Player Matchup

Zeus
Zeus
Ichigoboi
Zeus
Level 18
God Stats
5W - 3L
1,546 SR
Queue Stats
9W - 6L
1,522 Elo+
Party 3
Loki
Loki
XDonyellX
Loki
Level 28
God Stats
1W - 0L
1,705 SR
Queue Stats
93W - 87L
1,557 Elo+
Party 3
Janus
Janus
sempa69
Janus
Level 27
God Stats
11W - 5L
1,600 SR
Queue Stats
59W - 29L
1,539 Elo+
Solo
King Arthur
King Arthur
xCrixiusx
King Arthur
Level 29
God Stats
2W - 5L
1,361 SR
Queue Stats
460W - 525L
1,329 Elo+
Party 1
Hades
Hades
xGanakisx
Hades
Level 28
God Stats
9W - 10L
1,541 SR
Queue Stats
206W - 262L
1,330 Elo+
Party 1
Team Averages
Level 26
1,551 SR
1,455 Elo+

VS

Team Averages
Level 13
1,586 SR
1,450 Elo+
Thor
Thor
BastyPDX
Thor
Level 9
God Stats
5W - 4L
1,655 SR
Queue Stats
7W - 11L
1,407 Elo+
Party 2
Xing Tian
Xing Tian
CptPoorEyeSight
Xing Tian
Level 16
God Stats
30W - 21L
1,644 SR
Queue Stats
97W - 87L
1,447 Elo+
Party 2
Pele
Pele
PKoh
Pele
Level 11
God Stats
0W - 2L
1,286 SR
Queue Stats
5W - 12L
1,319 Elo+
Solo
Bellona
Bellona
POORxFLANKER
Bellona
Level 14
God Stats
0W - 2L
1,726 SR
Queue Stats
54W - 52L
1,564 Elo+
Party 2
Artemis
Artemis
Rougarou44
Artemis
Level 15
God Stats
6W - 5L
1,618 SR
Queue Stats
34W - 41L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
1 / 1 / 3
5,460
546
3,218
3,385
822
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
7 / 0 / 2
6,335
634
3,444
4,908
1,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Janus
sempa69
Janus
11
4 / 0 / 5
6,709
671
3,642
5,709
2,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
xCrixiusx
King Arthur
9
0 / 3 / 3
5,184
518
1,358
5,503
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
xGanakisx
Hades
8
0 / 4 / 1
4,807
481
1,926
5,178
1,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
1 / 3 / 3
4,596
460
990
4,136
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
CptPoorEyeSight
Xing Tian
7
0 / 1 / 2
4,960
496
1,954
4,450
2,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
PKoh
Pele
8
0 / 4 / 2
4,857
486
729
6,490
1,845
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
POORxFLANKER
Bellona
8
3 / 4 / 1
5,184
518
5,497
5,856
4,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Rougarou44
Artemis
9
4 / 1 / 0
5,421
542
3,553
2,821
815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
12
Kills
8
8
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
1
3
3
0.83
L
Xing Tian
CptPoorEyeSight
Xing Tian
0
1
2
1
W
Zeus
1
1
3
2.5
L
Pele
PKoh
Pele
0
4
2
0.25
L
Bellona
POORxFLANKER
Bellona
3
4
1
0.88
L
Artemis
Rougarou44
Artemis
4
1
0
4
W
Loki
7
0
2
8
W
Janus
sempa69
Janus
4
0
5
6.5
W
King Arthur
xCrixiusx
King Arthur
0
3
3
0.5
W
Hades
xGanakisx
Hades
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,588
Damage
12,723
24,683
Taken
23,753
8,367
Mitigated
10,222
6,208
Healing
4,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
990
470
0
530
4,136
1,253
0
1,156
2,955
0
8,732
L
Xing Tian
CptPoorEyeSight
Xing Tian
1,954
114
0
1,305
4,450
2,121
372
930
3,495
10,143
0
W
Zeus
3,218
870
54
1,058
3,385
822
706
0
3,385
17,092
0
L
Pele
PKoh
Pele
729
269
0
1,957
6,490
1,845
0
3,346
3,044
0
16,253
L
Bellona
POORxFLANKER
Bellona
5,497
1,715
0
148
5,856
4,188
0
2,712
3,144
0
13,853
L
Artemis
Rougarou44
Artemis
3,553
1,779
111
285
2,821
815
802
492
2,329
0
21,411
W
Loki
3,444
883
0
1,962
4,908
1,363
182
638
4,270
0
25,116
W
Janus
sempa69
Janus
3,642
268
0
2,434
5,709
2,311
120
582
5,127
40,367
0
W
King Arthur
xCrixiusx
King Arthur
1,358
167
0
0
5,503
1,876
0
734
4,769
0
20,978
W
Hades
xGanakisx
Hades
1,926
651
46
654
5,178
1,995
310
0
5,178
17,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,495
Gold Earned
25,018
253
Minions Killed
148
0
Camps Cleared
0
902,224
Distance Traveled
970,372
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,596
460
20
2
0
205,940
0
L
Xing Tian
4,960
496
18
2
0
197,930
3
W
Zeus
5,460
546
44
4
0
172,336
0
L
Pele
4,857
486
36
4
0
179,574
0
L
Bellona
5,184
518
25
3
0
212,468
3
L
Artemis
5,421
542
49
5
0
174,460
0
W
Loki
6,335
634
49
5
0
199,928
0
W
Janus
6,709
671
83
8
0
188,571
1
W
King Arthur
5,184
518
41
4
0
182,135
3
W
Hades
4,807
481
36
4
0
159,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role