level 12
God Stats
6W - 19L
1,259 SR
Queue Stats
16W - 32L
1,405 Elo+
Solo
Zhong Kui
Zhong Kui
gazahitla101
Zhong Kui
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,382 Elo+
Solo
Team Averages
Level 17
1,474 SR
1,432 Elo+

VS

Team Averages
Level 22
1,577 SR
1,532 Elo+
Cerberus
Cerberus
Dianelys
Cerberus
Level 26
God Stats
6W - 2L
1,630 SR
Queue Stats
68W - 123L
1,328 Elo+
Solo
Mercury
Mercury
DonZocrates25
Mercury
Level 28
God Stats
5W - 10L
1,309 SR
Queue Stats
263W - 315L
1,420 Elo+
Solo
Khepri
Khepri
antraxgta
Khepri
Level 27
God Stats
1W - 0L
1,519 SR
Queue Stats
50W - 46L
1,504 Elo+
Party 1
Ah Puch
Ah Puch
juanbaezl
Ah Puch
Level 23
God Stats
3W - 0L
1,926 SR
Queue Stats
45W - 53L
1,629 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
toontomb8
Ah Muzen Cab
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,779 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BaltiLA_
Merlin
18
0 / 10 / 1
11,761
784
9,729
20,751
8,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Off da Faygo
Sun Wukong
18
0 / 4 / 1
12,042
803
11,762
19,540
22,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
2 / 6 / 0
12,303
820
13,950
18,427
6,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Wertydoodle
Bellona
18
0 / 8 / 2
11,571
771
10,872
21,300
16,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
gazahitla101
Zhong Kui
18
0 / 5 / 2
11,990
799
8,457
22,225
18,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dianelys
Cerberus
19
1 / 0 / 11
12,338
823
2,000
7,139
6,009
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
20
6 / 0 / 10
13,361
891
12,343
13,017
6,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
antraxgta
Khepri
20
2 / 1 / 23
15,034
1,002
14,522
17,127
30,164
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
juanbaezl
Ah Puch
20
18 / 1 / 11
15,590
1,039
44,393
13,634
7,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
toontomb8
Ah Muzen Cab
20
6 / 0 / 14
14,394
960
22,080
8,765
4,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
102
2
Kills
33
33
Deaths
2
6
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Merlin
BaltiLA_
Merlin
0
10
1
0.05
W
Cerberus
Dianelys
Cerberus
1
0
11
6.5
W
Mercury
6
0
10
11
L
Sun Wukong
Off da Faygo
Sun Wukong
0
4
1
0.13
L
2
6
0
0.33
L
Bellona
Wertydoodle
Bellona
0
8
2
0.13
W
Khepri
antraxgta
Khepri
2
1
23
13.5
L
Zhong Kui
gazahitla101
Zhong Kui
0
5
2
0.2
W
Ah Puch
juanbaezl
Ah Puch
18
1
11
23.5
W
Ah Muzen Cab
toontomb8
Ah Muzen Cab
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,770
Damage
95,338
102,243
Taken
59,682
72,357
Mitigated
54,506
3,236
Healing
11,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BaltiLA_
Merlin
9,729
558
0
0
20,751
8,108
0
12,851
7,900
41,262
0
W
Cerberus
Dianelys
Cerberus
2,000
80
0
239
7,139
6,009
0
4,802
2,187
4,975
0
W
Mercury
12,343
5,486
0
550
13,017
6,425
0
6,330
5,109
0
34,010
L
Sun Wukong
Off da Faygo
Sun Wukong
11,762
1,603
0
942
19,540
22,794
0
6,419
13,121
0
44,128
L
13,950
3,435
270
963
18,427
6,776
0
14,648
3,779
38,721
0
L
Bellona
Wertydoodle
Bellona
10,872
1,428
0
130
21,300
16,350
0
13,447
7,853
1,572
20,307
W
Khepri
antraxgta
Khepri
14,522
1,248
900
1,928
17,127
30,164
0
10,122
6,599
34,758
0
L
Zhong Kui
gazahitla101
Zhong Kui
8,457
1,818
0
931
22,225
18,329
0
13,550
8,675
32,166
0
W
Ah Puch
juanbaezl
Ah Puch
44,393
2,987
1,295
5,363
13,634
7,444
0
8,021
5,434
81,191
0
W
Ah Muzen Cab
toontomb8
Ah Muzen Cab
22,080
10,381
0
1,205
8,765
4,464
0
3,286
5,287
0
57,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,667
Gold Earned
70,717
338
Minions Killed
292
10
Camps Cleared
3
1,210,013
Distance Traveled
1,379,258
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,761
784
65
4
0
235,760
0
W
Cerberus
12,338
823
6
0
0
277,318
0
W
Mercury
13,361
891
57
4
1
326,653
0
L
Sun Wukong
12,042
803
88
6
5
319,867
3
L
Hera
12,303
820
73
5
4
215,030
0
L
Bellona
11,571
771
21
1
0
231,574
0
W
Khepri
15,034
1,002
25
2
0
273,448
0
L
Zhong Kui
11,990
799
91
6
1
207,782
4
W
Ah Puch
15,590
1,039
117
8
1
286,631
0
W
Ah Muzen Cab
14,394
960
87
6
1
215,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role